Post by Ozera Vroze on Oct 2, 2023 7:57:12 GMT -5
GENERAL INFORMATION
NAME: Ozera Degrii Vroze
NAME PUN: Zero Degrees, (specifically in Kelvin) the lowest limit of temperature in thermodynamics + Frozen, a state of low temperature that turns most liquids into solids
ALIASES: N/A
AGE: 17
GENDER: She/They
SPECIES: Arcosian
[SUPREMACY] - CORE
When engaged with a foe that has sustained 100% or more damage, you gain a +10% boost to all techniques when attacking or defending against them, but you may not boost these techniques with momentum. If the target heals below 100%, this effect is lost.
[DURABILITY] - CORE
Once per thread, after all other damage reductions, reduce an incoming attack’s power by an additional 40%.
[RESILIENCE] - OPTIONAL
Increases the total damage you can sustain by 20%, and increases your Critical Damage Threshold by 30%.
GENERAL TRAITS:
[VAMPIRIC]
Once per thread, you may designate a Standard Attack as ‘Vampiric.’ If this attack deals any damage, you choose to recover 1 KP or 10% HP.
[BARE-KNUCKLE BRAWLER]
If you enter a thread with no combat* items or consumables, your non-sparking Defensive Techniques that do not have the Evasive Variant gain +5% power. Being given an item mid-thread nullifies this trait.
CHARACTER DESCRIPTIONS
APPEARANCE:
Nodoserum, standing at 7’4"/228.6cm, is Ozera’s ’brute’ state, in this form, Ozera grows in size and bulk, various features of her natural armor are exaggerated. Her face becomes more pointed and her armored hood merges with it. Her horns now face forward, and there are two additional smaller horns on either side of the main ones, her tail becomes longer, though it largely remains unchanged. Portions of her primary armor gain attributes from her secondary armor as the two blend together. As armored and hulking as she looks in this form, she is exceptionally mobile.
Parancauldron, standing at 12’3"/374.9cm, is Ozera’s ’monster’ state, and in this form she gains more beast-like properties while strangely becoming sleeker once again. Her armor becomes more flexible and tougher, and her face becomes slightly less pointed than her Nodoserum form while remaining more pointed than in her Sealed Sauria form. In this form, her limbs become more ferocious while retaining their regular musculature— her arms gain blades that she can protrude and retract like an extra 'killer claw', whereas her legs resemble a mix of digitigrade and raptor-like structure. The end of her armored tail changes from a knife-like tip and becomes a fan-like structure that she can expand and retract outwards, as well as harden.
Ankylemycal, standing standing at 4’9"/149.4cm, is Ozera’s ’true’ state and current height of her power. Said form is where aspects of her ’brewing’ forms originate from, being the best known version of all of them in a single form. It is slightly bulkier than Sealed Sauria, and retains the main horn position and shape from that form, as well as a more regal face-plate and advanced armored hood, and her side-holstered naturally grown weapons. She additionally gains several smaller horns reminiscent of Nodoserum, that form a sort of crown around her head that also mostly point in the same direction as her main horns, and her beak is slightly more pointed, her armor is also more robust. From Parancauldron, she retains aspects of its advanced limbs (such as the blades from the arms and the raptor-like legs), though to a less exaggerated degree. Lastly, the end of her tail is now a spiked club.
BACKGROUND:
Potential. Power. Birthright. Legacy. The four cornerstones of Arcosian family culture that many of them understand. Like the Bleakfrost family, the Vroze family were no exception to this rule.
Though, perhaps not in the way one might think of them too.
This tale also began in the early times of Arcosian history, thousands of years ago when the building blocks of their society formed. Alongside the gifted young Arcosian that showed potential in the field of science, there was another, a close ally and friend. Now, this young Arcosian was more of a charismatic sort; though not in vain selfishness, no, they showed true altruism. Through their kindness brought together those in need, showing great power in their conviction. They had created a new clan made out of once discarded pieces from others; bonded together by a ‘birthright of nothingness’, a well of incredible untapped potential. This was the Vroze family.
For them, though they were not known for a specific specialized achievement, their talents were many, their paths numerous— and so they sought the way those paths would lead them elsewhere, away from Arcose and the growing Empire. Spreading across the stars, they always kept in touch with those of other clans they grew close to, such as the Bleakfrost.
