Post by Zhalla on Mar 28, 2021 23:02:17 GMT -5
[PTabbedContent]
[PTab=General Information]Commissioned art of Zhalla by SwannLake
SAIYAN | 24 | FEMALE (SHE/HER) | 7'7" | BOUNTY HUNTER | NERO'S WIFE 150,000 POWER LEVEL | HOME REGION: MAIMA FIELDS, NAMEK |
Zhalla is a stubborn but determined Saiyan who's both a Bounty Hunter and also runs an orphanage shelter for alien kids in need, though she tries to keep these two parts of her life separate from one another. As a Bounty Hunter she's known as 'Gladiator' and dons her iconic Oozaru skull shaped helmet/mask, she's well known for never failing to bring in or bring down a bounty-- Aside from her ongoing bount of Captain Kabe. As herself though she's got a much softer side and runs a shelter for kids in need and without homes of their own, she's moved this shelter to Namek in recent years ad has opened up herself a bit more to Namek's Guru, Nero as well.
Standing at 7'7", Zhalla is a rather fit/buff built Saiyan. As stubborn as and built like an Ox. With thick, long curly amber orange hair with a matching coloured tail, she has green and pink watermelon eyes with a dark outer rim and a scar that goes over her left eyebrow. With tan skin and a body full of freckles. Often times wears leathery outfits to match her beloved motorbike, with studs and spikes to go along with the leather. You won't often find her in any kind of Saiyan armor.
- Her birth name was Rhubi Spinespear, she usually goes by Zhalla Spinespear or Hofferson now, never call her Rhubi
- She has a lot of nicknames, including Sunshine and Firework by Nero and Red Bull of the North Galaxy by Kabe
- Played by Dingo!
[/PTab]
[PTab=Relations]
Commissioned art done by Aclyr
>>Nero
Nero and Zhalla first met when a personal bounty was placed upon Nero's head and given to 'Gladiator' to take care of by handing him in alive. Flying over to Namek where she had heard he lived she ran into him rather quickly and a fight followed but to her surprise she lost said fight! Rather then leave her there though Nero showed kindness in taking her to get healing. The two struck up conversation and eventually worked out a deal to sort out the bounty. Nowadays the two are clearly friends-- Or more then that even though you won't hear Zhalla say so aloud! With Nero's bounty sorted and her recent move to Namek their relationship only seems to continue to grow. With Nero recently proposing and Zhalla's answer being yes the two are now officially engaged! |
>>Carro
When Carro and Zhalla first met neither was aware the other was actually their sibling! Zhalla gave Carro quite the fright actually and the two bumped into each other while Zhalla was in search for Nero's younger brother, she sure wasn't expecting to find her own little brother in the process! With some suspicions from Dion and Nero as well as a tapestry Zhalla spotted at Callion's place, it was soon revealed the two were in fact blood-related siblings which although hard to believe at first Zhalla has slowly started to understand with time. She guilty for not having been there for her younger brother growing up and wants to try and make up for all the lost time at some point but isn't quite sure how to go about such a thing. |
>> Dion
Dion and Zhalla had a brief first meeting at one of Dion's bars on Earth where they hit it off quite well! But the two would meet again more especially after they had a run in again this time on Plant while Zhalla was in search of Nero's younger brother. This time was much more different though as Dion was in dire need of a pick-me-up which Zhalla tried her best to provide as a mutual friend of the two had met their end causing the young man a great deal of grief-- Not to mention he'd been through the wringer himself for months up until that point. After a bit of help Dion soon has suspicions on that Zhalla and his adoptive younger brother, Carro are actually blood related and they decide to look into it a little more! In the current day, Dion is treated just as close of a brother as Carro is-- Much to Zhalla's disgruntlement Dion is the eldest of the three as well. Recently the two however have gotten into a bit of a scuffle which resulted in a nasty fight... |
Captain Kabe and Zhalla first met around the time when Kabe's bounty was first put on his head. Gladiator was still a growing name in terms of Bounty Hunting at the time and she wouldn't often run into the Prince pirate until his bounty reached its first million, it was then that she upped the ante on trying to hunt him down and hand him in. Kabe remains to this day the only bounty Gladiator has yet to hand in (Outside of Nero's special case of course) and while the two have been fighting since they were teenagers over the years they have started to form a sort of friendly rivalry. Enough so that when given the chance to finally kill Kabe once and for all by his own father, Callion, Zhalla refused and instead worked out a plan with the pirate to turn his father's plans on their head against him. Though she would rarely say aloud that the two are friends, they also recently found out that the two are also in fact cousins! |
>>@charactertag
Summary here |
BUDDING RELATIONS
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[PTab=Thread Timeline]
ARC I: BEGINNINGS |
{Spoiler}
THE BEACHSIDE BAR PARTICIPANTS: Dion & Zhalla After a long day of work Zhalla takes a break at a new beachside bar at Papaya Island, which quickly becomes a new favourite spot to relax. Here she makes fast friends with the friendly bartender, Dion! The two exchange a friendly conversation before eventually Zhalla has to go home for the night, both unaware that they'd be meeting each other again in time. |
