Post by LORD SHROOM on Mar 21, 2023 19:05:30 GMT -5
SHROOM
Namekian • 171 • M • 4'
Namekian • 171 • M • 4'

REGENERATION
Once per thread, you may heal yourself for 60% damage. This may only be done at the end of your post.
CLANSMEN
Dragon Clan:
You can heal your allies! You can generate a healing technique valued at 50% of your PL for 2KP, 100% of your PL for 4KP, and 150% of your PL for 6KP. This interacts exclusively with your base power level, and heals based on your target's base power level. Once per thread regardless of level used.
You can heal your allies! You can generate a healing technique valued at 50% of your PL for 2KP, 100% of your PL for 4KP, and 150% of your PL for 6KP. This interacts exclusively with your base power level, and heals based on your target's base power level. Once per thread regardless of level used.
BATTLE WISDOM
Once per thread, you may add on any non-sparking variant to a Light or Medium offensive technique. Cannot exceed two variants on one technique.
TRAITS
ANTISENSE
Your ki is invisible to energy sensing and scouters, even in the midst of combat - this can be toggled on and off. In addition, escape techniques have a boost of +20% to their total effectiveness and your first escape technique per thread costs no KP.
MINION MASTERY
If your Minion's PL is under 20% of Malus, XP put into the Minion in question does not count toward Malus.
COMBAT INFORMATION
TECHNIQUES:
Support Technique || Dual MultiformYou split into two copies, dividing your power evenly between yourself and a single copy (50% each). Multiforms operate as their own fighters- they manage KP, MP, and use techniques as if they were two separate people! They can merge back together after responding defensively to any attacks your foe may have thrown, but take the damage from the most damaged copy and take KP and MP from the copies with the least in each stat. One-use techniques, items, or traits can only be used once per thread regardless of which copy uses the technique.Light Attack || It Comes From The DarkThe user summons an explosion of dark Ki that erupts from underneath the opponents like a volcano shooting beams into the sky.Power: 20%KP Cost: 2KP
Variant: Homing
Light Attack || Tears of Namek
Shroom wipes a single tear from his eye with a single finger and flicks it at his target. The tear absorbs a strong amount of dark Ki from Shroom's finger and swells to the size of a large ki blast ready to explode upon contact.
Power: 40%
KP Cost: 2KP
(40k Technique Slot)
Medium Attack || Evil Eye
Shroom shoots a beam of dark ki from his one open eye.
Power: 40%
KP Cost: 3 KP
Variant: Overflowing
(30k Technique Slot)
Heavy Attack || Yualian Laser Needles
Shroom summons one thousand needles of ki to form in the sky and rain down on his opponent at all different angle; and they look like freakin lasers.
Power: 80%
KP Cost: 6KP
Variants: Bleed, Piercing
(10k Technique Slot)
Light Defensive || The Dark Will Protect You
Shroom plants himself in the ground like a seed and once any harm comes his way a giant shield of ki will emerge to protect him.
Power: 20%
KP Cost: 2KP
Variants: Shield
(50k Technique Slot)Light Defensive || The Scar's GustThe user creates a force field of mental energy that blocks oncoming attacks like a giant shield.Power: 60% (20+40)KP Cost: 2KP
Variants: Evasive
(60k Technique Slot)Medium Defensive || Writer's BlockThe user creates a force field of mental energy that blocks oncoming attacks like a giant shield.Power: 40%KP Cost: 3KP
Variants: ReflectiveHeavy Defensive || Bael’s Sphere of Trust
Shroom forms a sphere of green ki around him. This barrier provides complete protection from all attacks until it is overpowered or dissipates on its own.
Power: 80%
KP Cost: 5KP
Variants: Sustained
(20k Technique Slot)Heavy Sparking Attack || Mind CrushThe user targets the opponents mind and attempts to completely cripple their mental ability. The attack would feel like an explosion coming from within the opponent's skull.Power: 130%KP Cost: 5KPVariants: CarefulUtility Technique || Mind Manipulation (Mind Control)The ability to manipulate others to do their bidding. The user is extremely persuasive with little effort given outside of confident commands, demands or proclamations.
(OOC permission needed)
Utility Technique || Planetary TelepathyAllows use of telepathic communication between nearby or familiar characters on the same planet as yourself, letting you and your friends always converse internally. This technique is passive and does not require KP.
Utility Technique || Galactic Telepathy
Allows use of telepathic communication between nearby or familiar characters in the same dimension as yourself, letting you and your friends always converse internally. You must have Planetary Telepathy before applying for Galactic Telepathy. This technique is passive and does not require KP.
(Purchased - Ki Guide Book For Dummies x1)
Utility Technique || Flight
Shroom is able to manipulate his ki to allow himself to fly.
(Purchased - Ki Guide Book For Dummies x1)
Utility Technique || Ki Suppression
Description: Skilled control over his ki allows Shroom to suppress his Power Level to a minimum of 1 PL to either hide or use this lower PL to fight characters weaker than Shroom's full strength on even footing. This technique is passive and does not require KP use.
(Purchased - Ki Guide Book For Dummies x1)
Utility Technique ||Telekinesis
Shroom is able to move objects and people with his mind.
(Purchased - Ki Guide Book For Dummies x1)
Utility Technique || Mark of Shroom
Upon falling under Lord Shroom’s mind control, the victim will be marked by Shroom’s symbol somewhere on their body. The symbol resembles a palm sized black ‘S’.
(Purchased - Ki Guide Book For Dummies x1)
TRANSFORMATIONS
Think Big x5 Starter Transformation
Think Bigger x16 100,000 PL
Super Namekian x22 150,000 PL
Mystic Namekian x32 250,000 PL
Guardian x43 350,000 PL
MINIONS