It would be this way for many many years, even unto this day. Eventually, Defrosch, a direct descendant of the one that started it all had made their way back to Arcose and got back in touch with their roots; even having children of their own with a member of the Bleakfrost family before leaving for the stars once more with said family alongside several other Arcosians.
Defrosch’s small group of Arcosians chose to stay on a somewhat magical planet outside of any major intergalactic political influence. Several generations later, Ozera was born; practically immediately finding interest in the magical world on which she was born, an inquisitive lively little one. Shortly before her birth, her distant cousin Isikiy had been set up to inherit the leadership of the Bleakfrost clan. Alongside his primary responsibilities in managing their vast company, he was tasked with checking in on all those related to him. Isikiy was fascinated by Ozera’s potential, her power and potential was unlike many he had ever met— so he made a suggestion to her immediate family: move to Namek, a wellspring of magic and discovery which could enhance Ozera’s gifts.
This suggestion was taken seriously, so seriously in fact that Ozera and her family made their way to Namek at earliest convenience. Isikiy made a promise to check in as often as he could to ensure that even his extended family was keeping in good health, and to even learn from them as well.
Establishing themselves on Namek, Ozera began schooling in Dend Capital, where her presence was met with a mixture of intrigue and apprehension since she was quite different from most of the students both in being an Arcosian as well as her strangely out of place whimsical charisma— but she did find herself making fast friends with those that meant well and had open minds; she could bring together those without a place.
Meanwile, Ozera’s parents took steps to open a locally sourced ice cream parlour that used locally grown ingredients and the ingenuity of Arcosian technology— though it was eventually replaced in favor of Namek’s magi-tech. As Ozera grew up, she even suggested the creation of numerous and eventually wildly successful new treats with various minor magical effects!
Isikiy would make numerous visits to keep in touch, and as he had predicted, things were progressing magnificently. He saw greatness in his cousin. Ozera could become unlike any Arcosian before her— even beyond her first ancestor. After all, she had potential. She had a powerful heart. Her birthright was whatever she wanted it to be. So the question is, what would she make into legacy?
COMBAT INFORMATION
TECHNIQUES:
I’d also like the starting forms to be renamed as follows:
Brute Form = Nodoserum
Monster Form = Parancauldron
True Form = Ankylemycal
NAME: Ozera Degrii Vroze
NAME PUN: Zero Degrees, (specifically in Kelvin) the lowest limit of temperature in thermodynamics + Frozen, a state of low temperature that turns most liquids into solids
ALIASES: N/A
AGE: 17
GENDER: She/They
SPECIES: Arcosian
[SUPREMACY] - CORE
When engaged with a foe that has sustained 100% or more damage, you gain a +10% boost to all techniques when attacking or defending against them, but you may not boost these techniques with momentum. If the target heals below 100%, this effect is lost.
[DURABILITY] - CORE
Once per thread, after all other damage reductions, reduce an incoming attack’s power by an additional 40%.
[RESILIENCE] - OPTIONAL
Increases the total damage you can sustain by 20%, and increases your Critical Damage Threshold by 30%.
GENERAL TRAITS:
[VAMPIRIC]
Once per thread, you may designate a Standard Attack as ‘Vampiric.’ If this attack deals any damage, you choose to recover 1 KP or 10% HP.
[BARE-KNUCKLE BRAWLER]
If you enter a thread with no combat* items or consumables, your non-sparking Defensive Techniques that do not have the Evasive Variant gain +5% power. Being given an item mid-thread nullifies this trait.
STARTING PLANET: Namek
HOME REGION: Ajisa Continent, Namek
CHARACTER DESCRIPTIONS
APPEARANCE:
Ozera is an Arcosian with green eyes, primarily off-white pink armor, she also has secondary armor that shows in the form of hardened skin which is a chocolate brown, she also possesses minty green bio-gems, and strawberry red skin. Unlike most Arcosians, her horns are pink, with a lighter center and she has a sort of dinosaur-like beak in all of her forms. As an Arcosian, Ozera has multiple forms that she is able to use, each following form more powerful than the one before it, they are described below.
