Post by Zerori and Zriracha on Apr 11, 2021 17:37:19 GMT -5
Zerori
THE CURRENT LOOK
Demonic RacialsTHE CURRENT LOOK
Life Leech: When you have dealt 60%/80%/150% Cumulative damage to an enemy, upon the enemy being KO'd/wounded/killed in the same split/thread, you regain 1(60%)/2(80%)/3(150%) KP & MP.
Otherworld Training: You may use multiple Offensive techniques in a single post, to a maximum of three. This is usable twice per thread, and will only work with Standard Techniques. You can also post freely in the Otherworld boards even if you are not dead. In addition, once per month, you may travel instantaneously from one planet to another with up to 5 others.
For Zerori:
Spectral Wrath: Once per thread, you may add +10% to a standard technique. This refreshes once at 100%, and again at 200% damage taken. Healing cannot refresh the effect again.
- Current Optional Trait: Restrained Might and Quick Learner
For Zriracha:
Demonic Might: While in your strongest available form, you may activate 10% MP Power Boosts on all of your Attack Techniques for free. This halts your momentum regeneration for that turn. However, you may not use any Power or Ki Boosts on defensive techniques with your MP in your strongest available form.
- Current Optional Trait: Vampiric and Anti-Sense
Otherworld Training: You may use multiple Offensive techniques in a single post, to a maximum of three. This is usable twice per thread, and will only work with Standard Techniques. You can also post freely in the Otherworld boards even if you are not dead. In addition, once per month, you may travel instantaneously from one planet to another with up to 5 others.
For Zerori:
Spectral Wrath: Once per thread, you may add +10% to a standard technique. This refreshes once at 100%, and again at 200% damage taken. Healing cannot refresh the effect again.
- Current Optional Trait: Restrained Might and Quick Learner
For Zriracha:
Demonic Might: While in your strongest available form, you may activate 10% MP Power Boosts on all of your Attack Techniques for free. This halts your momentum regeneration for that turn. However, you may not use any Power or Ki Boosts on defensive techniques with your MP in your strongest available form.
- Current Optional Trait: Vampiric and Anti-Sense
MOVE SET
(Starter) Light Attack || Blaze Blaster!
Power: 20%
KP Cost: 1 KP
Variants: N/A
(Dojo Coupon) Light Attack || Phoenix Blaster (4/20/2021)
A stronger version of ‘Blaze Blaster’, Zerori uses more power, more energy but it packs a stronger PUNCH!
Power: 40%
KP Cost: 2 KP
Variants: N/A
(Extra Starter) Medium Attack || Phoenix Fist! (1/17/2022)
Zerori's fist glows bright with red energy from it's power. She can either hit her opponent up close with her fist or discharge it in a swing that releases a red arc of energy toward her opponent.
Power: 80%
KP Cost: 4KP
Variants: N/A
(48k PL) Medium Attack || A Big Gun! (1/17/2022)
Inspired by Amara's giant cannon, Zerori couldn't help but create one of her own; A gattling gun made with love, care and a LOT of part salvaged from Hachi City - Zerori made her own parting gift from the Tuffles.
Power: 50%
KP Cost: 4 KP
Variants: Overflowing
(80k PL) Medium Attack || Blazing Strikes (2/27/2023)
Optimized for use with a sword but capable with Zerori's gauntlets, Zerori goes into a myriad of swings that launch at her opponent with devastating power.
Power: 50%
KP Cost: 3KP
Variants: Ki Reduction and Power Boost
(Starter) Heavy Attack | Negative Ignition
After mastering the power of Dark Magic and learning how to prevent her power from going out of control, Zerori ignites both of her fist with dark red energy that look akin to red gauntlets before launching her self at her opponent to deliver a powerful ONE-TWO punch upon impact.
Power: 120%
KP Cost: 6KP
Variants: N/A
(24K PL) Heavy Attack || Dodge THIS! (5/26/2021)
Using her ability to control her Shadow Arm, Zerori swings her arm forward with incredible force and sinks all her magical power into forcing the Shadow Arm to actually chase her opponent until it hits.
Power: 100%
KP Cost: 6 KP
Variants: Homing
(40k PL) Heavy Attack || Lemme Help You Out! (1/17/2022)
Should her ally also have a Merging variant, Zerori can combine her magic with their attack to create a more powerful (and very likely SUPER COOL) version of their combined offensives! Results may vary, no refunds, returns or exchanges - warranty not valid if used outside of it's scope of support.
Power: 100%
KP Cost: 6 KP
Variants: Merging
(88k PL) Heavy Attack || Savage Roar (2/27/2023)
A powerful concussive attack Zerori discovered after a traumatic experience, Zerori is able to release a powerful roar from her mouth that has incredible destructive force to anything in it's path.
Power: 100%
KP Cost: 5 KP
Variants: Ki Reduction and Power Boost
(Starter) Medium Defense || Speed Demon
Zerori forces magic through her legs to attain incredible speeds in a flash to avoid attacks.
