Post by Bane on Jun 3, 2023 1:58:00 GMT -5
Bane
Bio-Android • 37 • Masculine
Bio-Android • 37 • Masculine
Twelve years into the Saiyan-Tuffle War, Project 442, nicknamed Saiyan Bane by those involved, began as a counter measure against the Saiyan momentum. The initial pitch that began the project was made by Professor Guara to the Chancellor in office at the time, citing that more could be done with Destron than using it as purely a weapon was a waste of the chemical's potential.
With Saiyans learning how to counter the war machines, and resistant to most firearms, Guara believed that a more capable creation was necessary. Androids and Cyborgs had proven more effective, so naturally the next step forward was clear - Bio-mechanical life forms. Guara and a number of other scientists began leading separate projects, each vying to prove that their project was the most viable to aid in ending the war.
Guara was among the very few who utilized Destron into the creation process. However, over the first decade, the bodies of the biodroids would suddenly decay, leaving little more than toxic slime behind. After fourteen failures, the fifteenth and final attempt finally resulted in a stable life form. The last of a line in twelve years, Bane's designs were finally presented in full to the Tuffle Chancellor. However, the project was deemed potentially too dangerous, some even calling it an abomination against nature, and the project was scrapped.
Rather than destroy Bane as ordered, Professor Guara squirreled the tank deep underground, hoping to one day prove that his creation would be a worthy defender of the Tuffles. That day never came. Thirty eight years passed, and Bane was never activated, and Guara had been killed in a Saiyan raid in the final years of the war.
Bane himself was never fully programmed, making him a blank slate that will imprint on the one that discovers him. His personality matrix will develop as Bane interacts with more individuals.
TECHNIQUES
Light Offense || Tail Club
Utilizing a long, powerful tail, Bane crashes the hardened ball at the end of his tail into the opponent!
Power: 20%
KP Cost: 1 KP
Light Offense || Enraged Blow
Bane's arm from shoulder to fist, or leg from hip to foot, glows with a pale green light, empowering a punch/kick with Ki!
Power: 40%
KP Cost: 2 KP
Medium Offense || Disaster Blaster
Bane forms a ball of orange Ki in his palm, and fires the attack directly at his enemy for explosive damage!
Power: 60%
KP Cost: 4KP
Variants: Overflowing: Your technique gains an additional 10% strength when clashing with any other technique, and cannot be fizzled.
Medium Offense || Deadly Slash
Bane's fingernails are sharp and deadly, and can be extended and retracted at will! He extends them to four inches in length, and slashes at his target!
Power: 60%
KP Cost: 4KP
Variants: Bleed: Your technique will inflict the Bleeding Status if it deals more than 20% damage to a target. This will last two turns and deal 15% damage each turn it is inflicted.
Tech Slot: 8,000 (Quick Learner)
Heavy Offense || Disaster Wave
Bane fires a large, powerful beam of deadly orange energy!
Power: 120%
KP Cost: 6KP
Light Defensive || Bio-Enhanced Speed
Utilizing his superior design, Bane is able to evade many dangers, leaving behind an afterimage!
Power: 20%
KP Cost: 2KP
Variants: Evasive: Your technique gains +40% power, but can only be used if it would exceed the total strength of an oncoming attack. May only be used to defend yourself, and may only be used to avoid one attack. Cannot be paired with any other Variant.
Medium Offensive Sparking || Full Power Disaster Sphere
Bane forms a truly, terrifyingly gigantic ball of Ki. This last ditch effort blast is meant to blow away everything in its wake.
Power: 90%
KP Cost: 4KP | 4MP
Variants: Quake+ - When you fire your Sparking Technique, you fire additional attacks equal to 20% of the attack's power to all other participants in the thread. Any additional variants or effects applied to the Sparking Technique do not carry over to the extra attacks given by Quake. This variant also ignores up to 3 other characters of your choice when used.
Support Technique || Engineered Supremacy (MAX Power) || This Tech is Free due to ASSIMILATED POWER: TURTLE SCHOOL SECRETS
You may activate Max Power at the very start of your post, increasing the power of all of your techniques by +10% while active. This will drain Momentum at a cost of -1 MP per post and prevents you from gaining MP naturally, using evasive or escape techs, blocking escapes, and intercepting attacks meant for others. You can only turn it off at the end of a post, at the end your second post after activation at the earliest. You will still consume MP and not regain any MP on the post you turned it off on. If you run out of MP, you lose Max Power's effects at the end of your post and cannot gain any MP on your next turn.
Utility Technique || Flight
By some means, usually through a skillful application of your ki, you are able to fly through the air.
Utility Technique || Controlled Visage
A technique that allows you to greatly increase your size! You do not gain any additional power, but growing to a size comparable to the Saiyan Oozaru sure is intimidating! Able to grow and return to normal size at will.
THREADS