Post by Deleted on Nov 26, 2023 15:38:16 GMT -5
ESTELLE
DEMON • 22 (???) • FEMALE • HAUNTED ONE
DEMON • 22 (???) • FEMALE • HAUNTED ONE
Just some witch.
TRAITS
Life Leech - When you have dealt 60%/80%/150% Cumulative damage to an enemy, upon the enemy being KO'd/wounded/killed in the same split/thread, you regain 1(60%)/2(80%)/3(150%) KP & MP. This effect caps at 2 if the enemy is at or below 80% of your PL, and caps at 1 if the enemy is at or below 60% of your PL.
Otherworld Training - You may use multiple Offensive techniques in a single post, to a maximum of three. This is usable twice per thread, and will only work with Standard Techniques. You can also post freely in the Otherworld boards even if you are not dead. In addition, once per month, you may travel instantaneously from one planet to another with up to 5 others.
Demonic Might - While in your strongest available form, you may activate 10% MP Power Boosts on all of your Attack Techniques for free. This halts your momentum regeneration for that turn. However, you may not use any Power or Ki Boosts on defensive techniques with your MP in your strongest available form.
Antisense - Your ki is invisible to energy sensing and scouters, even in the midst of combat - this can be toggled on and off. In addition, escape techniques have a boost of +20% to their total effectiveness and your first escape technique per thread costs no KP.
Restrained Might - Gain a bonus of +10% to all techniques when fighting below your final transformation.
TECHS
Light Offensive || Infernal Slice
A fast and aggressive application of strength demonstrated through a fluid combination of strikes.
Power: 30%/20%
KP Cost: 1 KP
Variants:
Light Defensive || Waxing Slice
A flourishing rotating combination designed to deter weak aggressions.
Power: 30%/20%
KP Cost: 1 KP
Variants:
Light Defensive || Scintilla
A resolute application of strength demonstrated through a single slash, capable of countering the force of a potential aggression back onto an attacker.
Power: 30%/20%
KP Cost: 2 KP
Variants: Reflective
Tech Slot: 10K
Medium Offensive || Gallows
A series of hard hitting slices intended for cutting down motivation.
Power: 50%/40%
KP Cost: 3 KP
Variants: Bleed
Medium Offensive || Plentiful Harvest
Stabs the ground and cuts forward. Soil and soot become crystallized spikes which surge forward at the target in the momentum.
Power: 50%/40%
KP Cost: 3 KP
Variants: Overflowing
Tech Slot: 20K
Heavy Offensive Sparking || The End
A vortex of necrotic/demonic energy swirls about Estelle as she enters a Charging state, focusing her power into the Chaos Blade of Samsara. For each turn charged (up to 2), this technique gains 30% in strength (capping at 60%). When necessary Preparation concludes, Estelle unleashes the accumulated power into 2 large horizontal cleaves, followed by a jump into the air with a finalizing stab downward.
Power: 160%/150%
KP Cost: 6 KP/5 MP
Variants: Preparation
Utility Technique || Witchcraft
A magical means for managing mischief. Allows Estelle the means to call forth a variety of objects or elements, this including Samsara.
Utility Technique || Chaos Blades
Rather large blades constructed of hellfire are often conjured to support Estelle's smaller frame in combat against larger enemies. They function much like Ki Blades, capable of being crafted along the medium of a limb in unarmed combat, or through a conduit (such as Estelle's staff, Samsara) for extended reach in wide area swings.
Utility Technique || Mother's Gift
Under normal conditions, Estelle is able to manipulate air currents to levitate or glide across most surfaces if the need arises. Only by sprouting the black wing of her demonic heritage is she able to obtain full flight.