Power: 90% (+40%)
KP Cost: 4 KP
Variants: Evasive
(8K PL) Light Defense || Gotta Go FAST! (4/20/2021)
*Although Zerori is using less power, Zerori has mastered being able to go pretty fast with less strain on her body AND she can zoom around with better control!
Power: 60%
KP Cost: 2 KP
Variants: Evasive
(16k PL) Light Defense || Shadow Wall! (Added 4/22/2021)
Using her Shadow Magic, Zerori can create a hard construct of darkness in front of her to block incoming damage.
Power: 40%
KP Cost: 2 KP
Variants: N/A
(56k PL) Heavy Defense || Shadow Bulwark (Added 8/07/2022)
Using her Shadow Magic, Zerori pushes every bit of power she can into a wall of shadows that looks like a giant brick wall.
Power: 120%
KP Cost: 6 KP
Variants: N/A
(64k PL) Heavy Defense || Umbra Cogitare! (Added 8/07/2022)
In typical trickster form, Zerori creates a barrier that is capable of reflecting damage back at her attacker, so long as her defense isn’t destroyed. It takes on the look of a portal that eats and spits back the attack but will shatter if the technique is too powerful.
Power: 100%
KP Cost: 6 KP
Variants: Reflect
(96k PL) Heavy Defense || Negative Annulment (2/27/2023)
Zerori creates a more powerful barrier made with shadows, reinforced by her sword that when it is breeched is then cut in HALF - further reducing damage from attacks effective up to 60% of Zerori's PL.
Power: 80%
KP Cost: 5 KP
Variants: Ki reduction, Shield and Power Boost
(Starter) Heavy Sparking | Zero Tolerance!
Refined but no less dangerous, Zerori's fiery red gauntlets take on a look akin to Magi-tech Boxing gloves and when they punch - it hurt s LOT more. Putting everything into her next attack, Zerori pummels her opponent in a powerful barrage of explosive hits.
Power: 170%
KP Cost: 6 KP and 5 MP
Variants: N/A
(100k) Medium Sparking | Don't Lose Your Nerve! (7/20/23)
Using either the flat or pommel of one/both/either of her swords, Zerori attempts to knock some sense into her opponent! Warning: Successful attempt may cause mixed results!
Power: 100%
KP Cost: 5 KP and 4 MP
Variants: Fatigue
(32k PL) Support Technique || The Old Razzle Dazzle! (1/17/2022)
Using any contraption she can materialize at the time, Zerori throws it at her opponent to distract them before beating a hasty retreat. Item materialized may be subject to the Cartoon Laws of Physics! [This allows you to attempt to escape any thread or travel between splits in an Action Thread more safely. This technique is valued at 60% of your total power and requires 2 KP to use. In order to stop you, a player must use an attack that is superior in power to your Solar Flare. You cannot undo your escape via Solar Flare if you are successful, but you can use KP to defend if it is overcome]
Power: 60%
KP Cost: 2 KP
(72k PL) Support Technique || Dark Dig (Max Power) (2/27/2023)
Zerori pushes the limitations of her magic to empower her attacks for a short time! (You may activate Max Power at the very start of your post, increasing the power of all of your techniques by +10% while active. This will drain Momentum at a cost of -1 MP per post and prevents you from gaining MP naturally, using evasive or escape techs, blocking escapes, and intercepting attacks meant for others. You can only turn it off at the end of a post, at the end your second post after activation at the earliest. You will still consume MP and not regain any MP on the post you turned it off on. If you run out of MP, you lose Max Power's effects at the end of your post and cannot gain any MP on your next turn.)
Utility Technique || Flight (Starter)
Zerori can fly and levitate like her mother.
Utility Technique || Magic Materialization (Starter)
To a lesser degree (and quality) Zerori has learned to materialize certain objects such as weapons, food and clothing. They don't always... look right, however. Or taste good!
Utility Technique || Unilateral Sensing (UT Book) (Added 4/4/2021)
Being born of magic and Ki, Zerori struggled to 'scent' power like her mother. Turns out, all she needed was to fight (and lose) a lot of fights and now she can sense a myriad of energies - this applies to magical beings as well as beings that use Ki. Cannot be used to sense anyone with the General Trait, Anti-Sense activated.
Utility Technique || Shadow Manipulation (UT Book) (Added 4/20/2021)
Reaching new heights of power, Zerori has unlocked a rather interesting ability. Using her magic passively, Zerori is able to use her aura to create red-tinted and dark-outlined manifestations. This typically takes the form of four-fingered claws of varying size. With practice, Zerori is able to create an extra limb that sprouts out of her body - typically in the form of a retaliation or out of reflex.
Utility Technique || Dark Departure NT (UT Book) (Added 5/24/2021)
After using Dark Departure through various means, Zerori has developed the ability to such an extent to increase it’s frequency and distance - at a cost to the length of time in which the teleportation finishes. Sometimes this causes Jetlag, but she can instantly teleport with plenty of REST AND MAGIC. (Reflavored teleport tied to Ship+Accesories to that ship. Zerori can teleport instantly if she possesses Sparking Fuel with the same limitation of once a week. Separate from her Monthly Teleport cooldown.)
