Post by Asperaga on Aug 18, 2024 18:16:29 GMT -5
GENERAL INFORMATION
NAME: Kazam
ALIASES: Ka or Zammy
AGE: 18
GENDER: Male.
COMPANION TYPE: Lackey
SPECIES: Majin
CANDY BEAM
Upon dealing at least 125% total damage to OR delivering a last hit to an enemy, you regain 30% HP and 2 KP. This is reduced to 15% HP and 1 KP if triggered on enemies at or below 60% of your PL. Usable twice per thread.
PERPETUAL REGENERATION
Your total HP threshold is increased by +60%. Critical Damage will still defeat you at its normal rate. Your wound HP Penalty is reduced by -50%.
ABSORPTION
Once per thread, upon dealing 100% total damage to an opponent, the opponent loses 2 KP at the end of their turn. This can bring the target into negative KP.
Additionally, you gain a third General Trait during character creation.
CHARACTER DESCRIPTIONS
APPEARANCE: Kazam's height varies depending on his mood but is usually between 5'7" and 6'2".
IMAGE CREDIT: KhemicalMix/Ping.
BACKGROUND: Kazam is a fairly simple person when everything is actually broken down. When he was originally brought into creation, he had been alone on the planet, with no idea what happened to the rest of his people. It was on this planet that the youth spent the first twelve years of his life, living like a wild animal and blending in with them the best that he could. It was on that twelve year that a ship had crash landed on his planet, where his life would forever change. Not knowing any better, the boy had charged the driver of the pod and was met by Asperaga, a Saiyan Pirate traveling the space system. What followed was a pretty quick fight, where the Saiyan woman easily beast the inexperienced Majin. Asperaga had beaten Kazam until he took his bipedal form, afraid to die here on this planet alone. Seeing this, the woman couldn't pull the trigger and decided to adopt the young Majin instead.
It has been six years since then, Kazam growing to understand more social concepts and how the universe worked as a greater whole. Kazam, even if he is unaware of this, has taken on the average personality of an Earthling Teenager; often arguing with people in positions of power(Like Ping), trying to irk people off by mocking their views(Sir Racha), and even refusing to follow orders, giving attitude, and not cleaning his room(Asperaga). The two people on the crew that he gets along with are Kuro and Tekina, where he has adopted a lackadaisical personality, where he acts unphased by the things they say or uninterested. The truth is shown in his actions though when hanging out with them, still hanging around when they are showing him something new, asking questions to learn, and even trying his best not to laugh at their jokes. Kazam is still trying to find out who he is as a person, all with the help of his Pirate Crew family.
COMBAT INFORMATION
TECHNIQUES: You start with Three Standard Technique Slots and One Sparking Slot that you can use any way you like. Some species start out with an slots. You also start with two additional Utility Technique Slots.
NAME: Kazam
ALIASES: Ka or Zammy
AGE: 18
GENDER: Male.
COMPANION TYPE: Lackey
SPECIES: Majin
CANDY BEAM
Upon dealing at least 125% total damage to OR delivering a last hit to an enemy, you regain 30% HP and 2 KP. This is reduced to 15% HP and 1 KP if triggered on enemies at or below 60% of your PL. Usable twice per thread.
PERPETUAL REGENERATION
Your total HP threshold is increased by +60%. Critical Damage will still defeat you at its normal rate. Your wound HP Penalty is reduced by -50%.
ABSORPTION
Once per thread, upon dealing 100% total damage to an opponent, the opponent loses 2 KP at the end of their turn. This can bring the target into negative KP.
Additionally, you gain a third General Trait during character creation.
GENERAL TRAITS:
MIMICRY
When a standard or support technique has been used by another character in your thread, you may declare that technique as 'mimicked'. You may then use that technique as if it was your own three times during that thread. Does not apply to Sparking or Merging Techniques and does not carry over to future threads.
MIMICRY
When a standard or support technique has been used by another character in your thread, you may declare that technique as 'mimicked'. You may then use that technique as if it was your own three times during that thread. Does not apply to Sparking or Merging Techniques and does not carry over to future threads.
BULKY
The total damage you can sustain is increased by 10%.
IMPOSSIBLE RECOVERY
Your wound HP Penalty is reduced by -25%. Once per thread you may use Second Wind even if you have already transformed.
The total damage you can sustain is increased by 10%.
