Technique Type: Standard Light Offensive Technique Name: Bura'Kosen
Description: The first energy based attack Rensou learnt. A standard energy wave; Rensou pulls both his hands back to his side to gather energy. When ready he brings them together out in front of him and fires the wave out at his foe.
TP Allocation: +3 power Total stats: 40% - 2KP - No Variant
Technique Type: Standard Heavy Offensive Technique Name: Soul Reave
Description: Shakuhachi attacks with extreme volume. Though each strike in this fury is incredibly weak individually, the goal of this attack is to wear the enemy down and tire them.
Technique Type: Standard Light Defensive Technique Name: Shako-Ban
Description: The first energy based shield Rensou learnt. Rensou extends both arms out in front of himself, with an energy shield forming in an arc covering the front of his body.
Post by Zerori and Zriracha on May 26, 2021 18:12:03 GMT -5
Technique Type: Heavy Attack Technique Name: Dodge THIS!
Description: Using her ability to control her Shadow Arm, Zerori swings her arm forward with incredible force and sinks all her magical power into forcing the Shadow Arm to actually chase her opponent until it hits.
TP Allocation: +2TP into Homing, +3TP into Power Upgrades Total stats: 80% - 6KP - Homing Variant
Post by Zaya Ayame on May 26, 2021 19:35:47 GMT -5
Rensou You've got it categorized as a Standard Light Offensive with a Defensive variant. Possible typo? Unless it's an offensive technique, you'll need to change it to a Standard Light Defensive!
Rensou You've got it categorized as a Standard Light Offensive with a Defensive variant. Possible typo? Unless it's an offensive technique, you'll need to change it to a Standard Light Defensive!
Description: An Advanced Sun Monk Technique. And a spin on the recognizable Blazing Strike. The student engulfs a fist or leg in flaming Ki, letting it crackle with its energy before snapping it at a foe. This variation is much more explosive than its blazing counterpart, imparting its energy in a cone around the target. Pushing this explosion of heat and concussive energy onto them in a blast.
TP Allocation: +10% Power x 3 Total stats: 40% Power, 2 KP
Description: Jackie's own technique. With the blood pumping and flames going, the young woman's fires and light can dampen blows in response to trauma sent her way. Taking the energy into her form as light, glowing embers scattered across her body on a successful absorption. The more noticeable effect this has is increasing the ferocity of her flames. Her next attack sending an extra concussive blast of heat behind them as the embers gathered form an additional part of the attack. Said effect fades when used this way.
TP Allocation: Taunt, +10% Power Total stats: Taunt, 20% Power, 2 KP
Tech Slot: N/A Items Used: 2nd Dojo Coupon
Technique Type: Support Technique Name: Star Burst (MAX-Power)
Description: A Mastery Level Sun Monk Technique. Harnessing the inner star within, the student lets go of their bodily inhibitions. Whips of flame and light erupt from their form for a brief moment as they suddenly pour more energy out of their being and into their techniques. Each one backed by these fires. This comes with the cost of draining them quickly of energy, however.
TP Allocation: N/A Total stats: +10% to all techs while active. Unable to use Evasive or Escape techs. -1 MP per turn. Can only be deactivated at the end of a turn.
Technique Type: Utility Technique Name: Call of the Great One
Description: Through strength, respect, or telepathic suggestion, Rosemary aides others of her kind in controlling their Oozaru form. In addition, she may exert some level of control over an Oozaru, whereby it acts as an extension of her will. Any effect of this ability requires the OOC consent of the other player.
Description: Derry can conjure up parts of his Laitier armor through a form of Magic Materialization. By engulfing parts of his body with his own flames, he can bring forth parts of the armor or engulf his entire body to bring out the entire suit. He is even capable of removing the armor the same way.
Post by Empress Ise on May 28, 2021 18:11:06 GMT -5
Heavy Offense || Siege Lance One of Ise's more potent techniques, the Siege Lance most commonly takes the form of a single thin beam of energy projected from her index finger that rather than piercing through flesh actually explodes once it makes contact with her target, when interacting with other techniques the Siege Lance will first attempt to power through the technique and into its target though failing that it will detonate. While in her Brute form the Siege Lance usually takes a less refined form unless Ise is focused shifting to a furious though no less potent mouth beam. Power: 80% + Overflowing KP Cost: 6KP Slot: 40,000 TP Used: 3 TP on power, 2 TP on Overflowing
Utility Technique || Flight Having gained mastery of her own energy flow Ise has gained better access to ki-assisted flight!
Purchased and now using a Fighterz Manual to do so
Medium Attack Technique || Aura Shove The user of this technique flares their aura for a moment and harnesses the excess energy, shoving it forward violently. Power: 30% KP Cost: 4 KP Variants: Inspiring - Exhausting
- Inspiring
+ Power Upgrade x2
Medium Attack Technique || Aura Shove The user of this technique flares their aura for a moment and harnesses the excess energy, shoving it forward violently. Power: 50% KP Cost: 4 KP Variants: Exhausting - Power Upgrade x2
Description: Through careful manipulation of all of Derry's current energy, he uses his flames to enhance one of his ally's attacks, combining the two to create a massive fire blast that plows through practically all defenses
TP Allocation: +2TP for Merging Variant, +3TP for Piercing Variant Total stats: 50% Power, 6KP, Merging and Piercing Variants
Technique Type: Medium Defensive Technique Name: Crystal Counter
Description: Rime hardens his bio armour and focuses his ki on his speed and dexterity, letting him parry and dodge an opponent's attacks with more deft movements than usual. His bio-armour and the gemstone-like growths an Arcosian sports become almost impossible to break through.
Utility Technique || Ki Masking After multiple instances of opponents using different variations of masking their personal ki or hiding it altogether, Ward has learned to manipulate his in a way that doesn't hide it but shifts it and how it is both read and felt. Whenever meeting a new race he can sense, he is able to match his ki to feel and read more like that race than his own to hide himself better.
Oct 20, 2024 18:31:30 GMT -5
Marimba: Yep. Better than ever too.
Oct 20, 2024 21:26:39 GMT -5
Rhuba: I wish I saw Marimba talk more in the Discord.
Oct 21, 2024 16:21:05 GMT -5
Yakito: Marimbus will perish by my hands.
Oct 22, 2024 2:13:57 GMT -5
Chomei: Marimbus will persevere by my hands.
Oct 22, 2024 4:38:31 GMT -5
Rhuba: Why is he preserving your hand?
Oct 22, 2024 15:18:52 GMT -5
Pom: Maybe he likes it?
Oct 22, 2024 17:04:34 GMT -5
Marimba: It'll come in handy some day
Oct 23, 2024 12:26:15 GMT -5
Mister Steel: Chomei's estate is vast, and marriage into the family can only benefit Marimba with access to cattle, pasture land, and much grain to feed his armies.