BULKY The total damage you can sustain is increased by 10%.
MASOCHIST Once per thread, after being afflicted with a debuff, you may at any point immediately grant yourself the Emboldened buff.
HI-TENSION
Once per thread you may opt to immediately gain 2 KP at the start of your turn, but you take 10% recoil and the next time you'd gain KP, you gain 1 less.
MEDIUM DEFENSE || COSMIC CAPE || TECH SLOT#16 Jinx shrouds herself in a thin but sturdy layer of magic, wrapping it around herself like a cape or blanket. Power: 70% KP Cost: 3 KP Variants:
MEDIUM DEFENSE || WANDERING COSMIC CLOAK || TECH SLOT#17 Jinx sends a flying Cosmic Cloak toward an ally, the energy wrapping around them protectively. Power: 70% KP Cost: 4 KP Variants: Distanced
MEDIUM DEFENSE || RIPPLING-ECHO COSMIC CLOAK || TECH SLOT#18 A wandering Cosmic Cloak modified to retract and reflect rather than absorb. Power: 50% KP Cost: 4 KP Variants: Distanced, Shield
MEDIUM DEFENSE || RIPPLING COSMIC CAPE || TECH SLOT#19 A Cosmic Cape focused on distortion. Power: 50% KP Cost: 3 KP Variants: Shield
MEDIUM DEFENSE || ASTRAL PRISM || TECH SLOT#20 Jinx defends with a kaleidoscopic barrier, twisting and melding the remaining power to lash out against her enemies. Power: 70% KP Cost: 4 KP Variants: Reflective
MEDIUM DEFENSE || ASTRAL LENS || TECH SLOT#21 A distorting field of magic that rebounds attacks back at the enemy who fired them. Power: 50% KP Cost: 3 KP Variants: Reflective
MEDIUM DEFENSE || NEBULA WARP || TECH SLOT#22 Jinx deflects an attack with an intense burst of magic; taking concentration and focus. Power: 90% KP Cost: 3 KP Variants: Evasive
Twice per Thread: the user can add a Sparking Variant to a Standard Technique with less than 2 variants.
Tough as Nails
Alien Sturdiness
Once per Thread: After all other damage reductions, the user can reduce the remaining damage of an attack targeting them by 50%. If the attacker's PL is more than 60% of their PL, this effect is reduced to 25%.
Efficient Adaptation
Alien Optional
The user has a third general trait.Once per Thread: the user can reduce the cost of a Standard Technique by 1KP, but it cannot become free.
Hi Tension
General
Once per Thread: the user can take 10% damage to recover 2KP at the start of their turn. The user also receives the Tensed Up Debuff, which reduces their next instance of KP recovery by 1.
Masochist
General
If, at any point during the thread, the user received a Debuff:
Once per Thread: the user can give themselves the Emboldened Buff.
Tenacious
General
Once per Thread: the user can reduce the cost of a Non-Heavy Standard Technique by 1KP, but it cannot be boosted in any way, loses all boosts it had, and cannot become free.
Bleed: If this attack deals 20% or more damage, the target receives the Bleeding Debuff for 2 turns.
Ryuko
Light
40%/2KP
-
Fyhrai
Medium
40%/3KP
Bleed
Helidran
Medium
60%/3KP
-
Quânion
Medium
80%/4KP
-
Irradiar Quasar
Heavy
100%/6KP
Bleed
Irradiar Supernova
Heavy
100%/6KP
Merging: May be combined with up to 2 other techniques with this variant, becoming a single attack. The merged attack may use 1 additional variant from 1 of the materials.
Irradiar
Heavy
120%/6KP
-
Standard Defenses
Name
Level
Stats
Variant(s)
Alkálipe Parry
Light
20%/1KP
-
Alkálipe Guard
Light
20%/2KP
Shield: If this defense is broken, and the user’s PL is at least 60% of the attack’s remaining PL, the attack has its PL reduced by 30%.
Ryuko Counter
Light
20%/2KP
Reflective: If this defense remains unbroken after damage calculation, use its remaining PL as a free attack and boost it by 20%.
After Image
Light
20%/2KP
Evasive: This defense is boosted by 40%, but if an attack targeting the user has a higher PL than this defense, it cannot be used against it. This defense cannot be used to defend allies, and can only defend against 1 attack. No other variant can be used in combination with this variant, unless specified.
Fyhrai Counter
Medium
40%/3KP
Reflective
Dakronian Reflexes
Medium
40%/3KP
Evasive
Wastárium
Medium
60%/4KP
Evasive
Voltarin Planeswalking
Heavy
80%/5KP
Evasive
Sparkings
Name
Type
Level
Stats
Variant(s)
Frenzy
Defense
Light
10%/1KP/3MP
Heavy Metal: If this defense is broken, the user gains the Heavy Metal Buff for the next 3 turns, which boosts all their defenses by 20%.Sustained: this defense lasts for up to 3 turns, and does not count as the turn’s defense if used outside the turn of casting.
