Post by Naomi Corundia on Sept 2, 2024 2:56:41 GMT -5
GENERAL INFORMATION
NAME: Straitz J
ALIASES: "Servant", "Pet", "Subordinate"
AGE: 24
GENDER: Male
COMPANION TYPE: Lackey
SPECIES: Earthling
Makafushigi Adventure (Medium)
You gain an additional 1/2/3 TP dependent on the tier of Sparking created (Light/Medium/Heavy). These Sparking techniques have a cost reduction of 1MP.
Martial Artist
You start with four technique slots instead of the standard three. In addition you may choose a single standard technique from each tier (light/medium/heavy) and add 1 TP to each.
Crane School Secrets
Twice per thread, but once per post, you may boost any non-sparking offensive technique by +50%. After the first use, you will take 25% damage in recoil. After the second you will take 50% damage in recoil.
CHARACTER DESCRIPTIONS
APPEARANCE:
Untransformed
An unassuming man standing at 6'09" and 190 pounds. Despite his height he is only lightly athletic. His loose brown hair and eyes suggest a standard Earthling heritage.
Transformed
Bulking up to a considerable 8'01" and nearly 300 pounds, Straitz's muscle mass increases dramatically and hints of a distant Konatsian heritage show in his elongated ears.
IMAGE CREDIT: Doofenshmirtz from Phineas and Ferb (Untransformed) and Redestro from My Hero Academia (Transformed).
BACKGROUND:
It all started as a simple job right out of high school, just a way to pay for college and get on with his life. A family with an older lineage just outside of South City was looking to hire a personal aid for one of their twin daughter. Someone close to her age and capable of fulfilling basic tasks in any given situation. She wasn't much younger than him either, two years his junior. He had found it odd this position had sat open for so long, the pay was good and they offered board to those that were willing to partake in the task and continue to do so without incident.
It would not take long for Straitz to realize why the position had remained empty for so long. The young Dragonoid who deigned herself Naomi, despite her birth name differing, was an absolute nightmare to deal with. Nothing ever satisfied her needs and the position Straitz had agreed to fill was more or less the person who she would blame every inconvenience and problem on. For the first month he considered leaving, but there was something about the girl that kept him around. And for the next six years he helped as her aide, drawn into her machinations time and time again. But each time all the more enthused to see more.
COMBAT INFORMATION
TECHNIQUES:
[OFF][LIT] Ten Thousand Fists
When the goings get tough, you just have to put in a bit more effort and punch harder.
Power: 30%
KP Cost: 2 KP
Variants: Overflowing
Note: Additional TP due to Martial Artist
Overflowing
Your technique gains an additional 10% strength when clashing with any other technique, and cannot be fizzled unless beaten in power.
[OFF][MED] Rhapsody
Resounding clap of the hands that uses the force of their impact as a weapon.
Power: 70%
KP Cost: 3 KP
Variants: N/A
Notes: Additional TP due to Martial Artist
[OFF][HEV] Cheap Trick
Every species has vital points and when targeted they make for an effective means of damage.
Power: 110%
KP Cost: 6 KP
Variants: Bleed
Notes: Additional TP due to Martial Artist
Bleed
Your technique will inflict the Bleeding Status if it deals more than 20% damage to a target. This will last two turns starting the turn after the initial hit.
Bleeding
When this is applied, you take 15% of your own PL as damage at the end of your turn. The amount of turns this lasts varies based on the effect that applied it. Damage begins to tick the turn after this status is applied.
Applied by; Bleed, Bleed+, Sharpened, Sharpened+
[DEF][MED] Dust in the Wind
Description
Power: 80%
KP Cost: 3 KP
Variants: Evasive
Note: Additional tech due to Martial Artist
Evasive
Your technique gains +40% power, but can only be used if it would exceed the total strength of an oncoming attack. May only be used to defend yourself, and may only be used to avoid one attack. Cannot be paired with any other Variant, unless specified otherwise in said Variant.
