Description: Jyushin concentrates on his favorite snack, Cotton Candy and from his head antennae, two beams will shoot out and create a shield of ki that identically resemble Cotton Candy, to defend him from any attack.
Technique Type: Light Offensive Sparking Technique Name: Air Burst
Description: Cato forms a sphere of molten orange ki, which rotates wildly between her palms. As she hurls it towards its target, it draws in kinetic energy--before detonating for devastating effect across the battlefield. While it deals most of its damage to a primary target, its effect covers a wide area and can severely damage surrounding terrain.
TP Allocation: 4 TP for Power, 2 TP for Quake. Total Stats: 2KP 50% Quake
Tech Slot: 100K Sparking Slot
---
Technique Type: Heavy Defensive Technique Name: Disruptor Shell
Description: Cato fires a powerful shell of yellow ki towards an oncoming attack. By tuning the attack to penetrate an opposing blast prior to exploding, she can significantly weaken attacks while remaining in relative safety.
TP Allocation: 3TP for KP Reduction, 2 TP for Distance. Total Stats: 50% 4KP Distanced
I'll be using Ki for Dummies #3 and #4 for the Utility Techs. I'll also be respeccing Dragon Stance with the FighterZ manual and will need it removed after use.
Respec (This technique has had the Martial Arts Trait applied, which is why it has one extra tp)
Medium Defensive || Dragon Stance[MA]
"Projecting an air of unbreakable confidence, Chomei simply waits for an oncoming attack to hit. Raising his power at the last, possible moment, he shatters the attack and goads his opponent afterward."
"Projecting an air of unbreakable confidence, Chomei waits for an oncoming attack to hit him. Raising his power at the last, possible moment, he uses Dragon Force and blasts through the attack, cutting precisely through and coming out the other end unscathed."
"Garnering an almost reflective sheen on his skin, Chomei braces for any incoming attacks. If/when his defense shatters, his newly reflective, now scale-like skin will mitigate the effectiveness of any assault"
"With white-hot hands, clawed and poised, Chomei lunges at his opponent, the shimmering aura of warped air trailing him. He strikes with all his might, and any wounds inflicted burst with unnatural flames that persist long after his touch has gone"
Utility Technique || "The Path to Power: Journey" (Intermediate Dragon-Force Mastery)
"Through fighting experience and his growing knowledge of the mysterious 'Dragon Force' within, Chomei been able to further develop the Dragon Style to greater heights. The more he's used Dragon Force, the more he'd been able to discover and control. Burning Skin, Shimmering Scales, and Monstrous Power are now but token parts of his fighting arsenal" (Ki for Dummies #3)
Utility Technique || "A Lack of Strength..."
"Having gone through so much turmoil, and having felt endless failures... Chomei's mindset is not particularly stable. He angers easily, and as soon as anything goes awry, he becomes erratic and unnerved. Effectively, this makes him more vulnerable to outside influences" (Ki for Dummies #4)
Description: Cato fires a modified Mortar Shell which gleams with white-hot light. Upon detonating, it shines blinding light over an area.
This allows you to attempt to escape any thread or travel between splits in an Action Thread more safely. This technique valued at 60% of your total power and requires 2 KP to use. In order to stop you, a player must use an attack that is superior in power to your Solar Flare. You cannot undo your escape via Solar Flare if you are successful, but you can use KP to defend if it is overcome. [Flavoured Solar Flare]
Tech Slot: The 90k slot that I forgot to use earlier.
Technique Type: Medium Offensive Technique Technique Name: Overload Thunder Blast
Description: Teddy's power receptacles are overloaded with energy, which is then blasted in a powerful electric blast that is fired out in every direction directly around the user simultaneously.
TP Allocation: 4 TP for +40% Power Total stats: 70% Power, 4 KP
Description: Lottus' sheer will and malevolent energies manifest as a separate entity, wreathed in crimson and red in Lottus' silhouette. It cannot speak, and only two glowing yellow eyes are visible within the dark visage.
Dual Multiform: You split into two copies, dividing your power evenly between yourself and a single copy (50% each). Multiforms operate as their own fighters- they manage KP, MP, and use techniques as if they were two separate people! They can merge back together after responding defensively to any attacks your foe may have thrown, but take the damage from the most damaged copy and take KP and MP from the copies with the least in each stat. One-use techniques, items, or traits can only be used once per thread regardless of which copy uses the technique.
TP Allocation: None! Total stats: None!
Tech Slot: 128,000 Items Used: None!