Fenoraga
Attack
Medium
90%/4KP/4MP
Bleed+: If this attack deals 20% or more damage, the target receives the Bleeding Debuff for 4 turns.
Support Techniques
Name
Stats
Effect
Árula Surge
-
The user can only activate this technique at the start of their turn, while having at least 1MP, and can only deactivate it at the end of a turn, following the first. While active, the user receives the Max Power Buff, which boosts all techniques by 10%, but prohibits the use of Evasive/Escape Techniques. The user also loses 1MP at the start of every turn.
If, at any point while this technique is active, the user's MP reaches 0, they lose the Max Power Buff and receive the Winded Debuff for 2 turns.
Marêstia
60%/2KP
Escape: if this technique is not blocked by an attack stronger than it, the user can exit an Action Thread or travel between its Splits.
I also request my Power Pole to be replaced by a Z-Sword, if that is possible, since they are equivalent in cost and category.
Last Edit: Oct 15, 2024 13:18:45 GMT -5 by Maxsuz Argin
Post by Nashi Karma on Oct 15, 2024 14:18:59 GMT -5
Technique Type: Light AttackTechnique Name: Charged SlamDescription: Nashi builds up kinetic energy in his armor, than releases it by slamming against his target.TP Allocation: 0TP -> Wind-Up; 3TP -> PowerTotal stats: 40%/2KP/Wind-Up Tech Slot: 35KPL (given the Quick Learner buff) Items Used: none
- Life Leach is turning into Dark Bargain because Oni buff I guess. - Otherworldly Training doesn't change due to no changes. - Demonic Might doesn't change because no needed changes. - Replacing the general trait Vampiric with Hi-Tension! That should be all of the needed changes to Yukata...
[GENERAL] Vampirac> [GENERAL] Last HURAAH [GENERAL] Tactian > [GENERAL] Tactian
Alright nothing else needed not changing any techs (Expect to those that need to be changed like reworked Afterimages), If I missed anything yell at me.
7k Spectral Ribcage (Light) | 1 KP 20% Barrier | Crotona Soummons Bellial's Ribcage around her to defend agiasnt an attack. While not powerful it is fast-acting and does not cost a lot of energy. (Variants: +1 Power, -1 Kp Cost)
14k Chaotic Harvest (Heavy) | 6 KP 100% Attack | Crotona Soummons Bellial's Ribcage around her to defend agiasnt an attack. While not powerful it is fast-acting and does not cost a lot of energy. (Variants: +5 Power)
21k Oceanbody (Medium) | 4 KP 90% Dodge | Crotona Calls upon Levanthras who allows Crotona to turn her body into a mass of magically infused water to avoid damage from an attack or to reform from one devastating attack. (Variants: Evasive, +2 Power)
28k Oceanus Pressure (Light) | 1 KP 20% Attack| Crotona calls upon a small portion of Levanthras power to imbue herself with the weight of the sea. Crotona comes down hard on a foe with a powerful blow with much more force than before. (Variants: -1 Cost, +1 Power)
35k Fiendish Carapace (Medium) | 4 KP 50% Barrier | Crotona calls upon Zoroth power covering herself in an insectoid-like carapace as she rushes into battle. This carapace holds great durability and won’t easily go away no matter what it is thrown at it! (Variants: +2 Power, Sustained)
42k Damnation Gourd (Heavy) | 5 KP 80% Barrier | Crotona calls upon Belial power to open his ribcage into the maw of the underworld. It sucks in an incoming attack sending it into another pocket realm never to be seen again while protecting Crotona (Variants: +3 Power, -1 Kp Cost)
Sparking 1 Kai Slash (Medium) | 4 KP 4MP 80% Attack | Crotona Remembers the days of her Father Mimmicing his own Ultimate attacks and makes her own. Crotona put her whole body into a devastating slash meant to defeat a foe with one go! (Variants: +5 Power, Piercing)
Technique Type: Light Offensive
Technique Name: Demon Burst
Description: Crotona calls upon her demons conjuring a powerful rainbow color beamed of ki right towards a target to deal heavy damage.
TP Allocation: +4 Power
Total stats: 4kp 70 Percent Attack
Tech Slot: 49,000
Technique Type: Light Offensive
Technique Name: Hero Slice
Description: Crotona uses her own power and heroic nature rushing towards a foe. With a quick barrage of slashes she cut into her foe dealing heavy damage.