PARTICIPANTS: Amara & Zhalla Zhalla is approached by someone by the name of 'Leriac' looking for her bounty hunting expertise, little did she know that this Leriac was in fact an old friend, Amara! 'Leriac's job for her was to find out information on who had apparently killed Garrick Bloodthorne-- The saiyan who had helped Zhalla and many others escape the horrors of Plant from a young age. This news was rather upsetting for the saiyan to hear and she gladly took up the job in hopes of finding the bastards responsible herself. |
THE BIKER & THE VIPER PARTICIPANTS: Derry & Zhalla After hearing about a group that could provide her with more work, Zhalla goes looking for their Boss around Central City to find out more. With a bit of luck and good timing she does actually manage to run into Derry himself, head of the Dirty Snakes and after a bit of conversation the two leave on good grounds with one another. |
PARTICIPANTS: Nero & Zhalla After receiving an offer she couldn't refuse for a rather vague bounty that could possibly be found on Namek, 'Gladiator' starts her search for this mysterious bounty by the name of 'Nero'. She has little issue finding the right guy but hits a roadblock quickly when he wins out in a fight that sparks between the two! However to her surprise this Nero guy takes kindness to her and carries her to get healing help after their battle. Once awake again the two then have a rather pleasant conversation and even came to a deal to sort out the people who put the bounty on Nero's head in the first place. Zhalla wasn't the type to turn on her clients by any means but something about this one told her it was the right move to make. |
PARTICIPANTS: Nero, Zhalla & Kabe During her Namek journey to capture Nero's bounty Zhalla discovered her life-long rival Captain Kabe has come to the same planet that she was on and willingly, not wanting to pass up a chance to catch him and his bounty once and for all she seeks him out at one of the local bars where the two have a confrontation as Nero shows up-- As he promised he would meet Zhalla everyday since their own confrontational first meeting. Things don't go according to plan though as the Pirate Captain slips away but not without Zhalla finding out his crew is missing. |
ARC II: PLANT SAGA |
{Spoiler}
THE GUIDING LINE PARTICIPANTS: Amara & Zhalla After trying to prove Nero wrong about the funny candle, Zhalla finds herself in Heaven in the Afterlife! Figuring she should make the most of her time there, she decides to make a visit or two. To her surprise she runs into an old friend, Amara! Whom she's saddened to see has passed. |
PARTICIPANTS: Nero & Zhalla After Nero's younger brother abruptly takes off in a makeshift spaceship and leaves Namek crash-landing on Plant, Nero requests that they quickly follow along after him to ensure his safety! The two spend their space travel wisely though too and spend some of that time trying to train Zhalla on ki sensing. |
SPECIAL DELIVERENCE PARTICIPANTS: Carro, Nero & Zhalla After having reached Plant the search for Nero's lost little brother begins! Although... Zhalla wasn't really expecting to run into what was potentially her own lost little brother! She was in for quite a surprise when coming face-to-face with Carro, a small freckled Saiyan who seemed to be just as shocked to meet her as she was to meet him!-- Though likely because she scared him upon their first meeting, oops! |
PARTICIPANTS: Dion & Zhalla Zhalla wasn't really expecting to meet that bartender from Earth all the way here on Plant but here he was! What she was expecting even less though was to eventually find out he was also her adoptive older brother! The two have a moment to talk in the forest in attempts to provide Dion with a pick-me-up in regards to his sadness on Amara's passing but soon the conversation changed when it came clear Zhalla was potentially Dion and Carro's very own sister-- Further investigating was needed no doubt! |
PARTICIPANTS: Zhalla & Kabe Before Zhalla can go about solving those confusing family ties she gets offered a bounty offer she simply couldn't ignore from none other then Callion-- Who as it turns out is also her Uncle. Man, the family stuff just keeps on adding to the pile. While at Callion's house she also notices a tapestry confirming the family ties she had suspected-- As well as confirming some she had no idea about beforehand, like Kabe (The one guy who's bounty she'd been after for years now) being her cousin. Speaking of Kabe, Callion his own father had brought her there to kill him but Zhalla would find herself feeling conflicted and instead works out a way to work with her long-time rival to get them both out of the situation safely. |
SIBLING SHOCK & AWE PARTICIPANTS: Carro, Dion, Nero & Zhalla With her battle with Kabe settled... For now. Zhalla would rush to meet back up with Dion, Carro and Nero as the group try to solve the confusing puzzle that was realizing Zhalla and Carro were actually biological siblings-- something Zhalla herself at least still found quite hard to grasp. |
PARTICIPANTS: Kabe & Zhalla After her battle with Kabe as ordered by his father Callion, Zhalla decided she needed to meet back up with the Captain to talk, setting the meeting someplace where she knows he would find her. The two discuss the potential fact of them actually being cousins and how they'd plan to get back at Callion for the scuffle he put them in and his attempt to take his own sons' life. |
