Post by Erebos on Mar 17, 2021 3:47:38 GMT -5
Erebos Herosbane
Oni • 588 • Male • Swordsman • Rebellious
A rambunctious sort. Erebos is the heir to a long line of conquerors. Only problem is he's not much a fan of conquering. Shunned from his family home, the Demon Prince searches for his purpose in the mortal realms.
For full backstory, click here.
TECHNIQUES
Light Offensive || Lazy Slice || TECH SLOT #Free-1
Erebos swings at his foe with an aloof wave of his sword. If he is somehow without his blade, he instead pops the opponent in the jaw with a dirty punch.
Power: 20%
KP Cost: 1 KP
Variants: N/A
Light Offensive || Masenko || TECH SLOT #90,000-PL
Erebos places one hand over the other, holding the palms above his head and pooling Ki. With a sharp yell, he thrusts his hands outward, releasing an energy wave!
Power: 40%
KP Cost: 2
Variants: N/A
Light Offensive || Dim Ball || TECH SLOT #80,000-PL
Erebos collects a small ball of shadow, compacts it to the shape of a snowball, and hucks it at an enemy. Should it catch on their person, it'll cling to their shadow, slowing their movements.
Power: 20%
KP Cost: 2 KP
Variants: Exhaust
Light Defense || Brightball || TECH SLOT #Dojo Coupon-1
Erebos evacuates the latent shadow essence in his body to summon a ball of dull gray energy around him. It defends against attacks quite well, and was inspired by Fend.
Power: 20%
KP Cost: 2
Variants: Shield
Light Defensive || Kiai Keshi || TECH SLOT #100,000-PL
A Technique developed by Ramen, one of Erebos’ tutors. By focusing his Ki, Erebos can emit a sharp booming kiai, dispelling incoming attacks.
Power: 40%
KP Cost: 2
Variants: N/A
Medium Defensive || Shadow Sink || TECH SLOT #Free-2
Erebos sinks into his shadow, allowing him to avoid an incoming strike.
Power: 80%
KP Cost: 3 KP
Variants: Evasive
Heavy Defensive || Vanish || TECH SLOT #Dojo-Coupon2
Erebos becomes one with the dark temporarily, literally vanishing from the mortal plane for a few precious seconds. This technique is incredibly powerful, allowing him to evade blows that normally would end him.
Power: 140%
KP Cost: 6
Variants: Evasive
Heavy Defensive || Sunshield || TECH SLOT #30,000-PL
An enhanced, potent form of Brightball. The dull gray ball is a more vibrant and powerful white, shielding against more attacks, but requiring the shadows stay ejected longer. Doubles as a flashlight!
Power: 80%
KP Cost: 5 KP
Variants: Shielding
Medium Offensive || Rend || TECH SLOT #10,000-PL
Erebos summons his blade, Stickler, and laces it with shadow magic. The enhancement makes any wounds deeper, as shadowy tendrils help pull the wound open.
Power: 60%
KP Cost: 4
Variants: Bleed
Medium Offensive || Shadow Puppetry || TECH SLOT #40,000-PL
Erebos performs a powerful spell, which detaches his foes shadow from their spirit temporarily. This allows him to control it rather easily. Usually he commands it to grab them from behind, constricting their movements just long enough to lessen their strength!
Power: 40%
KP Cost: 4
Variants: Homing, Exhausting
Medium Offensive || Puppet Strike || TECH SLOT #70,000-PL
Erebos imbues his opponent’s shadow with life, forcing it to do his bidding and attack! Being attached to your own shadow makes it hard to dodge, if not impossible!
Power: 60%
KP Cost: 4
Variants: Homing
Medium Offensive || Knighted || TECH SLOT #Free-4
A deliberate and vicious attack. Erebos brings his sword down on an opponents shoulder, shattering their defenses!
Power: 60%
KP Cost: 4
Variants: Piercing
Medium Offensive || Duskblade Masenko || TECH SLOT #110,000-PL
Using a combination of Ki and Magic, Erebos fires an energy beam with a cutting edge. Rather than cutting deep or sharply, its edge allows it to shear a spot in its opponent, sticking to the target and acting as a beacon for others to attack!
Power: 60%
KP Cost: 4
Variants: Inspiring
Heavy Offensive || Shade Ball || TECH SLOT #Free-3
Pulling his shadow from the floor, he wraps his arm in its essence as he hunches low. Balling his hand into a fist, he lurches forward, launching a goopy orb of shadow energy at his foe! Should it hit, the lingering effects of his shadow will stick to their own, hindering their movements for a time.
