Post by Terra on Aug 6, 2023 21:31:15 GMT -5
Current Techniques
Battle Techniques
Light Defense || Dismissive Swat
An abrupt slap to an incoming attack, knocking it harmlessly aside. At least, harmlessly for her. It might cause a light sting if she slaps a physical attack away, but no lasting harm.
Power: 20%
KP Cost: 1 KP
Variants:
Medium Defense || Glassy Barrier
Terra shapes her ki into a pink barrier in front of her, that explodes into sharp fragments that shoot outward on impact. These fragments can travel deceptively fast and far after breaking, allowing for far away enemies to be struck.
Power: 60%
KP Cost: 4 KP
Variants: Reflective
Medium Offense || Beautiful Fragments
Terra allows ki to flit towards her enemy, potentially shaped. On contact, or when Terra decides they are close enough, the ki detonates. The Ki is kept something approximating solid as it bursts, with intent to lodge itself in the body of the target to cause some lasting pain and injury.
Power: 40%
KP Cost: 3 KP
Variants: Bleed
10k Technique
Moderate Offense || Pretty Burst
A large ball of pink ki that explodes on contact with anything, imparting all of its force onto the target. Technically, it can be shaped somewhat, but that doesn’t change the use much. It’s still a large clump of ki that flies at reasonable speeds and explodes.
Power: 80%
KP Cost: 4 KP
Variants:
20k Technique
Light Offense || Graceful Strike
A measured, powerful punch. There isn't anything special to it, and it doesn't require too much effort.
Power: 20%
KP Cost: 1 KP
Variants:
Support || Measured Emotion/ Rage (MAX Power)
Thirst for Power Technique
Ordinarily, this is a technique where Terra focuses her body and ki completely, channelling and controlling her anger to simply strike harder while remaining in control. Alternatively, if she cannot control that anger, she may just go berserk and lash out with more power than she usually uses. Mechanically, there is no difference.
You may activate Max Power at the very start of your post, increasing the power of all of your techniques by +10% while active. This prevents you from gaining more than 1MP per turn naturally, using evasive or escape techs, blocking escapes, and intercepting attacks meant for others. You can only turn it off at the end of a post, at the end your second post after activation at the earliest. You will not regain any MP on the post you turned it off on. If you run out of MP, you lose Max Power's effects at the end of your post and cannot gain any MP on your next turn.
Sparking Heavy Offense || The Wonderful Rays
Terra shoots out a glassy wall of ki, before firing ki through it. This causes the ki to fragment wildly across the battlefield in a series of thin beams rapidly flying outward, striking any who are unfortunate enough to be caught in the path. More of the beams are focused on a specific target, but they’ll generally hit anyone she isn’t carefully avoiding.
Power: 140%
KP Cost: 6 KP
Variants: Quake, Quake+
Utility Techniques
Utility Technique || Ki Supression
Terra is proficient at controlling her power level, easily able to manipulate it down to a single PL if she wishes.
Utility Technique || Ki Shaping
Terra is adept at shaping her ki as she wishes, allowing the ki to take numerous appearances or even to remain harmless. This ki can also be given some instruction, though nothing too complex. Typically this is in the form of pink butterflies and flower petals floating around her, but other forms can be used as desired.
In its harmless state, the ki generally feels pleasantly warm to the touch. This can escalate to burning if she chooses, and the ki tends to ignite abruptly if she grows angered too quickly. She can also manipulate the colour from various shades of purple and pink to white. Regardless of the shape, color and harmfulness, the ki is obviously identifiable as ki.
Battle Techniques
Light Defense || Dismissive Swat
An abrupt slap to an incoming attack, knocking it harmlessly aside. At least, harmlessly for her. It might cause a light sting if she slaps a physical attack away, but no lasting harm.
Power: 20%
KP Cost: 1 KP
Variants:
Medium Defense || Glassy Barrier
Terra shapes her ki into a pink barrier in front of her, that explodes into sharp fragments that shoot outward on impact. These fragments can travel deceptively fast and far after breaking, allowing for far away enemies to be struck.
Power: 60%
KP Cost: 4 KP
Variants: Reflective
Medium Offense || Beautiful Fragments
Terra allows ki to flit towards her enemy, potentially shaped. On contact, or when Terra decides they are close enough, the ki detonates. The Ki is kept something approximating solid as it bursts, with intent to lodge itself in the body of the target to cause some lasting pain and injury.
Power: 40%
KP Cost: 3 KP
Variants: Bleed
10k Technique
Moderate Offense || Pretty Burst
A large ball of pink ki that explodes on contact with anything, imparting all of its force onto the target. Technically, it can be shaped somewhat, but that doesn’t change the use much. It’s still a large clump of ki that flies at reasonable speeds and explodes.
Power: 80%
KP Cost: 4 KP
Variants:
20k Technique
Light Offense || Graceful Strike
A measured, powerful punch. There isn't anything special to it, and it doesn't require too much effort.
Power: 20%
KP Cost: 1 KP
Variants:
Support || Measured Emotion/ Rage (MAX Power)
Thirst for Power Technique
Ordinarily, this is a technique where Terra focuses her body and ki completely, channelling and controlling her anger to simply strike harder while remaining in control. Alternatively, if she cannot control that anger, she may just go berserk and lash out with more power than she usually uses. Mechanically, there is no difference.
You may activate Max Power at the very start of your post, increasing the power of all of your techniques by +10% while active. This prevents you from gaining more than 1MP per turn naturally, using evasive or escape techs, blocking escapes, and intercepting attacks meant for others. You can only turn it off at the end of a post, at the end your second post after activation at the earliest. You will not regain any MP on the post you turned it off on. If you run out of MP, you lose Max Power's effects at the end of your post and cannot gain any MP on your next turn.
Sparking Heavy Offense || The Wonderful Rays
Terra shoots out a glassy wall of ki, before firing ki through it. This causes the ki to fragment wildly across the battlefield in a series of thin beams rapidly flying outward, striking any who are unfortunate enough to be caught in the path. More of the beams are focused on a specific target, but they’ll generally hit anyone she isn’t carefully avoiding.
Power: 140%
KP Cost: 6 KP
Variants: Quake, Quake+
Utility Techniques
Utility Technique || Ki Supression
Terra is proficient at controlling her power level, easily able to manipulate it down to a single PL if she wishes.
Utility Technique || Ki Shaping
Terra is adept at shaping her ki as she wishes, allowing the ki to take numerous appearances or even to remain harmless. This ki can also be given some instruction, though nothing too complex. Typically this is in the form of pink butterflies and flower petals floating around her, but other forms can be used as desired.
In its harmless state, the ki generally feels pleasantly warm to the touch. This can escalate to burning if she chooses, and the ki tends to ignite abruptly if she grows angered too quickly. She can also manipulate the colour from various shades of purple and pink to white. Regardless of the shape, color and harmfulness, the ki is obviously identifiable as ki.