Post by LORD SHROOM on Feb 27, 2023 22:05:26 GMT -5
GENERAL INFORMATION
NAME: Shroom
ALIASES: Lord Shroom, Mushroom
AGE: 171
SPECIES:
Namekian
REGENERATION
Once per thread, you may heal yourself for 60% damage. This may only be done at the end of your post.
CLANSMEN
Dragon Clan:
You can heal your allies! You can generate a healing technique valued at 50% of your PL for 2KP, 100% of your PL for 4KP, and 150% of your PL for 6KP. This interacts exclusively with your base power level, and heals based on your target's base power level. Once per thread regardless of level used.
You can heal your allies! You can generate a healing technique valued at 50% of your PL for 2KP, 100% of your PL for 4KP, and 150% of your PL for 6KP. This interacts exclusively with your base power level, and heals based on your target's base power level. Once per thread regardless of level used.
BATTLE WISDOM
Once per thread, you may add on any non-sparking variant to a Light or Medium offensive technique. Cannot exceed two variants on one technique.
GENERAL TRAITS:
ANTISENSE
Your ki is invisible to energy sensing and scouters, even in the midst of combat - this can be toggled on and off. In addition, escape techniques have a boost of +20% to their total effectiveness and your first escape technique per thread costs no KP.
MINION MASTERY
If your Minion's PL is under 20% of Malus, XP put into the Minion in question does not count toward Malus.
STARTING PLANET:
Namek
Namek
HOME REGION:
Northern Scar
Northern Scar
CHARACTER DESCRIPTIONS
APPEARANCE:
Older Namekian, 4' tall, usually in robes with a hood that will cover his face.
BACKGROUND:
Shroom not always named Shroom, before had a normal Namekian name and was born to a normal Namekian life, but he would be taken from it before he had a chance to even know it. Roughly 165 years ago a group of violent mercenaries found their way to Namek. Their first attack was a small village in the Maima Fields, Shroom's village. Many were slain and much was destroyed, many of the children were abducted.
The group had stowed away on their ship some islands away from the village in preparation to move on to the next attack. Warrior Clansmen launched their own attack and were able to recover all of the children, all but the one who was left behind. Young Shroom had hidden and during the rescue he was too afraid to come from his hiding spot to be found and rescued, he was thought dead and was left behind.
The surviving member of the alien invaders was left with Shroom and with the ship now completely destroyed the alien was stranded. The alien took Shroom as his captive, forcing it to do all of his bidding until the day it died many decades later.
At this point Shroom was corrupted, he had been abused and shown only violence for most of his life. He would learn that manipulation, pain, and suffering were the foundation of life itself. Shroom would live in the caves of namek, surviving off roots and potent mushrooms that would alter the chemistry of the Namekian's brain over the many, many years in isolation.
Shroom would be summoned by the energy that would amass on Namek from the coming of the Trial of Peace. The Ki that covered the planet had never been stronger and this excited the corrupt one. He had not felt energy like this since his captor had passed on. Shroom felt the need for REVENGE.
Shroom not always named Shroom, before had a normal Namekian name and was born to a normal Namekian life, but he would be taken from it before he had a chance to even know it. Roughly 165 years ago a group of violent mercenaries found their way to Namek. Their first attack was a small village in the Maima Fields, Shroom's village. Many were slain and much was destroyed, many of the children were abducted.
The group had stowed away on their ship some islands away from the village in preparation to move on to the next attack. Warrior Clansmen launched their own attack and were able to recover all of the children, all but the one who was left behind. Young Shroom had hidden and during the rescue he was too afraid to come from his hiding spot to be found and rescued, he was thought dead and was left behind.
The surviving member of the alien invaders was left with Shroom and with the ship now completely destroyed the alien was stranded. The alien took Shroom as his captive, forcing it to do all of his bidding until the day it died many decades later.
At this point Shroom was corrupted, he had been abused and shown only violence for most of his life. He would learn that manipulation, pain, and suffering were the foundation of life itself. Shroom would live in the caves of namek, surviving off roots and potent mushrooms that would alter the chemistry of the Namekian's brain over the many, many years in isolation.
Shroom would be summoned by the energy that would amass on Namek from the coming of the Trial of Peace. The Ki that covered the planet had never been stronger and this excited the corrupt one. He had not felt energy like this since his captor had passed on. Shroom felt the need for REVENGE.
COMBAT INFORMATION
TECHNIQUES:
Support Technique || Dual MultiformYou split into two copies, dividing your power evenly between yourself and a single copy (50% each). Multiforms operate as their own fighters- they manage KP, MP, and use techniques as if they were two separate people! They can merge back together after responding defensively to any attacks your foe may have thrown, but take the damage from the most damaged copy and take KP and MP from the copies with the least in each stat. One-use techniques, items, or traits can only be used once per thread regardless of which copy uses the technique.Light Attack Type || It Comes From The DarkThe user summons an explosion of dark Ki that erupts from underneath the opponents like a volcano shooting beams into the sky.Power: 20%KP Cost: 2KP
Variant: HomingMedium Defensive Technique || Writer's BlockThe user creates a force field of mental energy that blocks oncoming attacks like a giant shield.Power: 30%KP Cost: 3KP
Variants: ReflectiveHeavy Sparking Attack || Mind CrushThe user targets the opponents mind and attempts to completely cripple their mental ability. The attack would feel like an explosion coming from within the opponent's skull.Power: 110%KP Cost: 5KPVariants: CarefulUtility Technique || Mind Manipulation (Mind Control)The ability to manipulate others to do their bidding. The user is extremely persuasive with little effort given outside of confident commands, demands or proclamations.
(OOC permission needed)
Utility Technique || Planetary TelepathyAllows use of telepathic communication between nearby or familiar characters on the same planet as yourself, letting you and your friends always converse internally. This technique is passive and does not require KP.
STARTING LOADOUT:
18,000 PL
4,000 XP
2,000Z
18,000 PL
4,000 XP
2,000