[OFF][MED][SPARK] Dirty Deeds Done Dirt Cheap
A precise strike with sedative coated blade. Is it a cheap shot? Sure, but all is fair in love and war.
Power: 100% (6)
KP Cost: 4 KP
MP Cost: 3MP
Variants: Piercing (2), Toxic (2)
Note: Affected by Makafushigi Adventure
Toxic
If you successfully deal at least 30% damage to your opponent, inflict the Poisoned Status on them for two turns, including the turn they are hit.
Poisoned
When applied, this reduces your PL by -15%. The effect lasts until the end of your turn. The amount of turns this lasts varies based on the source of application.
Applied by; Destron Flask, Beast Within, Toxic
Piercing
Your technique halves the power of all Defensive Techniques that do not have the Evasive Variant.
[UT] Self Doubt
When its hard to believe in oneself it can be hard to display one's true capabilities. Under all circumstances Straitz's Powerlevel can only ever be sensed as 3, even when he is fighting at full power. This can be bypassed by those with the Eagle Eyed trait.
[UT] Flight
The basic manipulation of ki to elevate oneself. Straitz cannot use it consciously and only does so when forced to transform.
ADDITIONAL NOTES: Lackey for Natriu Corundia
Transformations
Pushed To The Limit | x4 | Starter
Grit Those Teeth | x5 | 50,000 (Naomi)
Fight The Power | x22 | 150,000 (Naomi)
Personal Belief | x27 | 250,000 (Naomi)
Do the Impossible | x36 | 300,000 (Naomi)
Garlock | x50 | 350,000 (Naomi)
NAME: Straitz J
ALIASES: "Servant", "Pet", "Subordinate"
AGE: 24
GENDER: Male
COMPANION TYPE: Lackey
SPECIES: Earthling
Makafushigi Adventure (Medium)
You gain an additional 1/2/3 TP dependent on the tier of Sparking created (Light/Medium/Heavy). These Sparking techniques have a cost reduction of 1MP.
Martial Artist
You start with four technique slots instead of the standard three. In addition you may choose a single standard technique from each tier (light/medium/heavy) and add 1 TP to each.
Crane School Secrets
Twice per thread, but once per post, you may boost any non-sparking offensive technique by +50%. After the first use, you will take 25% damage in recoil. After the second you will take 50% damage in recoil.
GENERAL TRAITS:
Self Sacrifice
You may activate any one of your Standard Techniques using your life force. This will render it free of cost, but will instantly knock you out, or wound you in Action Threads. Can not be used on the same turn you would normally be knocked out from damage. The technique may be boosted as per normal boosting rules.
Lucky
If your base PL is 50% or less of an enemy's base PL, they are unable to CRITICAL you.
Self Sacrifice
You may activate any one of your Standard Techniques using your life force. This will render it free of cost, but will instantly knock you out, or wound you in Action Threads. Can not be used on the same turn you would normally be knocked out from damage. The technique may be boosted as per normal boosting rules.
Lucky
If your base PL is 50% or less of an enemy's base PL, they are unable to CRITICAL you.
CHARACTER DESCRIPTIONS
APPEARANCE:
Untransformed
An unassuming man standing at 6'09" and 190 pounds. Despite his height he is only lightly athletic. His loose brown hair and eyes suggest a standard Earthling heritage.
Transformed
Bulking up to a considerable 8'01" and nearly 300 pounds, Straitz's muscle mass increases dramatically and hints of a distant Konatsian heritage show in his elongated ears.
IMAGE CREDIT: Doofenshmirtz from Phineas and Ferb (Untransformed) and Redestro from My Hero Academia (Transformed).
BACKGROUND:
It all started as a simple job right out of high school, just a way to pay for college and get on with his life. A family with an older lineage just outside of South City was looking to hire a personal aid for one of their twin daughter. Someone close to her age and capable of fulfilling basic tasks in any given situation. She wasn't much younger than him either, two years his junior. He had found it odd this position had sat open for so long, the pay was good and they offered board to those that were willing to partake in the task and continue to do so without incident.