Utility Technique | Magitechnical Infusion (UT Book) (Added 12/7/2021)
After learning about Magitech from Amara, Zerori has used the basic concept she was taught to combine her junk tinkering with her magic materialization. She requires complete understanding of her devices and how to materialize them in order to use them in battle.
Utility Technique || Telekinesis (UT Book) (Added 08/07/2022)
Through careful training and determination, Zerori has learned to manipulate objects and items around her through the use of magic and mental training.
Utility Technique || Planetary Telepathy (UT Book) (Added 08/07/2022)
Allows Zerori to telepathically communicate between nearby or familiar characters on the same planet as herself, letting her and her friends always converse internally. This technique is passive and does not require KP.
Utility Technique || Galactic Telepathy (UT Book) (Added 08/07/2022)
Allows Zerori to telepathically communicate between nearby or familiar characters in the same dimension as herself, letting her and her friends always converse internally. You must have Planetary Telepathy before applying for Galactic Telepathy. This technique is passive and does not require KP.
Utility Technique || Shadow Constructions (UT Book) (Added 08/07/2022)
Zerori is able to manipulate shadows to such a degree through training and concentration that she is able to create animated and inanimate structures such as animals, buildings,and even silhouettes of people - even if these copies can’t re-create the techniques of the people they mimic.
Utility Technique || Mind Reading (UT Book) (Added 08/07/2022)
(Requires OOC Consent) Picked up along the way after her mother had developed a condition, Zerori is able to read the passive thoughts of others so long as she is concentrating her attention on them. Thoughts she can read can also occur like nascent, echoing voices and can sometimes get jumbled up in the surrounding thoughts nearby.
Utility Technique || Shadow Claws (UT Book) (Added 1/21/2023)
Using her ability to manipulate shadows from her back, Zerori is able to produce not one but a SET of vectors from behind her back that look like long shadowy arms with four finger-like 'claws' one each - effectively growing a set of extra arms! (Reflavored Four Witches Technique)
Zriracha
MOVE SET
Zriracha fires short condensed blasts of black magical energy at her opponent, made to inflict quick damage.
Power: 40%
KP Cost: 2 KP
Variants: None
(Starter) Medium Attack || Follow My Lead
Zriracha summons her swords and rushes her opponent, calling to another to continue the assault should her sword successfully harm her opponent and leave an opening.
Power: 50%
KP Cost: 4 KP
Variants: Inspiring
(Dojo Coupon) Medium Attack || Hellish Headbutt (4/22/2021)
Rushing at her opponent, Zriracha swings her head forward in a NASTY headbutt that’s meant to cause quite a bit of damage and disorient her opponent.
Power: 70%
KP Cost: 4 KP
Variants: N/A
(Dojo Ad Coupon) Medium Defense || Infernal Barrier I (added 5/24/2021)
A small barrier meant to quickly cover an ally to reduce incoming damage by a small amount.
Power: 30%
KP Cost: 3 KP
Variants: Distanced
(Starter) Heavy Defense || Protective Mother
Zriracha summons a powerful barrier that reflects a fraction of damage back at her opponent, should her defenses not be broken.
Power: 60%
KP Cost: 5 KP
Variants: Reflect
(Dojo Coupon) Heavy Defense || Gambit (Added 4/22/2021)
In a split-second decision, Zriracha casts a barrier in the form of a dark red sphere around an ally from a distance to reduce incoming damage. It’s up to them to defend themselves beyond that!
Power: 100%
KP Cost: 6 KP
Variants: Distanced
(Starter) Heavy Sparking Attack || That's My Daughter
Through an act of protective desperation, Zriracha calls for the help another - empowering herself with dark magic along her swords - in a bid to finish her opponent. If alone, Zriracha will execute a combination of slashes that ends in an explosive finish as she drops her swords.
Power: 100%
KP Cost: 6 KP/ 5 MP
Variants: Boosted Variant (Inspiring+)
Utility Technique || Magic Materialization (Starter)
Zriracha is capable of creating weapons, objects and food through the use of magic, so long as she's seen and understands how it's made.
Utility Technique || Flight (Starter)
Zriracha typically levitates but is quite capable of flight.
Utility Technique || Scents'ing (UT Book) (Starter)
Zriracha is able to scent the power of anyone upon a planet so long as they aren't androids or fully suppressed.
Utility Technique || Planetary Telepathy (UT Book) (4/4/2021)
Throwing her intention on a person or a group of people in her mind, Zriracha can telepathically speak to those in their mind while on that planet. In addition, this allows her to respond to telepathy projected into her mind.
Utility Technique || Telekinesis (UT Book) (4/20/2021)
Description: Zriracha is well versed in the magical art of moving objects with her mind. From the gentle control to lift a grain of sand, the gargantuan strength being able to lift a building with ease... to the multitasking prowess of moving hundreds of hand-sized items.