PARTICIPANTS: Zhalla & Dion Zhalla and Dion take a quick trip to Earth but do some mid-space flight training and sibling discussion along the way! |
PARTICIPANTS: Zhalla & Dion It's time for the Saiyan Siblings to return to Plant to re-meet up with Carro and Nero! But not without a bit of shenanigans first, especially given it being a birthday day! Zhalla's time on Earth though was enough to convince her that a move of the shelter and of herself was in order and she'd pack everything up and have all the kids aboard her ship as well-- Little did she know Dion and Nero had planned to make sure the shelter structure itself also came along with! |
PARTICIPANTS: Nero & Zhalla Zhalla and Nero make good of their deal with one another that they made back on Namek to ensure Zhalla got her earnings from his bounty but the both of them also teach his family a lesson for having put the bounty on him in the first place. |
ARC III: NEW HOME NAMEK |
{Spoiler}
NEW NAMEK NEIGHBOURS PARTICIPANTS: Nero & Zhalla Zhalla arrives back on Namek to set up a new shelter after a trip back to Earth proves to her that she can no longer call it home. And who else would be awaiting her arrival other then Nero himself of course? The hybrid is of course thrilled in being right about the bounty hunter truthfully having a soft side in that she also ran a shelter for kids in need and is of course quick to offer his aid and help show the new neighbours around Namek. |
NIGHT SKIES ON PLANET NAMEK - ACTION THREAD PARTICIPANTS: Tabor , Ollo , Saiba-Ban , Cipher 24 , K500 , Erebos , Ward , Nasu , Jackie , Mollau, Nero, Azuki, Kamae & Zhalla When a tree planted by a Demon threatens the lives and livelihood of Namek's people, Zhalla along with many others step up to either help or hinder the trees growth. Zhalla herself showing up alongside Nero to aid him and the others in ridding the planet of the tree and its harmful effects. |
SIBLING SCOLDING PARTICIPANTS: Dion & Zhalla Zhalla's older brother Dion hears about the threat to Namek through the kids in Zhalla's care and in a panic about his sister's safety quickly rushes over to the planet. Furious at younger sister for not having contacted him first before rushing into danger the two siblings soon butt heads over their conflicting opinions on the matter and their disagreement soon turns into a fight with disastrous consequences... |
PARTICIPANTS: Nero & Zhalla After the events of "Sibling Scolding" Zhalla is left to her own devices still in her Wrathful state in a forest in the Maima Fields with no knowledge on how to drop out of the form nor control over it either. Nero soon comes to her aid though and soon learns of the Saiyans personal struggles with her own transformations and of her grief and guilt in what she'd done to her brother as a result of her anger. |
PARTICIPANTS: Nero & Zhalla For a bit of positivity after the Wrathful events beforehand, Nero promised Zhalla to a date at the Outer Plait to show what he'd done to help the land there, this date just so happened to line up on the same day as a holiday and the two spend some quality time together at the festival in response! Enjoying all the wonderful things Namek and its people have to offer. |
PARTICIPANTS: Kabe & Zhalla A... Miniature buggy version of none other than her cousin, Captain Kabe keeps stealing food from the shelter Zhalla runs which leads into the actual Kabe himself rocking up to her house in search of the kid, despite their years-long rivalry the two put their heads together to try and hatch a plan to help the kid be caught and brought back to the care of Kabe. |
PARTICIPANTS: Nero & Zhalla With their first jolly holidays on Namek coming around Zhalla and the kids try to spend it with their usual traditions like gingerbread making, alongside Nero as he shows up to help spread the cheer and wish Max a happy birthday too! |
PARTICIPANTS: Nero & Zhalla Nero and Zhalla try to make true on their promise to attempt at training Zhalla's "Oozaru" and "Wrathful" forms after what had happened the last time she got out of hand during her fight with Dion. Zhalla is understandably hesitant and doesn't want to hurt Nero in the process of the training but understands how needed it is as well. Can she overcome the events of her past to pass this hurdle once and for all? Their training gets cut short though as a disturbance occurs at the Shrine of Porunga... |
DESTATI - ACTION THREAD PARTICIPANTS: Tsuya, Dosu, Moire, Nero, Ward, Cambia, Marimba, Erebos, Mollusc, Marrow, Gandigan, Apexle, Rho & Zhalla An Oni by the name of Tsuya attempts to snatch artifacts and the shrine of Porunga itself within a portal but a number of Namek defenders show up to help stop the important place and statue from being disturbed. Zhalla finds herself unstable though having just come from attempts at training her transformed state, leaving her more open to others attempts to control her which a Majin by the name of Moire does causing the Saiyan to face her own love, Nero in battle against her will. |
DIVE INTO THE HEART - ACTION THREAD (SPLIT) PARTICIPANTS: Nero & Zhalla With Zhalla in an unstable transformed state she battles her beloved in first her Wrathful state and then her full Oozaru form. Nero makes a telepathic connection and finds the root behind Zhalla's trauma involving the transformations in a memory of her past. Despite the traumas Nero fully believes Zhalla can push past the past and come out on top in the end and even proposes to her in an act to show how much he loved her, the combination of overcoming her past and her love for Nero results in a new transformation for her all together, the Super saiyan! She accepts Nero's proposal and the two return to help back at the Shrine now as fiancé's! |