Power: 80%
KP Cost: 5 KP
Variants: Exhausting
Heavy Offensive || Death's Door || TECH SLOT #Dojo-Coupon-2
Rather than employ his sword for an elegant strike, Erebos opts for a vicious attack with his fists. Usually this is aimed somewhere dirty, but it can also be just as easily aimed for the face.
Power: 120%
KP Cost: 6
Variants: N/A
Heavy Offensive || Determined Slice || TECH SLOT #20,000-PL
A vicious and more focused attack than its lazy counterpart. Erebos grips his blade tight and swings at his foe, usually with an overhead strike. If he is without his blade, the attack usually comes in the form of some sort of uncoordinated but brutal punch.
Power: 100%
KP Cost: 5
Variants: N/A
Heavy SPARKING Offensive || Bloodletting || TECH SLOT #SPARKING-1
Coating his blade in shadow energy, Erebos leaps forth to deliver a single, sinister strike. The vicious intent would be enough to do in most foes; the mighty gash left behind by his strike does in the rest.
Power: 110%
KP Cost: 5 KP
Variants: Bleed+
Medium SPARKING Offensive || Dark Dance: Black Blade || TECH SLOT #SPARKING-2
An enhanced version of Erebos’ spell Dark Dance. Dodging an attack, Erebos briefly transforms himself into a being of pure shadow, lacing his blade with the void to cut through an enemy and leave their wound near-impossible to close.
Power: 60% Attack, 60% Evasive
KP Cost: 4
Variants: Bleed+, Counter
Support Technique || Shadowsteeping || TECH SLOT #50,000-PL
A spell learned coming into contact with Phakk’s corruptive qualities. Seeing the effects of her form allowed him to concoct this technique. For a short time, Erebos detaches his shadow, and places it directly inside his body. This covers his spirit with Shadow Energy, enhancing all of his attacks! However, this also takes a toll; stamina slowly drains from him as this is used, and the immense power also disconnects him from some of his sneakier techniques.
Power: (Max Power reflavor) Boosts all techniques by 10% Power at the cost of 1 MP per turn. Evasive and Escape techniques cannot be used while active. Blocking for other players cannot occur while active.
Support Technique || Shadow Art: Erasure || TECH SLOT #60,000-PL
A particularly potent spell. Erebos can, in a pinch, sink into the realm of shadows. This pocket dimension is hard to rip open so violently, and as such it takes time to do properly. Once opened, however, it is nearly impossible to stop him from escaping.
This escape technique has 60% power and costs 2 KP to perform.
Utility Technique || Shadow Magic || TECH SLOT #Utility-1
Erebos was born with the uncanny ability to manipulate shadow and its essence. He can move them about, sink into them and move through them. With enough effort, he can move the object that the shadow is attached to, including living beings! (With their OOC consent, of course).
He can also pull shadows off the object they're inhabiting to move about as if they're a living being of their own. This includes his own shadow, which can fight alongside him (This is how his Mimicry works!)
Utility Technique || Kili Sense || TECH SLOT #Utility-2
Erebos has the ability to detect the life force of other beings, as well as quantify its strength. Unlike most humanoids of the universe, he refers to this strength as Kili, as, in the Demon Realm, this is their measuring system.
Utility Technique || Shadow Weaving || TECH SLOT #Ki Training For Dummies-1
Erebos can use his command over Shadows to create objects from the darkness. These items are easier to create when they resemble the shape of the shadow he's pulling from (a car tire is easier to turn into a shield than a lamp post, for instance). Without proper focus, the items created by this technique sport a colorless, silhouette-like look to them. The exception to this is his own sword, Stickler. He's created it so many times that he can craft it with muscle memory alone.
Utility Technique || Telepathy || TECH SLOT #Ki Training For Dummies-2
Erebos can talk to people in their brains. He doesn't know how or why; he was just born with it, okay?
Utility Technique || Telekinesis || TECH SLOT #Ki Training For Dummies-3
Erebos can move things with his mind. Do you really want him to explain it to you? Because, uh, he doesn't know how that works.
Utility Technique || Shadow Art: Dark Dance || TECH SLOT #Ki Training For Dummies-4
A simple spell with potent effects. During combat, Erebos can phase through shadows with relative ease, evading attacks with extreme dexterity. Non-KP attacks can be avoided as usual with this, and KP attacks that deal 20% or less of his PL in damage can also be evaded this way, however the strain of moving so fast while casting the spell will deal identical mechanical damage as what the attack would've done.
