Post by Erbia on Apr 5, 2021 10:25:34 GMT -5
GENERAL INFORMATION
NAME:
Korla
ALIASES:
Little Thief
AGE:
18
GENDER:
Female
MINION TYPE:
Minion
SPECIES:
Alien (Broljin)
Core: Sturdiness; Fastest In The Universe
Option: Survivalist
GENERAL TRAITS:
N/A
CHARACTER DESCRIPTIONS
APPEARANCE:
BACKGROUND:
Korla figured out one thing very early on in her life. If she wanted something to eat, something to keep her warm at night, something to protect herself with, she was going to have to take it from those that had it. She stowed away on any and every ship she could, taking anything she could carry on her that seemed useful, and eating whatever she could find that didn't make her throw up.
Eventually one day though she snuck aboard and stole from the wrong ship. Erbia's ship to be precise. But instead of handing her over to the authorities like others had done before in the past, he offered her a place on his ship as one of his crew. Suspicious at first, eventually trust was formed between her and the rest of the Heran's piratical crew, and she's remained with them ever since, acting as the crew's resident mechanic, pilot, thief and safe cracker.
COMBAT INFORMATION
TECHNIQUES: You start with Three Standard Technique Slots and One Sparking Slot that you can use any way you like. Some species start out with an slots. You also start with two additional Utility Technique Slots.
Base Transformation x4; Starter Transformation
Potential Transformation x6; 50,000 PL
Potential Transformation x18; 150,000 PL
Potential Transformation x31; 250,000 PL
Potential Transformation x36; 300,000 PL
Potential Transformation x42; 350,000 PL
NAME:
Korla
ALIASES:
Little Thief
AGE:
18
GENDER:
Female
MINION TYPE:
Minion
SPECIES:
Alien (Broljin)
Core: Sturdiness; Fastest In The Universe
Option: Survivalist
GENERAL TRAITS:
N/A
CHARACTER DESCRIPTIONS
APPEARANCE:
BACKGROUND:
Korla figured out one thing very early on in her life. If she wanted something to eat, something to keep her warm at night, something to protect herself with, she was going to have to take it from those that had it. She stowed away on any and every ship she could, taking anything she could carry on her that seemed useful, and eating whatever she could find that didn't make her throw up.
Eventually one day though she snuck aboard and stole from the wrong ship. Erbia's ship to be precise. But instead of handing her over to the authorities like others had done before in the past, he offered her a place on his ship as one of his crew. Suspicious at first, eventually trust was formed between her and the rest of the Heran's piratical crew, and she's remained with them ever since, acting as the crew's resident mechanic, pilot, thief and safe cracker.
COMBAT INFORMATION
TECHNIQUES: You start with Three Standard Technique Slots and One Sparking Slot that you can use any way you like. Some species start out with an slots. You also start with two additional Utility Technique Slots.
Light Attack Technique Type || Energy BlastADDITIONAL NOTES: Transformations Chosen
A higher focused blast than her standard blasts from her blaster pistol.
Power: 20%
KP Cost: 1 KP
Variants: N/A
Medium Defense Technique Type || Uncanny Dodge
Living her life as a thief, and more recently working alongside galactic pirates such as Erbia and Rassica, has taught her how to dodge and evade attacks at incredible speed.
Power: 70%
KP Cost: 3 KP
Variants: Evasive (+40% added to techniques 30% power already)
Support Technique Type || Stun Grenade (Solar Flare)
You release a blinding flash of light, replicating the sun's rays. This allows you to attempt to escape any thread or travel between splits in an Action Thread more safely. This technique valued at 60% of your total power and requires 2 KP to use. In order to stop you, a player must use an attack that is superior in power to your Solar Flare. You cannot undo your escape via Solar Flare if you are successful, but you can use KP to defend if it is overcome
Power: 60%
KP Cost: 2 KP
Variants: N/A
Heavy Sparking Technique Type || Blaster Cannon Overload
By overloading her blasters energy core, Korla can unleash a tremendous blast of energy towards her target(s). The ensuing chaos also gives her a chance to slip away from incoming attacks.
Power: 110%
KP Cost: 6 KP
Variants: Quake, Counter (60% Evasion in same post)
Utility Technique Name || Energy Suppression
Skilled control over your ki allows you to suppress your Power Level to a minimum of 1 PL to either hide or use this lower PL to fight characters weaker than your full strength on even footing. This technique is passive and does not require KP use. Mostly used for sneaking around to be honest though.
Utility Technique Name || Flight
Has tiny rockets built into her boots that let her zoom around the skies.
Base Transformation x4; Starter Transformation
Potential Transformation x6; 50,000 PL
Potential Transformation x18; 150,000 PL
Potential Transformation x31; 250,000 PL
Potential Transformation x36; 300,000 PL
Potential Transformation x42; 350,000 PL