PARTICIPANTS: Nero & Zhalla After the events at Porunga's Shrine and Nero's proposal the pair head back home and have a talk about Zhalla's new form and Nero's newly found position as Guru of Namek. |
ARC IV: NEW NAMEK BEGINNINGS |
{Spoiler}
PARTICIPANTS: Zhalla, Nero & Patrona Nero calls for his Fiancé, Zhalla and best friend, Patrona to come meet him by the Fluud Waterfall for an important talk about desserts! This talk turns out to not only be a surprise first meeting between Patrona and Zhalla but a discussion on Nero and Zhalla's wedding cake! As Patrona is an incredible chef and baker and there is no one Nero would trust more to make the important cake than her! |
PARTICIPANTS: Zhalla & Erbia The Tournament of Peace has officially started on Namek! With the preliminaries done Zhalla's first official round against last match's winner is against the Heran, Erbia! |
PARTICIPANTS: Patchwork & Zhalla After her tournament match with Erbia, Zhalla takes a short break for a breath of fresh air in the Guru's Forest. During her break though she comes across a new face to Namek who appears to have fallen down a pit in the forest and hitten something metal! |
PARTICIPANTS: Zhalla, Nero & Zerori SUMMARY |
PARTICIPANTS: Salvo & Zhalla After the win of her last round and a brief break inbetween rounds Zhalla finds herself back in the arena! This time against yet another Heran, but by the name of Captain Salvo this time. A pirate much like her cousin Kabe! Salvo proves to be quite the character and quite the formidable opponent as well but somehow Zhalla still manages to win the round with Salvo promising she would win the losers bracket in the end. |
PARTICIPANTS: Nasu & Zhalla After her match with Salvo, Zhalla steps out of the arena to go for another brief break between her tournament matches but is struck with a sudden urge of sickness she can't quite explain, she pushes it to the back of her mind though as she bumps into another large Saiyan who seems of interest to her after her prior tournament matches, wondering if he too was taking part in the tournament. |
PARTICIPANTS: Zhalla & Jackie After the win of her match against Salvo, Zhalla somehow finds herself in the Semifinals of the Tournament of Peace! This time her opponent for the round is none other than the Earth's own Guardian, Jackie Jeans! Despite her prior victories Zhalla loses out in the end, leaving Earth's Kami to face off against Namek's Guru in the finals! |
THE BLACK DAY - ACTION THREAD PARTICIPANTS: Lottus, Taori, Nasu, Kimono, Marrow, Russ, Dr. Yatapi & Zhalla Summoned to Plant's defence by Nasu, Zhalla answers the Super Saiyan's call to help prevent the planet as a whole from being destroyed entirely against the likes of Lottus. Meeting the likes of Taori, the King of the Saiyans and Russ and Marrow as well. Though successful in the end at keeping the planet safe it didn't come at a cost of its own. |
PARTICIPANTS: Kabe, Vocado & Zhalla On her way back home after the horrors on Plant, Zhalla gets messaged by her cousin Kabe to come meet with him in order for him to introduce her to his Uncle, Vocado. Vocado clues them both in on a gig he's interested in involving them both in, a plot to help the Plant Saiyans to overthrow the powers of Earth. |
PARTICIPANTS: Nero & Zhalla Finally able to return home after her long journey Zhalla is welcomed back with a large feast of a dinner made by Nero! She fills him in on what happened both on Plant and when she ran into Vocado and Kabe on the way back but the two's focuses shift when its discovered that Zhalla is expecting their first child! |
PARTICIPANTS: Nero & Zhalla After the official Trial of Peace Tournament had come to an end Nero and Zhalla decide to see how they would've went if they had of had the chance to go up against one another instead! |
PARTICIPANTS: Kabe & Zhalla Kabe after catching the news that Zhalla and Nero were now engaged comes by Zhalla's home in order to get all the tea. Zhalla gives him the news of that she's expecting but also makes Kabe one of her men of honour for the wedding, receiving a gift of her own Bonewood outfit from her cousin. |
PARTICIPANTS: Kay Bee & Zhalla After Kabe and Zhalla's last meeting, Kabe goes no-contact for quite some time. Kay Bee calls Zhalla over in Kabe's absence and asks her for advice on a number of things, ranging from making friends and Bee's troubles with finding his friend, Pankaa. |
PARTICIPANTS: Nero & Zhalla HALLOWEEN 2023 EVENT THREAD || A re-telling of the very first time Nero and Zhalla met but with a twist! This time Nero is the one who's a Bounty Hunter and Zhalla's the one living on Namek in peace. But it was all just a dream in the end it seems! |
PARTICIPANTS: Dion & Zhalla After being gone for so long after their last fight, Dion finally returns home to Namek and meets back up with his little sister! Apologies are exchanged, good news is given, including letting Dion know that he'd too be Zhalla's best man at her upcoming wedding and that he'd soon enough be an Uncle too. Once parting ways after this exchange by the waterfall, Zhalla feels a newfound energy and motivation knowing that her brother is back and here to stay. |
PARTICIPANTS: Nervan/Illuma & Zhalla SUMMARY |