TP Allocation: +3 Power
Total stats: 2kp 40 Percent Attack
Tech Slot: 56,000
Technique Type: Medium Offensive
Technique Name: Demon Cutter
Description: Crotona calls upon her demons covering her blade in a vicious aura. When she strikes a target it does not just attack their body but also cut into their spirits causing them to take extra damage if the attack is able to connect
TP Allocation: +2 Power, Bleed
Total stats: 4kp 50 Percent Attack, Bleed
Tech Slot:63,000
Technique Type: Support
Technique Name: Demonic Retreat
Description: Crotona Trasnform into a swarm of tiny insects and tries to escape at high speed's. This allows you to attempt to escape any thread or travel between splits in an Action Thread more safely. This technique valued at 60% of your total power and requires 2 KP to use. In order to stop you, a player must use an attack that is superior in power to your Solar Flare. You cannot undo your escape via Solar Flare if you are successful, but you can use KP to defend if it is overcome
TP Allocation: N/A
Total stats: 2kp 60 Percent Escape.
Tech Slot: 70,000
Technique Type: Utility
Technique Name: Magic Materialization
Description: Characters with magical abilities can conjure objects or structures. Larger or more complicated things will take more energy and focus to create. This technique is passive and does not require KP.
Cause I am losing Quick Learner Techs are changed to following.
Technique Type: Medium Offensive
Technique Name: Luxurious Leek Laser
Description: Saiba-Ban focuses pulling back one arm to fire a large beam of energy to pierce through a foe.
TP Allocation: 4 TP Power
Total stats: 80%, 4 KP, Offensive
Tech Slot: 10k
Items Used: N/A
Technique Type: Medium Offensive
Technique Name: Turbo Turnip Tornado
Description: Saiba-Ban Spins like a Torando and Slams into a Target. Is very good against Beam based Attacks
TP Allocation: 2 TP Power, Overflow
Total stats: 60% Overflow, 4 KP, Offensive
Tech Slot: 20k
Items Used: N/A
Technique Type: Heavy Offensive
Technique Name: Callous Cucumber Cannon
Description: Saiba-Ban pulls into his energy and explodes outward with a large Green ball of Ki and fires it forward causing massive damage.
TP Allocation: 5TP Power
Total stats: 120% 6 KP, Offensive
Tech Slot: 30k
Items Used: N/A
Technique Type: Medium Offensive
Technique Name: Severe Shallot Shaver
Description: Saiba-Ban forms a blade of Ki on his left arm and spins forward slashing a target. Is able to break through tough defenses.
TP Allocation: 2 TP Power, Piercing
Total stats: 60% Piercing, 4 KP, Offensive
Tech Slot: 40k
Items Used: N/A
Technique Type: Light Defensive
Technique Name: Adapt and Overcome
Description: Saiba-Ban adapts to an incoming attack changing his appearance and features to try to withstand the incoming attack and reduce its power of it.
TP Allocation: 1 TP Power, -1KP
Total stats: 20% ,1 KP, Deffensive
Tech Slot:50k
Items Used: N/A
Technique Type: Light Defensive
Technique Name: Tax Evasion
Description: Saiba-Ban gets lost to make sure no one can find him with some blinding use of speed and ducking for cover.
TP Allocation: 1 TP Power, Evasive,
Total stats: 60% ,2 KP, Deffensive
Tech Slot:60k
Items Used: N/A
Technique Type: Light Defensive
Technique Name: Future Payment
Description: Saiba-Ban Guards his body to withstand an attack so he can pay his foe back later.
TP Allocation: 1 TP Power, Taunt
Total stats: 20% Taunt ,2 KP, Deffensive
Tech Slot:70k
Items Used: N/A
Last Edit: Oct 16, 2024 23:21:16 GMT -5 by Saiba-Ban
I haven't been around awhile and lots of things have changed. I believe zenkai and burning ki were swapped out for one? And noble blood was updated. Updating this here for approval. Once it is I'll update my character app. Thanks!
Current Core Species Traits: Saiyan Pride, Burning ki
Updated Core Species Traits Saiyan Pride, Zenkai
Current Optional Species Traits: Noble Blood
Updated Optional Species Traits Noble Blood
Current General Traits Impossible recovery\Trump Card
Updated General Traits Impossible recovery\Trump Card\Energy Burn
Oct 20, 2024 11:54:34 GMT -5
funkyfantom: Man this is so crazy, I'm a player from the old forum who fell off, and I thought this community died out years ago. Its good so see its still around and kicking!
Oct 20, 2024 18:31:30 GMT -5
Marimba: Yep. Better than ever too.
Oct 20, 2024 21:26:39 GMT -5
Rhuba: I wish I saw Marimba talk more in the Discord.
Oct 21, 2024 16:21:05 GMT -5
Yakito: Marimbus will perish by my hands.
Oct 22, 2024 2:13:57 GMT -5
Chomei: Marimbus will persevere by my hands.
Oct 22, 2024 4:38:31 GMT -5
Rhuba: Why is he preserving your hand?
Oct 22, 2024 15:18:52 GMT -5
Pom: Maybe he likes it?
Oct 22, 2024 17:04:34 GMT -5
Marimba: It'll come in handy some day
Oct 23, 2024 12:26:15 GMT -5
Mister Steel: Chomei's estate is vast, and marriage into the family can only benefit Marimba with access to cattle, pasture land, and much grain to feed his armies.