It would not take long for Straitz to realize why the position had remained empty for so long. The young Dragonoid who deigned herself Naomi, despite her birth name differing, was an absolute nightmare to deal with. Nothing ever satisfied her needs and the position Straitz had agreed to fill was more or less the person who she would blame every inconvenience and problem on. For the first month he considered leaving, but there was something about the girl that kept him around. And for the next six years he helped as her aide, drawn into her machinations time and time again. But each time all the more enthused to see more.
COMBAT INFORMATION
TECHNIQUES:
[OFF][LIT] Ten Thousand Fists
When the goings get tough, you just have to put in a bit more effort and punch harder.
Power: 30%
KP Cost: 2 KP
Variants: Overflowing
Note: Additional TP due to Martial Artist
Overflowing
Your technique gains an additional 10% strength when clashing with any other technique, and cannot be fizzled unless beaten in power.
[OFF][MED] Rhapsody
Resounding clap of the hands that uses the force of their impact as a weapon.
Power: 70%
KP Cost: 3 KP
Variants: N/A
Notes: Additional TP due to Martial Artist
[OFF][HEV] Cheap Trick
Every species has vital points and when targeted they make for an effective means of damage.
Power: 110%
KP Cost: 6 KP
Variants: Bleed
Notes: Additional TP due to Martial Artist
Bleed
Your technique will inflict the Bleeding Status if it deals more than 20% damage to a target. This will last two turns starting the turn after the initial hit.
Bleeding
When this is applied, you take 15% of your own PL as damage at the end of your turn. The amount of turns this lasts varies based on the effect that applied it. Damage begins to tick the turn after this status is applied.
Applied by; Bleed, Bleed+, Sharpened, Sharpened+
[DEF][MED] Dust in the Wind
Description
Power: 80%
KP Cost: 3 KP
Variants: Evasive
Note: Additional tech due to Martial Artist
Evasive
Your technique gains +40% power, but can only be used if it would exceed the total strength of an oncoming attack. May only be used to defend yourself, and may only be used to avoid one attack. Cannot be paired with any other Variant, unless specified otherwise in said Variant.
[OFF][MED][SPARK] Dirty Deeds Done Dirt Cheap
A precise strike with sedative coated blade. Is it a cheap shot? Sure, but all is fair in love and war.
Power: 100% (6)
KP Cost: 4 KP
MP Cost: 3MP
Variants: Piercing (2), Toxic (2)
Note: Affected by Makafushigi Adventure
Toxic
If you successfully deal at least 30% damage to your opponent, inflict the Poisoned Status on them for two turns, including the turn they are hit.
Poisoned
When applied, this reduces your PL by -15%. The effect lasts until the end of your turn. The amount of turns this lasts varies based on the source of application.
Applied by; Destron Flask, Beast Within, Toxic
Piercing
Your technique halves the power of all Defensive Techniques that do not have the Evasive Variant.
[UT] Self Doubt
When its hard to believe in oneself it can be hard to display one's true capabilities. Under all circumstances Straitz's Powerlevel can only ever be sensed as 3, even when he is fighting at full power. This can be bypassed by those with the Eagle Eyed trait.
[UT] Flight
The basic manipulation of ki to elevate oneself. Straitz cannot use it consciously and only does so when forced to transform.
ADDITIONAL NOTES: Lackey for Natriu Corundia
Transformations
Pushed To The Limit | x4 | Starter
Grit Those Teeth | x5 | 50,000 (Naomi)
Fight The Power | x22 | 150,000 (Naomi)
Personal Belief | x27 | 250,000 (Naomi)
Do the Impossible | x36 | 300,000 (Naomi)
Garlock | x50 | 350,000 (Naomi)