PARTICIPANTS: Cabasa & Zhalla Zhalla gets a visit from a blue Namekian by the name of Cabasa, a Mazoku Namekian who wanted to get to know her better after hearing of her from Nero and his brother, with Nero being Guru and Zhalla being his fiancé she was then also the partner of Namek's Guru. Cabasa was eager to learn and train in preparation for any attacks on Namek from the likes of Lottus and Zhalla was more then happy to help-- Though Cabasa uses some methods to get Zhalla to turn Super that Zhalla herself didn't even know worked beforehand! |
PARTICIPANTS: Lottus, Nero & Zhalla Zhalla and Nero run into Lottus of all people on Namek! Will update as thread progresses! |
PARTICIPANTS: Nero & Zhalla CHRISTMAS 2023 EVENT THREAD || Nero and Zhalla come home to their new home in the Grand Elder Village being filled with Zukha and the shelter kids in Zhalla's care, who've decorated it for the holidays! They come baring gifts for everyone but the most important gift of all was the birth of their first child, Daucus! Who they were able to take home with them in time for the holidays. |
ARC V: PARENTHOOD |
{Spoiler}
[/PTab]PARTICIPANTS: Zuqetta, Nero & Zhalla Quite sometime after their first meeting, Zuqetta comes knocking on Zhalla's new home looking to speak with her about Saiyans-- Though things get off track a little when the aspiring Saiyan Queen finds out Zhalla's a new mother and asks to see the baby first! |
PARTICIPANTS: Salvo, Zaffran, Yogu & Zhalla SUMMARY |
PARTICIPANTS: Ticoga, Nero & Zhalla SUMMARY |
LORD MARIMBA - ACTION THREAD PARTICIPANTS: Marimba, Cabasa, Maxsuz, Cello, Sen, Nasu, Nero & Zhalla SUMMARY |
PARTICIPANTS: Jackie & Zhalla SUMMARY |
AN EYE FOR AN EYE - ACTION THREAD PARTICIPANTS: Maxsuz, Ryugan, Kimono, Sen, Striker, Marimba, Mint, Cello, Salvo, Band, Zhalla, Nero, Russ, Nasu, Derry, Meara, Delta & Haka SUMMARY |
THE LAST STAND - ACTION THREAD (SPLIT) PARTICIPANTS: Sen, Zhalla & Nero SUMMARY |
A TOOTH FOR A TOOTH, BLOOD FOR BLOOD - ACTION THREAD (SPLIT) PARTICIPANTS: Kimono, Band, Meara, Delta, Zhalla & Nero SUMMARY |
THREAD LINK PARTICIPANTS: SUMMARY |
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[PTab=Battle Data / Items]
TRAITS |
|
Zenkai Charges can be spent to activate the Transformation Boost Momentum Effect without using MP to do so. |
Additionally, you gain a third General Trait during character creation. |
RESTRAINED MIGHT: [GENERAL] - Gain a bonus of +10% to all techniques when fighting below your current strongest transformation.
Additionally, when you transform into your strongest form for the first time, you may spend momentum in increments of 2 to regain KP at a cost of 2 MP to 1 KP.
BARE-KNUCKLE BRAWLER: [GENERAL] - The maximum amount of items you can carry into a thread is reduced to 2 and cannot be raised by any means. You cannot receive any extra items from other players but you may benefit from use of 1 consumable that is not your own. Additionally, you cannot purchase any Super Items unless that item says otherwise.
Due to this however, your non-sparking Defensive Techniques that do not have the Evasive Variant gain +5% power.
BULKY: [GENERAL] - The total damage you can sustain is increased by 10%.
Additionally, when you transform into your strongest form for the first time, you may spend momentum in increments of 2 to regain KP at a cost of 2 MP to 1 KP.
BARE-KNUCKLE BRAWLER: [GENERAL] - The maximum amount of items you can carry into a thread is reduced to 2 and cannot be raised by any means. You cannot receive any extra items from other players but you may benefit from use of 1 consumable that is not your own. Additionally, you cannot purchase any Super Items unless that item says otherwise.
Due to this however, your non-sparking Defensive Techniques that do not have the Evasive Variant gain +5% power.
BULKY: [GENERAL] - The total damage you can sustain is increased by 10%.
LIGHT TECHNIQUES |
> OFFENSE | LIGHT | BULL RUSH
Zhalla instinctively channels her Ki through her body or through one of her Ki weapons in order to boost power and deliver a more devastating attack than usual.
POWER: 40%
KP COST: 2 KP
VARIANTS: N/A
> OFFENSE | LIGHT | RODEO RUSH | 10K SLOT
While concentrating her green ki into one of her axes Zhalla will start to twirl the weapon above her head in a lasso-like fashion before hurling it at her opponent with lightning speeds.
POWER: 20%
KP COST: 1 KP
VARIANTS: N/A
> OFFENSE | MEDIUM | PULSAR POWER | 150K SLOT
Zhalla's regular ki charged axe or fist attacks now enhance the power of her allies with a spirit and strength akin to that of the Namek suns! When an ally of her choice is emboldened by this technique they tend to feel an empowering warmth in their heart, and their enemies would be in danger of some even more intense burns! If this technique deals at least 10% damage to a non-ally, a chosen character other than herself gains the Emboldened Status.
POWER: 40%
KP COST: 3 KP
VARIANTS: Inspiring
> OFFENSE | MEDIUM | TRAIL BLAZER | 20K SLOT
Zhalla's usual ki infused attacks with her axes gain a fiery trail and bite to them, usually engulfing the trail of chain in a burning green ki fire.
POWER: 60%
KP COST: 3 KP
VARIANTS: N/A
> OFFENSE| MEDIUM | RED BULL OF THE NORTH GALAXY | 30K SLOT
A ki powered technique that looks almost like fireworks! This technique was a signature of her old caretaker and passed down to Zhalla by her before she passed. This technique may combine with up to two other techniques! These techniques will be considered as a single technique for damage calculations, and may carry a single additional variant from one of the techniques used to merge.