Utility Technique || Shadow Art: Verses of The Void || TECH SLOT #Ki Training For Dummies-5
Erebos has learned of another deep magical source; Void Energy. This is an ancient piece of the world, made of the absence of thing. Erebos can manipulate this lack of thing, though in an amateurish way for now. It usually comes in the form of enhancing his attacks to have a more violent edge, or allowing him to teleport between places easier.
Utility Technique || Shadow Art: Steady Shade || TECH SLOT #Ki Training For Dummies-6
Erebos has become more comfortable with his shadow magic, and has mastered the art of teleportation. This technique allows him to flavor ANY interplanetary travel as using his Dark Departure racial trait, provided he has a ship to use and is the one "driving" it mechanically.
Utility Technique || Shadow Art: Stand In Darkness || TECH SLOT #Ki Training For Dummies-7
Becoming more in-tune with his Shadowsteeping ability, Erebos has learned how to imbue more of his energy into his shadow creations. When active, this allows his shadows to deal damage (both non-KP and mechanically) as if he himself were the one engaged in combat, but when this technique is active it means any damage his shadow creations take will reflect back on him.
Utility Technique || Ki Control || TECH SLOT #Ki Training For Dummies-8
After some spiritual training Erebos has finally learned how to control the flow of his Ki properly. This allows him to set his energy readout to any amount he desires, so long as he can actually wield that power.
Utility Technique || Flight || TECH SLOT #Ki Training For Dummies-9
Through usage of his Ki, Erebos can take flight. Even so, he prefers to use his Nimbus cloud.
Utility Technique || Spirit Art: Eclipse Casting || TECH SLOT #Ki Training For Dummies-10
After rigorous spiritual training, Erebos has learned how to use his light magic alongside his shadow magic without either dampening the other. This allows him to learn new spells that make use of both magic schools
N/A || N/A || TECH SLOT #N/A
This technique doesn't exist yet.
Power: ?
KP Cost: ?
Variants: ?
THREADS
Arc 1: Earth
Arc 1: Earth
1) Grosser Groceries || Participants: Ward , Kohi ,
"I just wanted to know why they named Grocery Stores after a gross word, and suddenly I'm in a brawl! Talk about dramatic..."
2) False Gods and Dreary Demons || Participants: Gemmul
"This was a weird one. I met a nice young forest sprite... Or was she a god? I don't think I ever really got a straight answer..."
3) Light and Dark || Participants: Fend
"Oh gosh, this was a delight! I met a wonderful young lady named Fend! We beat the snot out of one another."
4) Heroic Hunt || Participants: Cipher 24
"I met a robot. Do I need to say more??"
5) A Creeping Shadow || Participants: Derry
"Stopping crime is a new thing for me. Luckily, I got some pointers from a criminal... That's how that works, right?"
6) Fearsome Farmlands || Participants: Tsaoko
"A horrible, no-good, miserable day. Note to self: NEVER EVER go near a farm again. Met a nice friend, though."
7) Hearts at The Start of Time || Participants: Majin Kaza . Kythl'gneg
"Shoot for the moon and you land on a flying cereal bowl! That's the saying, right? Whatever. Met an Imhulu and found out Earth has no guardian. Weird day!"
8) The Gladiator's Arena || Participants: Yangcong , Majin Kaza
"I don't wanna talk about it. Should've left Earth after this."
9) Look who Finally Decided to Come Home || Participants: Parker Bomba
"Again- Not a fan. Too much flying. Too many dinosaurs."
10) Demonic Didoes || Participants: Majin Kaza , Suri
"We met another Majin! I really hope she liked us; I couldn't quite tell..."
11) Test Your Might || Participants: Beowulf
"KAAA... HUUU... MAAAA... NUUUUUUUUUUUU!"
12) Road to Hare Hermit || Participants: Majin Kaza , Gaffa
"That Martial Artist guy was so cool, I decided to check out his teacher! Stuff got in the way, though. Another Majin; who'da thunk?
13) Thread Name || Participants: @character 1, @character 2, etc.
Short Description of thread here.
14) Thread Name || Participants: @character 1, @character 2, etc.
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15) Thread Name || Participants: @character 1, @character 2, etc.
hort Description of thread here.
16) Thread Name || Participants: @character 1, @character 2, etc.
Short Description of thread here.
>>@nasu
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>>Fend
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>> Ramen
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>>@xaela
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>>@charactertag
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BUDDING RELATIONS
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