I would also like to reword the following. This is only to make updates - no mechanical changes are being made (Though if I need the Ki for Dummies to edit them, please let me know!) Alterations/rewording will be in BOLD.
Support Techhnique || MAX POWER
You may activate Max Power at the very start of your post, increasing the power of all of your techniques by +10% while active. This will drain Momentum at a cost of -1 MP per post and prevents you from gaining MP naturally, using evasive or escape techs, blocking escapes, and intercepting attacks meant for others. You can only turn it off at the end of a post, at the end your second post after activation at the earliest. You will still consume MP and not regain any MP on the post you turned it off on. If you run out of MP, you lose Max Power's effects at the end of your post and cannot gain any MP on your next turn.
Renaming to Wrathful Might!
Utility Technique || Wrathful Aura Description: When Wrathful State (transformation), Transformation, or technique utilizing the word Wrath/Wrathful in the name is active, Lottus focuses the corrupting power onto his foe, trying to frenzy them with the same bloodlust that he experiences trying to control or make them go berserk with rage.
Requirements: First and foremost, this ability affects other players' characters negatively - therefore, in order for them to be afflicted with Berserk the player being affected must give express permission that their character can be affected. Secondly, Lottus can only use Wrathful Aura when using a transformation that includes Wrathful in the name. And thirdly, the ONLY way Wrathful Aura can affect a target is through physical contact. Melee attacks made by Lottus, and against Lottus only. Ki Blast techniques (that do not involve physically touching Lottus) are not subject to the Wrathful Aura's effect.
Enemy characters cannot be afflicted with Berserk more that two times per thread. Players determine for themselves how long the effects of Berserk apply to their character(s).
Utility Technique || Horrifying Countenance Description: When Lottus utilizes his Wrathful State, other Transformation, or technique utilizing the word Wrath/Wrathful in the name is active, Lottus' terrifying aura gives the impression of almost twice the power he truly possesses, making him appear far more dangerous and intimidating to behold.
Note: Lottus' PL does NOT actually change - it tricks Ki Sensing users into feeling vastly more power than is actually there. Scouter users are unaffected, as this ability is a sensation, not a true power boost. Additionally, skillful, or much more powerful enemies cannot be tricked by this ability.
These changes are being made to make Wrathful Aura and Horrifying Countenance more accessible without having to power up and down constantly.
Technique Type: Support Technique Name: Solar Flare
Description: Sagan releases a blinding flash of light in order to stun his enemy.
TP Allocation: None Total stats: This allows you to attempt to escape any thread or travel between splits in an Action Thread more safely. This technique valued at 60% of your total power and requires 2 KP to use. In order to stop you, a player must use an attack that is superior in power to your Solar Flare. You cannot undo your escape via Solar Flare if you are successful, but you can use KP to defend if it is overcome
Tech Slot: 10k slot Items Used: None
Technique Type: Medium Defensive Technique Name: Dodge
Description: Sagan evades whatever attack is coming his way.
Technique Type: Heavy Offensive Technique Name: Jolt Barrage
Description: Using electrical ki to speed him up, Sagan launches a barrage of consecutive jolted punches or kicks.
TP Allocation: 3 TP -> 30% Increase / 3 TP -> 2KP Decrease (+1 TP was used from Martial Artist trait) Total stats: 4KP/80%
Tech Slot: Was hoping to just get a pre-existing technique from his kit renamed/reflavored, with no mechanical change. Specifically, the technique Thunder Clap
Heavy Offensive || Thunder Clap (Starter/Martial Artist: +1 TP) A powerful mix of ki and Raijin's Thunder, Sagan manifests a large amount of energy into one or both of his hands, and releases it in the form of a powerful beam! Power: 80% KP Cost: 4 KP Variants: None
Medium Offensive || Dual Mortar Shell || 80k Slot Cato summons an enhanced version of her Mortar Shell technique. While she summons it as a single sphere, after it reaches the top of its arc, it splits into two separate shells to strike different opponents simultaneously. Power: 30% KP Cost: 4 KP Variants: Splitting
to
Medium Offensive || Dual Mortar Shell || 80k Slot Cato summons an enhanced version of her Mortar Shell technique. While she summons it as a single sphere, after it reaches the top of its arc, it splits into two separate shells to strike different opponents simultaneously. Power: 30% KP Cost:2 KP Variants: Splitting
Typo in the initial app from forever ago, 30% Splitting is not 4 KP.