POWER: 60%
KP COST: 4 KP
VARIANTS: Merging
> OFFENSE| MEDIUM | SCORCHING SUNRISE | 50K SLOT
Zhalla places the palm of one hand over the back of her other as its balled into a fist (Either on it's own or while holding one of her axes) and charges her fist and/or her weapon with concentrated ki that becomes scorching hot within seconds and creates a piercing white light at the source of the ki. Launching the attack is done the same way as most every other attack of hers but this one temporarily leaves a scorching hot 'brand' that inflicts a Bleeding Status on the target if it deals more than 20% damage. This lasts for two turns. A character with the Bleeding status effect takes 15% of their own PL as damage at the end of their turn.
POWER: 60%
KP COST: 4 KP
VARIANTS: Bleed
> OFFENSE| MEDIUM | THE SECOND SUN | 120K SLOT
Zhalla's trusty double axes get coated in a burning fiery layer of ki matching her own ki in colour, along with the chains connecting them to her. The way the flamed ki burns around both weapons is said to make them look like two blazing suns. Her axes are swung off towards two different targets in two even half-strength attacks.
POWER: 70%
KP COST: 4 KP
VARIANTS: Splitting
> OFFENSE| MEDIUM | SUNLIGHT GRENADE | 140K SLOT
Inspired by the moves of her partner and Guru- Nero, Zhalla has picked up a move very similar to his Gekiretsu Kōdan. Putting her hands together in front of herself Zhalla is able to charge a sphere of energy that burns brightly in her hands and matches the colour of her ki. Bringing her hands forwards will then fire the energy at her target in a blazing ball of fire like the sun.
POWER: 80%
KP COST: 4 KP
VARIANTS: N/A
> OFFENSE| HEAVY | SURGING STAMPEDE
Zhalla instinctively channels her Ki through her body or through one of her Ki weapons in order to boost power and deliver a more devastating attack than usual.
POWER: 40%
KP COST: 2 KP
VARIANTS: N/A
> OFFENSE | LIGHT | RODEO RUSH | 10K SLOT
While concentrating her green ki into one of her axes Zhalla will start to twirl the weapon above her head in a lasso-like fashion before hurling it at her opponent with lightning speeds.
POWER: 20%
KP COST: 1 KP
VARIANTS: N/A
MEDIUM TECHNIQUES |
> OFFENSE | MEDIUM | PULSAR POWER | 150K SLOT
Zhalla's regular ki charged axe or fist attacks now enhance the power of her allies with a spirit and strength akin to that of the Namek suns! When an ally of her choice is emboldened by this technique they tend to feel an empowering warmth in their heart, and their enemies would be in danger of some even more intense burns! If this technique deals at least 10% damage to a non-ally, a chosen character other than herself gains the Emboldened Status.
POWER: 40%
KP COST: 3 KP
VARIANTS: Inspiring
> OFFENSE | MEDIUM | TRAIL BLAZER | 20K SLOT
Zhalla's usual ki infused attacks with her axes gain a fiery trail and bite to them, usually engulfing the trail of chain in a burning green ki fire.
POWER: 60%
KP COST: 3 KP
VARIANTS: N/A
> OFFENSE| MEDIUM | RED BULL OF THE NORTH GALAXY | 30K SLOT
A ki powered technique that looks almost like fireworks! This technique was a signature of her old caretaker and passed down to Zhalla by her before she passed. This technique may combine with up to two other techniques! These techniques will be considered as a single technique for damage calculations, and may carry a single additional variant from one of the techniques used to merge.
POWER: 60%
KP COST: 4 KP
VARIANTS: Merging
> OFFENSE| MEDIUM | SCORCHING SUNRISE | 50K SLOT
Zhalla places the palm of one hand over the back of her other as its balled into a fist (Either on it's own or while holding one of her axes) and charges her fist and/or her weapon with concentrated ki that becomes scorching hot within seconds and creates a piercing white light at the source of the ki. Launching the attack is done the same way as most every other attack of hers but this one temporarily leaves a scorching hot 'brand' that inflicts a Bleeding Status on the target if it deals more than 20% damage. This lasts for two turns. A character with the Bleeding status effect takes 15% of their own PL as damage at the end of their turn.
POWER: 60%
KP COST: 4 KP
VARIANTS: Bleed
> OFFENSE| MEDIUM | THE SECOND SUN | 120K SLOT
Zhalla's trusty double axes get coated in a burning fiery layer of ki matching her own ki in colour, along with the chains connecting them to her. The way the flamed ki burns around both weapons is said to make them look like two blazing suns. Her axes are swung off towards two different targets in two even half-strength attacks.
POWER: 70%
KP COST: 4 KP
VARIANTS: Splitting
> OFFENSE| MEDIUM | SUNLIGHT GRENADE | 140K SLOT
Inspired by the moves of her partner and Guru- Nero, Zhalla has picked up a move very similar to his Gekiretsu Kōdan. Putting her hands together in front of herself Zhalla is able to charge a sphere of energy that burns brightly in her hands and matches the colour of her ki. Bringing her hands forwards will then fire the energy at her target in a blazing ball of fire like the sun.
