Post by Kronos 'Aspara Arti' on Jan 21, 2024 19:05:53 GMT -5
A street in Sadala here. A field on Namek there. These posters, admittedly, weren't the easiest to find. And even if you did look, the unprofessional vernacular, garish colors and overall silliness might've put you off. But for those who were a bit more interested...
Frustrated of how sucky life is while no one does a damn thing about it?
Then you might be in the right place.
The Teens of Tomorrow are a mostly good-aligned association of kids and teenagers (well, a kid and a teen) across the galaxy, working together to make the universe a better place without the shackles of adult supervision or authority.
They're a newborn group that operates without 'unnecessary stuff' like 'a ship, a building or money'. But as a teenager, you probably don't have any of those things anyways! The only thing that a member of Tomorrow (hereby referred to as Tomorrowmen) needs is the will to do the right thing...and a few other things. Hey, we're rebels, but we're not anarchists. Gotta have a few guidelines.
This is an Open Faction that has no size limit. Though Kronos acts as a leader, they're a democratic bunch: lawyering over everyone with endless bureaucracy are why adults can't get anything done!
[/PTab]
[PTab=Code of Conduct]
Rule 1: "Gotta be a teen, at least a kid!"
They do have 'Teen' in the name. The maximum age applicants can (knowingly) be is nineteen, and the minimum age...well, Kronos would feel uneasy dragging a toddler around, but if you're smart enough to fight, whose to say no?
Aging out of the Teens of Tomorrow is not a concern, although it is expected that you keep up your duties as a teammate.
Rule 2: "We're good guys. Be nice!"
Kronos is not wise enough to define 'good' exactly, so it's more of a "know it when you see it" thing. A good rule of thumb is that the more selfish and destructive the action, the less they would approve. Bullies are not welcome here (unless he can't tell).
Rule 3: "Be ready to throw down!"
Pacifism is for dorks and complacency is for douchebags. If there's a bad guy and you can fight them without dying for nothing, you better have an amazing excuse for why you're not mixing it up with them. And remember: authority figures suck almost 100% of the time!
Rule 4: "Everyone gets a say!"
Though Kronos is not afraid to be impulsive, working as a team is a core value of the Tomorrowmen. This is not a bunch of vaguely-associated solo acts: the universe can be only saved as one. Like in Voltron!
Rule 5: "Attend meetings and respond to texts, sometimes! At least train!"
This isn't a very hard rule since keeping strict attendance is something a school would do, but you can't be a Tommorowman if you're not fightin' for tomorrow! Kronos is an understanding guy, though: as long as he sees that you want to be here, you're good.
[/PTab]
[PTab=Members]
[/PTab]
[PTab=History]
The group was just founded and is still new. Activities carried out in the group's name will be listed here, as well as major shifts in the lives of their members and a list of who joined and when.
[/PTab]
[/PTabbedContent]
THE TEENS OF TOMORROW!
[PTabbedContent]
[PTab=Introduction]Frustrated of how sucky life is while no one does a damn thing about it?
Got time to spare, bad guys to knock around and the will to do what's right?
Tired of high-school and wanna be someone that's remotely productive?
Then you might be in the right place.
The Teens of Tomorrow are a mostly good-aligned association of kids and teenagers (well, a kid and a teen) across the galaxy, working together to make the universe a better place without the shackles of adult supervision or authority.
They're a newborn group that operates without 'unnecessary stuff' like 'a ship, a building or money'. But as a teenager, you probably don't have any of those things anyways! The only thing that a member of Tomorrow (hereby referred to as Tomorrowmen) needs is the will to do the right thing...and a few other things. Hey, we're rebels, but we're not anarchists. Gotta have a few guidelines.
This is an Open Faction that has no size limit. Though Kronos acts as a leader, they're a democratic bunch: lawyering over everyone with endless bureaucracy are why adults can't get anything done!
[/PTab]
[PTab=Code of Conduct]
Rule 1: "Gotta be a teen, at least a kid!"
They do have 'Teen' in the name. The maximum age applicants can (knowingly) be is nineteen, and the minimum age...well, Kronos would feel uneasy dragging a toddler around, but if you're smart enough to fight, whose to say no?
Aging out of the Teens of Tomorrow is not a concern, although it is expected that you keep up your duties as a teammate.
Rule 2: "We're good guys. Be nice!"
Kronos is not wise enough to define 'good' exactly, so it's more of a "know it when you see it" thing. A good rule of thumb is that the more selfish and destructive the action, the less they would approve. Bullies are not welcome here (unless he can't tell).
Rule 3: "Be ready to throw down!"
Pacifism is for dorks and complacency is for douchebags. If there's a bad guy and you can fight them without dying for nothing, you better have an amazing excuse for why you're not mixing it up with them. And remember: authority figures suck almost 100% of the time!
Rule 4: "Everyone gets a say!"
Though Kronos is not afraid to be impulsive, working as a team is a core value of the Tomorrowmen. This is not a bunch of vaguely-associated solo acts: the universe can be only saved as one. Like in Voltron!
Rule 5: "Attend meetings and respond to texts, sometimes! At least train!"
This isn't a very hard rule since keeping strict attendance is something a school would do, but you can't be a Tommorowman if you're not fightin' for tomorrow! Kronos is an understanding guy, though: as long as he sees that you want to be here, you're good.
[/PTab]
[PTab=Members]
Kronos is an impulsive, self-deprecating and stubborn halfling with a (sometimes hidden) heart of gold and unshakeable determination. Though he might come off as nothing but a hopeless goofball, the Tuffle-Saiyan has a downright amazing work ethic and is far more intelligent than most give him credit for; if he stopped being so emotional and rebellious, they would be a top Tuffle scientist. For now though, being a Superhero is more of his fancy. Kronos has spent years working on the Teens of Tomorrow--by that, we mean figuring out what designs he should put on the poster and how many copies to print. You think this stuff's cheap? He functions as the main recruiter of the faction, seeing it as his duty to spread the word as far as possible. Not the most consistent leader and by far not the wisest, but when the chips are down, he'll be there no matter what. | |
>> Om-Yogu
Om-Yogu is an Earthling-Konatsian hybrid that inherited a terrible curse from their grandfather; an inner demon that had been sealed within Yogu's Konatsian ancestors. Ever since it's awakening the martial artist has lived on the run, yet they've managed to be a laid-back, powerful and mostly heroic hero ever since! Kronos and Om-Yogu had a curious meeting on Namek: after Kronos offered to pay for Yogu's food, the Saiyan asked Yogu to join the Teens, and Yogu inexplicably said yes on the spot. The sparring match that Kronos had with Yogu (as an initiation test) was a bit more complicated, as Monster took over the Konatsian and nearly killed Kronos--yet the teenager's resolve in Yogu was unshaken, refusing to rescind their invitation. One heartfelt hug later, and Yogu became the Teens of Tomorrow's second member, as well as a friend of Kronos's! Him offering Kronos a cigarette was the only thing the Saiyan had against him. |
[/PTab]
[PTab=History]
The group was just founded and is still new. Activities carried out in the group's name will be listed here, as well as major shifts in the lives of their members and a list of who joined and when.
[/PTab]
[/PTabbedContent]
Credits to Sketch for the wonderful template!