Post by Ize on Mar 22, 2024 21:31:27 GMT -5
GENERAL INFORMATION
ALIASES: N/ANAME: Ize
AGE:227
GENDER:Male
SPECIES: Arcosian
RACIAL TRAITS(3):
SUPREMACY:
When engaged with a foe that has sustained 100% or more damage, you gain a +10% boost to all techniques when attacking or defending against them, but you may not boost these techniques with momentum. If the target heals below 100%, this effect is lost.
DURABILITY:
Once per thread, after all other damage reductions, reduce an incoming attack's power by an additional 40%.
INDESTRUCTIBLE:
Your wound threshold is increased by +1. This extra wound is treated the same as your second for its timers. In addition, should you join a death-enabled AT with 0 wounds and die, you may instead opt to live and take 3 wounds at once. Doing this results in a Penalty timer of 6 months.[/font][/quote][/font]
GENERAL TRAITS (2):
WEALTHY:
You gain Zeni slightly faster! Your ZPW is raised by +0.3 if you do not have Cash Money or Favorable Contracts, and by +0.2 if you do have them.
AFTERMARKET CONTACTS:
You gain a 20% discount when purchasing consumables with Zeni, reduced to 5% if you have Salvage.
STARTING PLANET: Arcose
HOME REGION: kold continent->The Bergs
BACKGROUND: Ize was born upon a lightly nippy day in the spring time on planet arcose , to two arcosians by the name Polaris and Halezarom their union the product of a company merger between an ice cutting company and an exporters guild. Ize stood as proof of their consummated marriage and binding of the two companies , sadly this is where his connection to his parents seemed to stop. As both arcosians had forged this pact of blood to further stoke the flames of thier own ambition , raising and rearing a child simply wasn’t within their grand design and thus they left him for the nanny droid to deal with. In the arms of a cold uncaring machine he would spend his infantile years yearning for some form of affection , the warmth of his mothers embrace the firm hands of his father. Often wailing into the night until he lost his voice. This longing for affection and attention would follow him well into his toddling years , following behind his dismissive mother and workaholic father every chance he could.
After many years of being ignored by those he thought were there to take care of him , he would slowly begin to give up hope on ever being acknowledged by his parental figures in a last ditch effort to achieve some form of recognition he began studying business. If he couldnt win their affections out of paternal bonds , he would take their love another way he would teach himself to become the best employee they would ever have. Taking up an alias he would rise through the company's ranks , through a mix of underhanded tactics and cutthroat competitiveness he slowly became a reflection of his parents that they could no longer ignore. Upon looking upon his works within the company they expressed their pride in him , although their praise felt hollow to him now what was once a happy child was now a cold , analytical youth whose only drive now was to seek wealth.
When it finally came time for him to inherit the company he sunk over eighty percent of the companies funds into expansion , taking a bold stand against his share holders in a bid to increase his marginal profits. Sadly this came at a bad time as once the arcosian empire began going through reforms , his company would lose out on the harvesting of ice from conquered worlds. Slowly the company began hemoraging money till they could no longer afford to stand upright alone , in the end Ize decided the best course of action was to file bankruptcy and liquidate all his funds to try and strike out on the atral trail and see what he can do for himself. No longer having the family business means he needs to find a new market and develop a new set of skills…..only the gods know what awaits this young man.
Will he rise to the occasion and become a corporate overlord once more , or will he find greater means of securing wealth status and power? Only time will tell as the endless crosmo’s await!
COMBAT INFORMATION
TECHNIQUES: You start with Three Standard Technique Slots and One Sparking Slot that you can use any way you like. Some species start out with additional slots, or access to certain slot-based abilities for free. You also start with two additional Utility Technique Slots.
ADDITIONAL NOTES: If you'd like a starter form renamed, or have anything else we need to know regarding your combat information, let us know.
Light Attack|| Punishing Rush
A powerful string of punches , kicks, ending with a crushing tail strike to the ribs!
Power: 20%
KP Cost: 1 KP
Light Defense) || After Image - Evasive Defense
The user moves so fast that they leave behind a false version of their body that deceives the naked eye. If they're struck, then this false form will fade.
Power: 60%
KP Cost: 2 KP
Medium Attack || Exacutioner Beam
A quick hip fire finger beam meant to be a rather quick form of execution , in Ize's own regard techniques like this are rather common amongst his people.
Power: 60%
KP Cost: 4 KP
Variants: Bleed
Heavy Sarking Technique || Supernova
A cliche in it's own right , a royaling ball of power with world ending capabilities , when charging this technique it takes the form of a pin prick of light an inch above his finger. Upon firing the tech it rapidly expands taking on the form of a gargantuan sun like energy sphere , this is typically reserved as a last ditch effort to put down a foe. Whilst the user charges the attack they are enveloped within a protective aura
Power: 110%
KP Cost: 5 KP
Variants:Back Up Plan, Preperation
Utility Technique || Flight
By some means, usually through a skillful application of your ki, you are able to fly through the air.
Utility Technique || Ki Sensing
A technique that allows you to sense, measure, and differentiate the ki signatures of ki attacks and all living beings without the Anti-Sense trait. Higher ki signatures are easier to sense and can be sensed at greater distances than lower ones. This technique is passive and does not use KP.
STARTING LOADOUT: You start with 24,000 XP that can be turned into PL at a 1:1 rate or kept as raw XP to buy items with. You also start with 2,000 Zeni you can use to buy Zeni items with.
player load out -12,000 PL , -2,000 Zeni, -12,000 XP remaining
COMPANION APPLICATION: If your character is starting out alongside a companion, link that companion's application here to get it approved alongside this character!