POWER: 80%
KP COST: 4 KP
VARIANTS: N/A
HEAVY TECHNIQUES |
POWER: 80%
KP COST: 6 KP
VARIANTS: Piercing, Overflowing
> OFFENSE | HEAVY | BULL-HORNED BOMBER | 40K SLOT
While channelling her ki through her axes as well as through her body she does so to such tremendous amounts that the air around her starts to crackle and pop like miniature fireworks! When launching herself or her weapons at a target she and her thrown weapons also leave behind a small trail of firework-like explosions
POWER: 100%
KP COST: 5 KP
VARIANTS: N/A
DEFENCE TECHNIQUES |
> DEFENCE | LIGHT | BUFF BLOCK | 80K SLOT
Zhalla channels ki through her muscles that then allow her to tank an oncoming attacks damage with a ki protective layer over her all the while.
POWER: 20%
KP COST: 1 KP
VARIANTS: N/A
> DEFENCE | LIGHT | SOLAR PANEL | 110K SLOT
The tips of both her index fingers light up like little golden glow-sticks which she then uses to draw a rectangular barrier, the shaped being filled in with protective ki once her 'drawing' of light reaches up to make a full outline. The colour of the ki and light changes based on her transformations and the brightness of the light can depend on her mood.
POWER: 40%
KP COST: 2 KP
VARIANTS: N/A
> DEFENCE| LIGHT | FANCY FIREWORK | 60K SLOT
Much like her "Bull-Horned Bomber" attack this too brings forth her little ki-fireworks but this time defensively! This can only be used if it would exceed the total strength of an oncoming attack and may only be used to defend herself as well as only be used to avoid one attack. It cannot be paired with any other Variant unless specified in said Variant.
POWER: 60%
KP COST: 2 KP
VARIANTS: Evasive
> DEFENCE| MEDIUM | BEAST BLOCKADE
When channelling ki through her body, much similar to how she does with her weaponry Zhalla is also able to bring forth a reverberating dome of ki to defend herself!
POWER: 80%
KP COST: 4 KP
VARIANTS: N/A
> DEFENCE| MEDIUM | OZONE FLARE
Using ki Zhalla makes a fiery barrier she can use to protect herself with, if the barrier remains unbroken she can then launch the rest of it forwards in a ball of flaming ki at the target. This technique's remaining PL will gain an additional +20% bonus to its offensive power and functions as an Attack Technique when launched back at the opponent.
POWER: 60%
KP COST: 4 KP
VARIANTS: Reflective
> DEFENCE| HEAVY | SUNSCREEN | 130K SLOT
An even more powerful version of her prior "Ozone Flare" technique. Instead of a coat of ki though to act as a barrier she instead brings forth a ki orb of light which she surrounds herself with in order to protect herself, if the barrier remains unbroken she can then launch the rest of it forwards in a ball of burning ki at the target. This technique's remaining PL will gain an additional +20% bonus to its offensive power and functions as an Attack Technique when launched back at the opponent.
POWER: 100%
KP COST: 6 KP
VARIANTS: Reflective
SUPPORT TECHNIQUES |
> SUPPORT | SET ABLAZE | 90K SLOT
You may activate Set Ablaze at the very start of your post, increasing the power of all of your techniques by +10% while active. This will drain Momentum at a cost of -1 MP per post and prevents you from gaining MP naturally, using evasive or escape techs, blocking escapes, and intercepting attacks meant for others. You can only turn it off at the end of a post, at the end your second post after activation at the earliest. You will still consume MP and not regain any MP on the post you turned it off on. If you run out of MP, you lose Set Ablaze's effects at the end of your post and cannot gain any MP on your next turn.
(Max Power under a different name)
> SUPPORT | SOLAR FLARE | 100K SLOT
You release a blinding flash of light, replicating the sun's rays. This allows you to attempt to escape any thread or travel between splits in an Action Thread more safely. This technique valued at 60% of your total power and requires 2 KP to use. In order to stop you, a player must use an attack that is superior in power to your Solar Flare. You cannot undo your escape via Solar Flare if you are successful, but you can use KP to defend if it is overcome
SPARKING TECHNIQUES |
> OFFENSE | MEDIUM | HELIOS HELLFIRE | 100K SLOT
Zhalla starts channelling tremendous amounts of ki to the point the area around her starts to heat up drastically. It becomes so hot and her output of ki becomes so strong that her aura becomes near too thick to see her through it. The visage of an Oozaru skull silhouettes the front of her fiery aura as the aura itself grows to a considerable size. Once at the right size and after any allies have added to this abilitys power, Zhalla collects it all in an unstable boiling energy ball before releasing it all at once in an explosive attack. This fires additional attacks equal to 20% of the attack's power to all other participants in the thread but ignores up to 3 other characters of her choice when used. Any additional variants or effects applied to the technique do not carry over to the extra attacks given by Quake, but the main attack of the technique may combine with up to two other techniques and may carry a single additional variant from one of the techniques used to merge.
