Applying for Changes to Derry due to the February 2023 patch. With the change to Makafushigi Adventures, Burning Feeling will lose 10% Power due to being a light sparking while also losing 1 MP cost, resulting in the following new stats
On top of that, Detonate has been altered with the most recent changes as well, Upgrading Quake to Quake+ with the extra TP and losing 1 MP cost, resulting in the following new stats
Power: 130% (8TP) Cost: 6KP + 4MP Variants: Quake+, Preparation (5TP)With the change to Martial Artist, the three techniques that will receive the 1 bonus TP will be Flame Geyser for light, Firewall for medium, and Burning alive for heavy. These are the new stats for the techniques in order
Post by Majin Moire on Feb 11, 2023 10:01:40 GMT -5
With the recent February 2023 Patch Notes, Moire is applying for some updatesMoire's cores are now replaced with the new Candy Beam and Perpetual Regeneration
Moire will keep Absorption as her Optional, however.
These changes will, of course, not have an effect on the current AT she's in.
With the most recent February 2023 patch notes, Min will be applying for some changesFirst, Min's original cores will be replaced with Life Leech and Otherworld Training
With the February 2023 patch, Metabo has 1 change requiredWith Otherworld training moved to become a core trait for Oni, it is no longer a valid target for Assimilated Power. As a result, I request to change the target of Assimilated Power to Spectral Wrath
Description: Terium uses magic(which he calls Psionic Energy) to make portals he can travel through or use for other purposes such as redirecting fire or gaining more maneuverability in combat. The portals are mostly colorless, with a thin black outline leading to wherever he desires in a given area. All that said he can also make multiple portals at once which he can then use for whatever suits his purpose.
"Behold the Star of Arcose, my grand Vessel that shall take me beyond Arcose and into the depths of space. With the Star, I can now simply acquire the DNA I require myself!" "I wonder where my curiosity shall take me next? What specimens shall I find in the vastness of space?"-Terium
Changing STEAMING MAD over to SUGAR COATING (LIGHT)
Technique Type: SUPPORT Technique Name: Sugar Rush
Description: You may activate Max Power at the very start of your post, increasing the power of all of your techniques by +10% while active. This will drain Momentum at a cost of -1 MP per post and prevents you from gaining MP naturally, using evasive or escape techs, blocking escapes, and intercepting attacks meant for others. You can only turn it off at the end of a post, at the end your second post after activation at the earliest. You will still consume MP and not regain any MP on the post you turned it off on. If you run out of MP, you lose Max Power's effects at the end of your post and cannot gain any MP on your next turn.
Tech Slot: 40k
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Technique Type: MEDIUM OFFENSIVE SPARKING Technique Name: Roaring Rainbow Description: Jinx pools her energy into a giant, swirling, multicolored ray of glittery doom - excess strands of rainbow protecting her from harm.
TP Allocation: 2 TP Variant, 6 TP Power Total stats: 4 KP & 4 MP, 90%, Back-Up Plan
Technique Type: SPARKING Heavy Offensive Technique Name: Pay Day
Description: Four Arms technique is activated and the user creates a ball of blue energy on each hand. Russ combines the balls into a large energy sphere and releases a giant laser beam on his enemies.
TP Allocation: 10 TP Power Upgrade +100% Total stats: 6KP, 5MP, 150%
February 2023 Update Because of changes to Makafushigi Adventure, One TP is removed from Dragon Fist's power. And one MP cost requirement also.
Light Offensive Sparking || ❂The First Dragon Fist❂
"The First Dragon Fist seek's to replicate the emergence of the great dragon. With an almighty explosion of sheer power, the visage of the winding serpent envelops the user's hand as they rush forward. Upon contact, a wave of overwhelming force will attempt to pierce through any defences and destroy all things in it's path."
And due to the changes to Martial Artist, I'll be adding 1 TP to Draco Flash, Dragon Jab, and Dragon Stance. Heavy Offensive || Draco Flash
"Harnessing his newfound control over Dragon Force, Chomei gathers as much strength as possible, and releases it in one overwhelming mass of red energy. The blast sounds similar to a monstrous roar"
"Projecting an air of unbreakable confidence, Chomei simply waits for an oncoming attack to hit. Raising his power at the last, possible moment, he shatters the attack and goads his opponent afterward."
Description: Upon being knocked out in a regular thread, Vale can instead choose to fake his own death as he takes the fatal damage. This is done through his vast knowledge of the process of dying as well as a fair bit of magic to make the illusion believable. Can only be done in a regular thread and doesn't work in AT. Requires the consent of the player dealing the final blow .
Technique Type: Utility Technique Name: Power Ball
Description: Zuci combines her Ki with the atmosphere of whatever planet she is on and throws out a large, white ball of Ki into the ski. Upon looking at it, she can access her Great Ape / Oozaru form. If it is destroyed, she will revert back to her normal form.
Description: Teddy is swooped in close to the target and its entire energy output is focused into a single hand, which is then exploded right into the target at extremely close range for maximum damage. The close range is mostly to help with energy efficiency.
TP Allocation: +3 TP for +30% Power Total stats: 40% Power, 2 KP
Description: Teddy's armor plates are shifted slightly to form a small shield around one of its arms, which is then charged with energy to be able to parry away and block most incoming attacks to reduce the strength of their blow.
TP Allocation: +3 TP for +30% Power Total stats: 40% Power, 2 KP