IMPOSSIBLE RECOVERY
Your wound HP Penalty is reduced by -25%. Once per thread you may use Second Wind even if you have already transformed.
CHARACTER DESCRIPTIONS
APPEARANCE: Kazam's height varies depending on his mood but is usually between 5'7" and 6'2".
IMAGE CREDIT: KhemicalMix/Ping.
BACKGROUND: Kazam is a fairly simple person when everything is actually broken down. When he was originally brought into creation, he had been alone on the planet, with no idea what happened to the rest of his people. It was on this planet that the youth spent the first twelve years of his life, living like a wild animal and blending in with them the best that he could. It was on that twelve year that a ship had crash landed on his planet, where his life would forever change. Not knowing any better, the boy had charged the driver of the pod and was met by Asperaga, a Saiyan Pirate traveling the space system. What followed was a pretty quick fight, where the Saiyan woman easily beast the inexperienced Majin. Asperaga had beaten Kazam until he took his bipedal form, afraid to die here on this planet alone. Seeing this, the woman couldn't pull the trigger and decided to adopt the young Majin instead.
It has been six years since then, Kazam growing to understand more social concepts and how the universe worked as a greater whole. Kazam, even if he is unaware of this, has taken on the average personality of an Earthling Teenager; often arguing with people in positions of power(Like Ping), trying to irk people off by mocking their views(Sir Racha), and even refusing to follow orders, giving attitude, and not cleaning his room(Asperaga). The two people on the crew that he gets along with are Kuro and Tekina, where he has adopted a lackadaisical personality, where he acts unphased by the things they say or uninterested. The truth is shown in his actions though when hanging out with them, still hanging around when they are showing him something new, asking questions to learn, and even trying his best not to laugh at their jokes. Kazam is still trying to find out who he is as a person, all with the help of his Pirate Crew family.
COMBAT INFORMATION
TECHNIQUES: You start with Three Standard Technique Slots and One Sparking Slot that you can use any way you like. Some species start out with an slots. You also start with two additional Utility Technique Slots.
Light Standard Attack || Rocket Fist
Kazam cocks back either of his arms before throwing it forward, where his pink flesh takes on the design of a rocket and flies at his target! It doesn't explode on contact, just acting like a glorious punch.
Power: 10(Base)+10(1TP)= 20%
KP Cost: 2-1(2TP)= 1 KP
Variants: N/A
Medium Standard Attack || Savage Attack
Kazam charges his target and assaults them with a series of punches and kicks, trying to overwhelm the target with his strength. When merged with other techniques, Kazam will either channel their companion's ki over his fists, or even grab energy balls out of the air and use them as close ranged attacks.
Power: 40(Base)+20(2TP)= 60%
KP Cost: 4 KP
Variants: Merging(2TP)
Medium Standard Defense || Bubblegum Shield
From multiple parts of his body, several tendrils come out of Kazam's form and form a barrier in front of him to defend himself from whatever incoming attack is coming.
Power: 40(Base)+40(4TP)= 80%
KP Cost: 4 KP
Variants: N/A
Heavy Sparking Attack || "I'm the Pirate Captain!"
Kazam shapes his pink body to mimic the exact for of Asperaga, using growing enraged as steam flows out around him to temporarily cover his form. Once the smoke clears, he spews out a white clay-like substance, all of which also look like Asperaga but with little tails similar to ghosts. These ghosts then can fly out and attack multiple targets, trying to make contact with targets or as close as possible, before exploding in a white flash!
Power: 70(Base)+10(Splitting Plus)+60(6TP) = 140%
KP Cost: 6 KP and 5 MP
Variants: Splitting+(3TP)
Body-Morph || Utility Technique
Kazam is able to shape his body to copy the size and shape of others that he has seen, mimic animals and beasts, as well as turning his extremities into weapons, tools, ect that he has seen before. Even if he can copy an object down to the exact detail, all things he turns into are still the same pink color as his skin. While he can also turn into other people and mimic their weapons, this requires OOC permission from the user.
Flight || Utility Technique
Kazama is capable of flying in the normal sense of using his Ki, but he is also able to form wings on his back, jetpacks, or things like rocket boots to imitate flight as well. While it might seem impractical, it can mostly be attributed to his youth and enjoying cool aesthetics.
ADDITIONAL NOTES:
Transformation:
Mimicry Transformation: Equal to Asperaga's Highest Transformation