Post by Maxsuz Argin on Jan 19, 2022 15:10:48 GMT -5
Maxsuz Argin
Introduction
Voice Claim
Introduction
Species | Sex | Age | Home Region | Alias | Faction | Summary |
Alkaguírio (Himônus) | Male | 94 | Outer Space | The Maestro | The Orchestra | A renegade prince from a distant planet called Seratus, who took such title to heart and became a space mercenary. His lust for revenge and power led him to create the Orchestra, an organization built by villains for villains and their goals. |
Voice Claim
Traits
Name | Category | Effect |
Extraterrestrial | Alien Prowess | Twice per Thread: the user can add a Sparking Variant to a Standard Technique with less than 2 variants. If Preparation/Expansion is chosen, the technique is weakened by 20%. If Variant Booster is chosen, the technique is boosted by 10%. |
Tough as Nails | Alien Sturdiness | Once per Thread: After all other damage reductions, the user can reduce the remaining damage of an attack targeting them by 50%. If the attacker's PL is more than 60% of their PL, this effect is reduced to 25%. |
Efficient Adaptation | Alien Optional | The user has a third general trait. Twice per Thread: the user can reduce the cost of a Standard Technique by 1KP, but it cannot become free. Both charges cannot be used on the exact same technique. |
Hi-Tension | General | Once per Thread: the user can take 10% damage to recover 2KP at the start of their turn. The user will also have their next instance of KP recovery reduced by 1. |
Masochist | General | If, at any point during the thread, the user received a debuff: Once per Thread: the user can give themselves the Emboldened Buff. |
Tenacious | General | Once per Thread: the user can reduce the cost of a Non-Heavy Standard Technique by 1KP, but it cannot be boosted in any way, loses all boosts it had, and cannot become free. |
Techniques
Standard Attacks
Name | Level | Stats | Variant(s) |
Alkálipe Flourish | Light | 20%/1KP | - |
Ryuko Spear | Light | 20%/2KP | Bleed: If this attack deals 20% or more damage, the target receives the Bleeding Debuff for 2 turns. |
Ryuko | Light | 40%/2KP | - |
Fyhrai | Medium | 40%/3KP | Bleed |
Helidran Barrage | Medium | 50%/4KP | Bleed Splitting: this attack is divided into 2 equal halves that must each target a different character. Both halves keep the variants the original attack had. |
Helidran | Medium | 60%/3KP | - |
Quânion | Medium | 80%/4KP | - |
Irradiar Quasar | Heavy | 100%/6KP | Bleed |
Irradiar Supernova | Heavy | 100%/6KP | Merging: May be combined with up to 2 other techniques with this variant, becoming a single attack. The merged attack may use 1 additional variant from 1 of the materials. |
Irradiar | Heavy | 120%/6KP | - |
Standard Defenses
Sparkings
Support Techniques
Name | Level | Stats | Variant(s) |
Alkálipe Parry | Light | 20%/1KP | - |
Alkálipe Guard | Light | 20%/2KP | Shield: If this defense is broken, and the user’s PL is at least 60% of the attack’s remaining PL, the attack has its PL reduced by 30%. |
Ryuko Counter | Light | 20%/2KP | Reflective: If this defense remains unbroken after damage calculation, use its remaining PL as a free attack and boost it by 20%. |
After Image | Light | 20%/2KP | Evasive: this defense is boosted by 40%, but if an attack targeting the user has a higher PL than this defense, it cannot be used against it. This defense cannot be used to defend allies, and can only defend against 1 attack. The user gains no MP from using this defense. No other variant can be used in combination with this variant, unless specified. If the defense only costs 1KP, Evasive only boosts it by 20%. |
Fyhrai Counter | Medium | 40%/3KP | Reflective |
Dakronian Reflexes | Medium | 40%/3KP | Evasive |
Wastárium | Medium | 60%/4KP | Evasive |
Voltarin Planeswalking | Heavy | 80%/5KP | Evasive |
Sparkings
Name | Type | Level | Stats | Variant(s) |
Frenzy | Defense | Light | 10%/1KP/3MP | Heavy Metal: If this defense is broken, the user gains the Heavy Metal Buff for the next 3 turns, which boosts all their defenses by 20%. Sustained: this defense lasts for up to 3 turns, and does not count as the turn’s defense if used outside the turn of casting. |
Fenoraga | Attack | Medium | 90%/4KP/4MP | Bleed+: If this attack deals 20% or more damage, the target receives the Bleeding Debuff for 4 turns. |
Name | Stats | Effect |
Árula Surge | - | The user can only activate this technique at the start of their turn, while having at least 1MP, and can only deactivate it at the end of a turn, following the first. While active, the user receives the Max Power Buff, which boosts all techniques by 10%, but prohibits the use of Evasive/Escape Techniques. The user also loses 1MP at the start of every turn. If, at any point while this technique is active, the user's MP reaches 0, they lose the Max Power Buff and receive the Winded Debuff for 2 turns. |
Marêstia | 60%/2KP | Escape: if this technique is not blocked by an attack stronger than it, the user can exit an Action Thread or travel between its Splits. |
Utility Techniques
Name | Description |
Alkálipe Materialization | An alkaguírio can dematerialize their alkálipe and summon it freely on their hands. |