Ricu Flari

Lebu Jax
THREADS
1) A Wyrm's First Interplanetary Visit || Terium Patchwork LORD SHROOM
Shroom meets his first mind that cannot be penetrated.
2) New to Namek || Bael , Nero , LORD SHROOM
Shroom Manipulates Bael But Is Thwarted By The Guru of Namek!
3) Peace And War? They Can Mix! || Mollusc , Tinker , LORD SHROOM
After Escaping The Guru, Shroom Chooses his next Victims...
4) Life Of The Party || Ryuseki , LORD SHROOM
Shroom Lures Ryuseki Into Club Ricu In Hopes To Persuade The Alien...
5) Picnic By The Waterfall || Ryuseki , LORD SHROOM
Shroom has Lebu & Ricu test their new potential partner...
6) Moonlighting At The Orange Star || Ryuseki , Barracuda , LORD SHROOM
Shroom pushes his telepathic abilities to reach Ryuseki and another on Earth...
7) Twenty One || Ryuseki , LORD SHROOM
Lebu & Shem develop a bond in Hell...
8) Trespassing || Lottus , Retemed , LORD SHROOM
Ricu tries his luck with a Super Saiyain
9) Keep It Together || Tinker , LORD SHROOM
Shroom meets Tinker and attempts to hire him for his services...
10) On The Prowl (Destination: Yual) || Ryuseki , LORD SHROOM
Shroom gains aid from Ryuseki on a mission to Yual...
11) Side Quest: Planet Fesce || Frostbyte , LORD SHROOM
Shroom summons a willing participant to the Planet Fesce...
12) Think Big || Jagaimo , LORD SHROOM
Shroom returns to Namek and plots on his next plot...
13) AT - Shroom Plan Big [Conquest] || LORD SHROOM , Zerori and Zriracha , Ryuseki , Terium , Amara , Nero , Captain Kabe , BB , Pankaa
Shroom attempts to claim the Castle Ruins!

Ricu Flari

Lebu Jax
THREADS
1) A Wyrm's First Interplanetary Visit || Terium Patchwork LORD SHROOM
Shroom meets his first mind that cannot be penetrated.
2) New to Namek || Bael , Nero , LORD SHROOM
Shroom Manipulates Bael But Is Thwarted By The Guru of Namek!
3) Peace And War? They Can Mix! || Mollusc , Tinker , LORD SHROOM
After Escaping The Guru, Shroom Chooses his next Victims...
4) Life Of The Party || Ryuseki , LORD SHROOM
Shroom Lures Ryuseki Into Club Ricu In Hopes To Persuade The Alien...
5) Picnic By The Waterfall || Ryuseki , LORD SHROOM
Shroom has Lebu & Ricu test their new potential partner...
6) Moonlighting At The Orange Star || Ryuseki , Barracuda , LORD SHROOM
Shroom pushes his telepathic abilities to reach Ryuseki and another on Earth...
7) Twenty One || Ryuseki , LORD SHROOM
Lebu & Shem develop a bond in Hell...
8) Trespassing || Lottus , Retemed , LORD SHROOM
Ricu tries his luck with a Super Saiyain
9) Keep It Together || Tinker , LORD SHROOM
Shroom meets Tinker and attempts to hire him for his services...
10) On The Prowl (Destination: Yual) || Ryuseki , LORD SHROOM
Shroom gains aid from Ryuseki on a mission to Yual...
11) Side Quest: Planet Fesce || Frostbyte , LORD SHROOM
Shroom summons a willing participant to the Planet Fesce...
12) Think Big || Jagaimo , LORD SHROOM
Shroom returns to Namek and plots on his next plot...
13) AT - Shroom Plan Big [Conquest] || LORD SHROOM , Zerori and Zriracha , Ryuseki , Terium , Amara , Nero , Captain Kabe , BB , Pankaa
Shroom attempts to claim the Castle Ruins!