POWER: 70%
KP COST: 4 KP
VARIANTS: Merging, Quake+
> OFFENSE | HEAVY | ALDEBARAN AFTERSHOCK
Channelling truly tremendous and nearly untamed Ki through her body as well as whatever weapons she has on hand or has conjured prior, her physical form is empowered, but so are her weapons. Chains made of her Ki begin to form from her weapons and her hands, linking her strength together, both warrior and weapon united. Wild bursts and sparks of her Ki flicker off from her and her weapons, popping off like the sound of raging oxen. She now attacks with such unhindered relentlessness and fierce passion that she has the instinct to hunt down her target wherever it may run off to and tear through their defences like tissue paper with fearsome primal strikes, and if her opponent is particularly unlucky, it saps their energy a bit!
POWER: 110%
KP COST: 6 KP
VARIANTS: Piercing, Homing, Fatigue
Zhalla starts channelling tremendous amounts of ki to the point the area around her starts to heat up drastically. It becomes so hot and her output of ki becomes so strong that her aura becomes near too thick to see her through it. The visage of an Oozaru skull silhouettes the front of her fiery aura as the aura itself grows to a considerable size. Once at the right size and after any allies have added to this abilitys power, Zhalla collects it all in an unstable boiling energy ball before releasing it all at once in an explosive attack. This fires additional attacks equal to 20% of the attack's power to all other participants in the thread but ignores up to 3 other characters of her choice when used. Any additional variants or effects applied to the technique do not carry over to the extra attacks given by Quake, but the main attack of the technique may combine with up to two other techniques and may carry a single additional variant from one of the techniques used to merge.
POWER: 70%
KP COST: 4 KP
VARIANTS: Merging, Quake+
> OFFENSE | HEAVY | ALDEBARAN AFTERSHOCK
Channelling truly tremendous and nearly untamed Ki through her body as well as whatever weapons she has on hand or has conjured prior, her physical form is empowered, but so are her weapons. Chains made of her Ki begin to form from her weapons and her hands, linking her strength together, both warrior and weapon united. Wild bursts and sparks of her Ki flicker off from her and her weapons, popping off like the sound of raging oxen. She now attacks with such unhindered relentlessness and fierce passion that she has the instinct to hunt down her target wherever it may run off to and tear through their defences like tissue paper with fearsome primal strikes, and if her opponent is particularly unlucky, it saps their energy a bit!
POWER: 110%
KP COST: 6 KP
VARIANTS: Piercing, Homing, Fatigue
UTILITY TECHNIQUES |
> UTILITY | KI ARMORY
Zhalla can create a range of various Ki based weapons, from knives, to hooks on chains, to a full axe, she can also augment physical items she has on hand to gain aspects of her Ki forged weapons. The Ki forged into weapon-like form is semi-transparent, and matches the colour of her aura (though this can change based on transformations), they also have a slight glow of their own. This technique is passive and does not require KP use.
> UTILITY | KI SUPPRESSION
Skilled control over her ki allows Zhalla to suppress her Power Level to a minimum of 1 PL to either hide or use this lower PL to fight characters weaker than her full strength on even footing. This technique is passive and does not require KP use.
> UTILITY | KI SENSING (KI FOR DUMMIES #2)
A technique that allows Zhalla to sense, measure, and differentiate the ki signatures of ki attacks and all living beings without the Anti-Sense trait. Higher ki signatures are easier to sense and can be sensed at greater distances than lower ones. This technique is passive and does not use KP.
> UTILITY | MIND MAIL (KI FOR DUMMIES #3)
With a bit of training from Nero, Zhalla has started to slowly learn the ropes of Telepathy... But she's still not too good at it yet. When sending a telepathy message to people she knows they often times end up reaching the desired person much later then when Zhalla first sends the mind message, like mail stuck in the mind postage system. Sometimes her messages can take even weeks to reach the right person and because of this she's started using it less like one would for usual Telepathy and more like mail left for loved ones just in their mind. Just like Telepathy this requires the other characters' players' consent to have the messages reach their character. This does not require KP to use.
> UTILITY | (SUPER) FLIGHT (KI FOR DUMMIES #4)
Zhalla is capable of flying through the air thanks to her newfound power and strength of ki but she's only able to do this while in her Super Saiyan form.
> UTILITY | WRATHFUL (KI FOR DUMMIES #1)
Zhalla is capable of activating the Saiyan's Wrathful transformation state instead of her usual Oozaru form. In this state her eyes turn a golden colour, she becomes a little more built, her hair fluffs out and she gains a green aura around her body. Currently this happens seemingly at random, interchangeably with her Oozaru state.
TRANSFORMATIONS |
> OOZARU (x5): In a painful process Zhalla is able to transform into her Oozaru state. Zhalla's Oozaru form is very large and covered in fluffy curly ginger fur, standing at around 70+ feet in height. Her teeth grow out sharper and her eyes cloud over in an angry pink in colour. She keeps her scar over her eyebrow even in this form and her ears take on a bit of a pointy end as well. Zhalla finds transforming and de-transforming from this transformation pretty painful and doesn't have control over it either, only ever having gone into it a small handful of times. (She can alternatively turn Wrathful instead using a UT)
> SUPER SAIYAN (x18): Description
> NAME (xMULTIPLIER): Description
> NAME (xMULTIPLIER): Description
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> NAME (xMULTIPLIER): Description
ITEMS |
> Item name/flavorSummary> Item name/flavorSummary
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