Post by Deleted on Nov 18, 2023 22:19:49 GMT -5
GENERAL INFORMATION
NAME: Hex
AGE: Twenty-Five
GENDER: Male
COMPANION TYPE: Buddy
SPECIES: Alien
>> EXTRATERRESTRIAL: Twice per thread, you may add a sparking variant to a non-sparking technique. Techniques cannot have more than two variants at a time.
>> FASTEST IN THE UNIVERSE: You can use a free 40% evasive defense technique twice per thread. These cannot have their power boosted in any way. Standard Techniques gain the Evasive+ variant for free.
>> ALIEN ARCHIVES: Once per thread, you may add on any non-sparking variant to a Light or Medium offensive technique. Cannot exceed two variants on one technique.
CHARACTER DESCRIPTIONS
APPEARANCE: Give us a general idea of how your character looks here. Pictures and/or descriptions work for this.
BACKGROUND: The meat and potatoes. The bread and butter. The apples and oranges of your application to create a character. This is where you explain your character's history, and what made them the person they are today. Companion apps don't need to be as in-depth as character apps, but you're free to make it as complex or simple as you like.
COMBAT INFORMATION
TECHNIQUES: You start with Three Standard Technique Slots and One Sparking Slot that you can use any way you like. Some species start out with an slots. You also start with two additional Utility Technique Slots.
FORMS -
(STARTER) PARSE [x4]
(100,000) TRACE (x14)
(150,000) DOWNLOAD (x20)
(200,000) EXECUTE (x26)
(250,000) ADMIN (x33)
(350,000) COMMAND (x40)
NAME: Hex
AGE: Twenty-Five
GENDER: Male
COMPANION TYPE: Buddy
SPECIES: Alien
>> EXTRATERRESTRIAL: Twice per thread, you may add a sparking variant to a non-sparking technique. Techniques cannot have more than two variants at a time.
>> FASTEST IN THE UNIVERSE: You can use a free 40% evasive defense technique twice per thread. These cannot have their power boosted in any way. Standard Techniques gain the Evasive+ variant for free.
>> ALIEN ARCHIVES: Once per thread, you may add on any non-sparking variant to a Light or Medium offensive technique. Cannot exceed two variants on one technique.
GENERAL TRAITS -
>> TACTICIAN: Once per thread, you can add the Homing or Stasis variant to a Standard Light Offensive Technique, or Distanced or Stasis to a Standard Light Defensive Technique.
>> ANTISENSE: Your ki is invisible to energy sensing and scouters, even in the midst of combat - this can be toggled on and off. In addition, escape techniques have a boost of +20% to their total effectiveness and your first escape technique per thread costs no KP.
>> TACTICIAN: Once per thread, you can add the Homing or Stasis variant to a Standard Light Offensive Technique, or Distanced or Stasis to a Standard Light Defensive Technique.
>> ANTISENSE: Your ki is invisible to energy sensing and scouters, even in the midst of combat - this can be toggled on and off. In addition, escape techniques have a boost of +20% to their total effectiveness and your first escape technique per thread costs no KP.
CHARACTER DESCRIPTIONS
APPEARANCE: Give us a general idea of how your character looks here. Pictures and/or descriptions work for this.
BACKGROUND: The meat and potatoes. The bread and butter. The apples and oranges of your application to create a character. This is where you explain your character's history, and what made them the person they are today. Companion apps don't need to be as in-depth as character apps, but you're free to make it as complex or simple as you like.
COMBAT INFORMATION
TECHNIQUES: You start with Three Standard Technique Slots and One Sparking Slot that you can use any way you like. Some species start out with an slots. You also start with two additional Utility Technique Slots.
Technique Type || Technique Name
Description
Power: __%
KP Cost: _ KP
Variants:
Utility Technique Name
Description
FORMS -
(STARTER) PARSE [x4]
(100,000) TRACE (x14)
(150,000) DOWNLOAD (x20)
(200,000) EXECUTE (x26)
(250,000) ADMIN (x33)
(350,000) COMMAND (x40)