Árula Control | An alkaguírio can control the density of their árula (Ki), making them feel weaker to those who can sense it. |
Aura of Death | A dark alkaguírio can spread an invisible miasma from their árula (Ki), attuned to the frequency of Cruelty and Death. It makes any person near him feel the cold grasp of their demise closing in and surrounding them. It may cause any person who has the slightest fear of death to start being consumed by fear and despair, as well as start acting irrationally, if they remain close by for too long. |
Avuspar | An alkaguírio with the dákron form can change their appearance and voice to that of any other humanoid species, consequently changing their árula (Ki) to something unrecognizable from their regular one. |
Dakronian Vision | An alkaguírio can transform their eyes into those of a dákron (dragon), with colored irises and vertical pupils. Such eyes allow them to see árula (Ki), even through walls, as well as sense the presence of things around them. |
Planetary Telepathy | An alkaguírio with the dákron form may use their árula to connect their mind with that of another being in order to communicate with them without having to speak. |
Vynero | An alkaguírio can cover an object with their árula (Ki) in order to control them with telekinesis. |
Self Vynero | An alkaguírio can apply the Vynero technique on themselves to fly. |
Thread History
01 - The Blood Bridge
02 - Hunting Monkeys
03 - The Hadrion Device
04 - Ruffled Leaves
05 - Food for The Soul
06 - Missing Heir
07 - Desert Action
08 - Sluggish Dealings
09 - Trouble Never Not Afoot
10 - Helping The Next Man
11 - The Large Trial
12 - Debased Life
13 - Keep Crime on Da Bright Side
14 - Peace Does Not Make Love
15 - Rift Exploration: Mission Briefing
16 - The City of Eternal Winter
17 - Rift Exploration: Departure
18 - Conquest of The White Rose
19 - Rift Exploration: Interlopers
20 - Battle Tactics
21 - The Second Alien Prospect
22 - A Parting Plea
23 - Strange New Life
24 - Eyes of a Stranger
25 - The Fires of Training
26 - Opportunity
27 - Lagging Behind
28 - Relaxation at Its Finest
29 - Push Yourself
30 - One Year Older, Not Necessarily Wiser
31 - Meeting at The Fortress
32 - Conquering Planet Zena
01 - The Blood Bridge
02 - Hunting Monkeys
03 - The Hadrion Device
04 - Ruffled Leaves
05 - Food for The Soul
06 - Missing Heir
07 - Desert Action
08 - Sluggish Dealings
09 - Trouble Never Not Afoot
10 - Helping The Next Man
11 - The Large Trial
12 - Debased Life
13 - Keep Crime on Da Bright Side
14 - Peace Does Not Make Love
15 - Rift Exploration: Mission Briefing
16 - The City of Eternal Winter
17 - Rift Exploration: Departure
18 - Conquest of The White Rose
19 - Rift Exploration: Interlopers
20 - Battle Tactics
21 - The Second Alien Prospect
22 - A Parting Plea
23 - Strange New Life
24 - Eyes of a Stranger
25 - The Fires of Training
26 - Opportunity
27 - Lagging Behind
28 - Relaxation at Its Finest
29 - Push Yourself
30 - One Year Older, Not Necessarily Wiser
31 - Meeting at The Fortress
32 - Conquering Planet Zena
33 - Lord Marimba
34 - Rumble in The Box
35 - Bounty Hunter Brawl
36 - The Demon Project
37 - Meeting the Leader of The Mazoku
38 - Curing the Blue Flower Virus
39 - Yangcong & Maxsuz vs Lottus
40 - A Meeting - Mercenary Turned Possible Ally?
41 - Yangcong Meets Sen
42 - Finding a Path
43 - Ain't No Rest
44 - Mercenaries at the Casino
45 - The Trophy for the Mazoku
46 - Friends
47 - An Eye for an Eye
48 - The Price of Love
49 - Rise of the Orchestra
50 - Into the Dark
51 - Duel of the Colossi
52 - Looking for the Little Green Men
53 - The Calm Before The...
54 - Return to Sender
55 - Desert Massacre
56 - Onwards to Helion
57 - Dragon vs Demon
58 - The God Wars - Grand Arc 01
59 - The Rhuba Bluffs
60 - Let the Battles Begin
61 - Tournament of Glory - Hollowl vs Yakito
62 - Sit Down for a Chat
63 - What We Behold
64 - A Day With my Inamorato
65 - Anonymous Tip
66 - Tournament of Glory - Hollowl vs Lottus
67 - A Broken Violin
68 - A Possible New Recruit?
69 - Enter the Dragoon
70 - In Pursuit of Closure
34 - Rumble in The Box
35 - Bounty Hunter Brawl
36 - The Demon Project
37 - Meeting the Leader of The Mazoku
38 - Curing the Blue Flower Virus
39 - Yangcong & Maxsuz vs Lottus
40 - A Meeting - Mercenary Turned Possible Ally?
41 - Yangcong Meets Sen
42 - Finding a Path
43 - Ain't No Rest
44 - Mercenaries at the Casino
45 - The Trophy for the Mazoku
46 - Friends
47 - An Eye for an Eye
48 - The Price of Love
49 - Rise of the Orchestra
50 - Into the Dark
51 - Duel of the Colossi
52 - Looking for the Little Green Men
53 - The Calm Before The...
54 - Return to Sender
55 - Desert Massacre
56 - Onwards to Helion
57 - Dragon vs Demon
58 - The God Wars - Grand Arc 01
59 - The Rhuba Bluffs
60 - Let the Battles Begin
61 - Tournament of Glory - Hollowl vs Yakito
62 - Sit Down for a Chat
63 - What We Behold
64 - A Day With my Inamorato
65 - Anonymous Tip
66 - Tournament of Glory - Hollowl vs Lottus
67 - A Broken Violin
68 - A Possible New Recruit?
69 - Enter the Dragoon
70 - In Pursuit of Closure