Technique Type: Medium Defensive Technique Name: Gridiron Super
Description: Parallel beams of steely black smoke surround Honenashi in a gridiron pattern.
TP Allocation: -2 TP for Sustained -2 TP for 20% Power Total stats: 4KP 50% Sustained Tech Slot: 8k slot (Quick Learner) Items Used: N/A
____________________________________
Technique Type: Medium Offensive Technique Name: Molten Core
Description: Honenashi charges spheres of molten steel colored energy on both hands. Honenashi fires off one first and the other one in quick succession. TP Allocation: -2 TP for Overflowing -2 TP for 20% Power Total stats: 4KP 50% Overflowing Tech Slot: 16k slot (Quick Learner) Items Used: N/A
Last Edit: Jun 25, 2023 12:21:47 GMT -5 by honenashi
A bunch of fixes due to the Earthling trait changes!
Sparking Light Offensive || Red Crush Ramen draws out a significant amount of energy in an instant, creating a sphere of bright red energy which seems to drain the colour around her surroundings and blanket everything in a crimson glow. After forming it in her palm, she hurls it at the target, where it explodes on impact. Power:90% -> 80% [Reduced due to Makafushigi Adventure Light TP Change] KP Cost: 2 KP / 2 MP Variants: N/A
Technique Type: Light Defensive || Zanzoken Ramen moves to evade an attack, with such a burst of speed that a phantom image is left behind. Power:60% -> 70% [Light Slot from Martial Artist TP Increase] KP Cost: 2 KP Variants: Evasive Medium Defensive || Knife-Edge Dispersal || 20k Slot Ramen is able to sense the weak point of an oncoming technique, and channels her energy into the hard edge on the outside of her hand. By delivering a strike to that weak point, she is able to use her own ki to disperse or greatly weaken the incoming attack. Power:50% -> 60% [Medium Slot from Martial Artist TP Increase] KP Cost: 4 KP Variants: Shield
Heavy Offensive || Bakuharamune Ramen charges her full power between her palms, steadily growing her energy before unleashing it in a huge wave of crimson energy, which soars forward to strike the target in a continuous blast until eventually exploding with thunderous force. Power: 100% -> 110% [Heavy Slot from Martial Artist TP Increase] KP Cost: 6 KP Variants: N/A
Post by LORD SHROOM on Jun 26, 2023 15:57:54 GMT -5
Technique Type: Light Attack Technique Name: Tears of Namek
Description: Shroom wipes a single tear from his eye with a single finger and flicks it at his target. The tear absorbs a strong amount of dark Ki from Shroom's finger and swells to the size of a large ki blast ready to explode upon contact.
TP Allocation: 3 to Power Total stats: Power: 40% KP Cost: 2KP
Tech Slot: 40k Items Used: n/a
Technique Type: Light Defensive Technique Name: The Dark Will Protect You
Description: Shroom plants himself in the ground like a seed and once any harm comes his way a giant shield of ki will emerge to protect him.
TP Allocation: 3 (2 variant, 1 Power) Total stats:
Power: 20% KP Cost: 2KP Variant: Shield
Tech Slot: 50k Items Used: n/a
Technique Type: Light Defensive Technique Name: The Scar's Gust
Description: Shroom dodges any incoming attack by teleporting out of the way and leaving behind an after image that disperses into dark ki particles.
TP Allocation: 3 (2 variant, 1 power) Total stats:
Description: Due to his almost entirely bio-mechanical physiology and the superior modifications done to his body, he is capable of surviving in a total vacuum without dying of a lack of oxygen to breath. This allows him to function perfectly fine in oxygenless environments such as empty space, underwater, and when being choked/suffocated. Any event that would normally cause someone to suffocate, is unable to prevent him from functioning properly.
Apr 6, 2024 1:21:15 GMT -5
Lottus: Friendly reminder for new folks to check the rules regarding art claims - AI Art is not accepted on Sparking for character sheets.
Apr 17, 2024 14:43:28 GMT -5
Lottus: Hey folks, got a new phone, but verification is preventing me from downloading Discord for now
Apr 17, 2024 14:43:57 GMT -5
Lottus: I won't be available until I get home from work!
Apr 17, 2024 14:44:58 GMT -5
Lottus: Feel free to dm me if needed!
Apr 17, 2024 21:13:47 GMT -5
Dingo: I'll post what you've said here up in the discord so it doesn't get missed!
Apr 18, 2024 19:19:20 GMT -5
Yakito: I am the #1 Tenrec hater (Striker will be struck)