Sealed Sauria, standing at 4’8"/146cm, is Ozera’s ’suppressed’ state, is relatively sleek, her horns protrude backwards and she has a mask-like structure of armor on her face. She also has an armored 'hood' that she can control the movement of like that of a knights helmet, as well as an armored collar. Her shoulders are plated with various bio-gems between each plate. Her forearms and lower legs are also fully armored with some bio-gems present in dual orbs and crystal spikes respectively. She also has semi-triangular naturally grown weapons holstered at either side of her waist that feature a central bio-gem and two bio-gem spikes. Additionally, her tail has rings of armor with a pointed tip at the end.
Parancauldron, standing at 12’3"/374.9cm, is Ozera’s ’monster’ state, and in this form she gains more beast-like properties while strangely becoming sleeker once again. Her armor becomes more flexible and tougher, and her face becomes slightly less pointed than her Nodoserum form while remaining more pointed than in her Sealed Sauria form. In this form, her limbs become more ferocious while retaining their regular musculature— her arms gain blades that she can protrude and retract like an extra 'killer claw', whereas her legs resemble a mix of digitigrade and raptor-like structure. The end of her armored tail changes from a knife-like tip and becomes a fan-like structure that she can expand and retract outwards, as well as harden.
Ankylemycal, standing standing at 4’9"/149.4cm, is Ozera’s ’true’ state and current height of her power. Said form is where aspects of her ’brewing’ forms originate from, being the best known version of all of them in a single form. It is slightly bulkier than Sealed Sauria, and retains the main horn position and shape from that form, as well as a more regal face-plate and advanced armored hood, and her side-holstered naturally grown weapons. She additionally gains several smaller horns reminiscent of Nodoserum, that form a sort of crown around her head that also mostly point in the same direction as her main horns, and her beak is slightly more pointed, her armor is also more robust. From Parancauldron, she retains aspects of its advanced limbs (such as the blades from the arms and the raptor-like legs), though to a less exaggerated degree. Lastly, the end of her tail is now a spiked club.
BACKGROUND:
Potential. Power. Birthright. Legacy. The four cornerstones of Arcosian family culture that many of them understand. Like the Bleakfrost family, the Vroze family were no exception to this rule.
Though, perhaps not in the way one might think of them too.
This tale also began in the early times of Arcosian history, thousands of years ago when the building blocks of their society formed. Alongside the gifted young Arcosian that showed potential in the field of science, there was another, a close ally and friend. Now, this young Arcosian was more of a charismatic sort; though not in vain selfishness, no, they showed true altruism. Through their kindness brought together those in need, showing great power in their conviction. They had created a new clan made out of once discarded pieces from others; bonded together by a ‘birthright of nothingness’, a well of incredible untapped potential. This was the Vroze family.
For them, though they were not known for a specific specialized achievement, their talents were many, their paths numerous— and so they sought the way those paths would lead them elsewhere, away from Arcose and the growing Empire. Spreading across the stars, they always kept in touch with those of other clans they grew close to, such as the Bleakfrost.
It would be this way for many many years, even unto this day. Eventually, Defrosch, a direct descendant of the one that started it all had made their way back to Arcose and got back in touch with their roots; even having children of their own with a member of the Bleakfrost family before leaving for the stars once more with said family alongside several other Arcosians.
Defrosch’s small group of Arcosians chose to stay on a somewhat magical planet outside of any major intergalactic political influence. Several generations later, Ozera was born; practically immediately finding interest in the magical world on which she was born, an inquisitive lively little one. Shortly before her birth, her distant cousin Isikiy had been set up to inherit the leadership of the Bleakfrost clan. Alongside his primary responsibilities in managing their vast company, he was tasked with checking in on all those related to him. Isikiy was fascinated by Ozera’s potential, her power and potential was unlike many he had ever met— so he made a suggestion to her immediate family: move to Namek, a wellspring of magic and discovery which could enhance Ozera’s gifts.
This suggestion was taken seriously, so seriously in fact that Ozera and her family made their way to Namek at earliest convenience. Isikiy made a promise to check in as often as he could to ensure that even his extended family was keeping in good health, and to even learn from them as well.
Establishing themselves on Namek, Ozera began schooling in Dend Capital, where her presence was met with a mixture of intrigue and apprehension since she was quite different from most of the students both in being an Arcosian as well as her strangely out of place whimsical charisma— but she did find herself making fast friends with those that meant well and had open minds; she could bring together those without a place.
Meanwile, Ozera’s parents took steps to open a locally sourced ice cream parlour that used locally grown ingredients and the ingenuity of Arcosian technology— though it was eventually replaced in favor of Namek’s magi-tech. As Ozera grew up, she even suggested the creation of numerous and eventually wildly successful new treats with various minor magical effects!
Isikiy would make numerous visits to keep in touch, and as he had predicted, things were progressing magnificently. He saw greatness in his cousin. Ozera could become unlike any Arcosian before her— even beyond her first ancestor. After all, she had potential. She had a powerful heart. Her birthright was whatever she wanted it to be. So the question is, what would she make into legacy?
COMBAT INFORMATION
TECHNIQUES:
|| Defense || Light || Cover Formula G0
Thinking quickly, Ozera uses her Ki to fuel a simple reaction in a few materials (usually minerals) that she has access to in order to create a green substance that can fend off damage. If Ozera has the appropriate concoction prepared in some way, she can simply throw and/or unleash it for the same results.
Power: 20%
KP Cost: 1 KP
Variants:
|| Offense || Medium || Lock-On Solution R2
Applying some of her skills in science and studies in magic, Ozera uses her Ki to fuel a semi-complex reaction in a small group of materials (usually minerals) that she has access to in order to create a fast moving red gas that hones in on one target and outmaneuvers attempts to evade unless sufficient effort is put forward. If able to properly strike, the gas suddenly turns into a burst of red Ki-empowered plasma. If Ozera has the appropriate concoction prepared in some way, she can simply throw and/or unleash it for the same results.
Power: 60%
KP Cost: 4 KP
Variants: Homing
|| Defense || Heavy || Barricade Vial G3
Using more in-depth techniques and methods within her knowledge of science and magic, Ozera uses her Ki to fuel a complex reaction in a reasonable collection of materials (usually minerals) that she has access to in order to create a reverberating green dome that has several layers, each working at different energy frequencies— this does well to mitigate damage in optimal circumstances by trapping the force of an oncoming attack. If Ozera has the appropriate concoction prepared in some way, she can simply throw and/or unleash it for the same results.
Power: 100%
KP Cost: 6 KP
Variants: Shield
|| Offense || Heavy Sparking || Spectacular Siege Concoction RG∞
Through the use of what some might say is mad-science or mad-magic, Ozera merges the various strengths of science and magic into a singular creation. Ozera uses her Ki to fuel an exceptionally complex and nigh unimaginable reaction in a large collection of materials (usually minerals) that she has access to in order to create a force that is both red and green individually as well as simultaneously depending on the angle from which it is viewed. This force can be shaped into a solid spear, a laser beam or even a simple attack-beast; whatever the case, it tears into defenses and reacts to being contested by becoming stronger, it even leaves a lasting stinging effect behind if it causes enough damage! If Ozera has the appropriate concoction prepared in some way, she can simply throw and/or unleash it for the same results; but this one in particular can only be used sparingly.
Power: 100%
KP Cost: 6 KP
Variants: Piercing, Overflowing, Triple Threat [Bleed]
Utility Technique || Megamorphosis
Ozera is keenly in tune with the various forms her people take, as such, she has developed and honed the ability to alter her appearance. This grants her the ability to change colour and shapeshift in various ways; including but not exactly limited to, morphing into strange forms between the norm of an Arcosian, creating ’new’ ones on the fly and weaponizing this metamorphosis into her fighting style. This technique is passive and does not use KP.
Utility Technique || Geologist Expertise
Ozera exhibits an innate aptitude and knowledge for all things geological. With extensive study into the history of planets, their nature, materials, minerals and processes she has gained the ability to easily tell what sort of world something has originated from! She has a particular interest in minerals (rocks, crystals, geodes, etc) for the most part, so those are the things that she has a far easier time identifying and examining. This technique is passive and does not use KP.
ADDITIONAL NOTES: Originally purchased as a Buddy, which can be found [HERE], but has since been converted to the Main, as stated [HERE]
Will be using the Ultra Shuttle item out of character to facilitate Ozera starting play on Namek in character as intended.
I’d also like the starting forms to be renamed as follows:
Brute Form = Nodoserum
Monster Form = Parancauldron
True Form = Ankylemycal