Post by Deleted on Jul 15, 2023 14:50:48 GMT -5
GENERAL INFORMATION
NAME: Exon
AGE: Freshly Hatched
GENDER: Masculine
SPECIES: Bio Android
>> SUPREMACY: When engaged with a foe that has sustained 100% or more damage, you gain a +10% boost to all techniques when attacking or defending against them, but you may not boost these techniques with momentum. If the target heals below 100%, this effect is lost.
>> MASTERFUL DESIGN: You can pick any additional third General Trait during character creation.
>> TURTLE SCHOOL SECRETS: You start with the Max Power technique for free during character creation. In addition, Max Power no longer drains momentum per turn, but you can not gain momentum either.
GENERAL TRAITS -
>> BARE KNUCKLE BRAWLER: If you enter a thread with no combat* items or consumables, your non-sparking Defensive Techniques that do not have the Evasive Variant gain +5% power. Being given an item mid-thread nullifies this trait.
>> IMPOSSIBLE RECOVERY: You only suffer -75% HP when wounded instead of -100% HP. Once per thread you may use Second Wind even if you have already transformed.
>> RAW TALENT: Twice per thread, when using a Non-Heavy Standard technique, you may gain an additional 1 MP.
STARTING PLANET: Earth
HOME REGION: Southern Tropics
CHARACTER DESCRIPTIONS
APPEARANCE: Exon is a Bio-Android of deliberate design, taking many physical attributes from insects and sea-dwelling creatures alike. He has darkened black 'skin,' red bulbous segments accented with black dots, and silvery accents in harder pieces like his mandible and chelae. In his zoea state, Exon is limited in terms of opposable fingers or limbs, relying on six pointed legs to scuttle about and claw-like chelae to grasp and manipulate objects.
The fledgling creature is heavily armored, nearly entirely covered in his natural red bulbous protection when viewed from above. A large locking mandible snaps shut like a mask around a much smaller, razor-sharp 'beak,' and a set of four reddish glowing eyes stare out from small gaps between the mandible and his head's armor.
His overall size is quite small, about that of a beagle.
BACKGROUND: Exon hatched from a genetically engineered egg in a nigh-dead laboratory. He had no programming, no internal mission, no desire or need to consume as many Bio-Androids did. He was lost. Confused. The incubator keeping him alive still hummed with careful warmth, and the doors to the facility opened just enough for the creature to squeeze through, but for all intents and purposes - the pristine, clean facility was empty. No other 'experiments,' no scientists, nothing.
His 'escape' was swift. A small alcove nestled in a cliffside overlooking the turbulent South Sea was where his creators had made home; on an abandoned island with no boat or plane. That was fine. Exon was an excellent swimmer... and hunter. For a week, he fed on small fish, clams, and algae, and simply swam in a direction with no particular goal. In his mind, he'd bump into something eventually.
Still. He was frustrated. Nothing was gleaned by pouring over records of his vitals and growth, nor the sparse logs kept in the facility. He saught purpose. Drive. Reason to exist - Exon was not some common animal that lived to eat and reproduce. When the shores of the mainland Southern Tropics were reached, Exon had decided: he would roam. Scour the Earth. Discover what he was meant to do - how and if he was intended to evolve further if barred from absorption.
COMBAT INFORMATION
TECHNIQUES: You start with Three Standard Technique Slots and One Sparking Slot that you can use any way you like. Some species start out with additional slots, or access to certain slot-based abilities for free. You also start with two additional Utility Technique Slots.
STARTING LOADOUT: 30,000 XP -> PL
NAME: Exon
AGE: Freshly Hatched
GENDER: Masculine
SPECIES: Bio Android
>> SUPREMACY: When engaged with a foe that has sustained 100% or more damage, you gain a +10% boost to all techniques when attacking or defending against them, but you may not boost these techniques with momentum. If the target heals below 100%, this effect is lost.
>> MASTERFUL DESIGN: You can pick any additional third General Trait during character creation.
>> TURTLE SCHOOL SECRETS: You start with the Max Power technique for free during character creation. In addition, Max Power no longer drains momentum per turn, but you can not gain momentum either.
GENERAL TRAITS -
>> BARE KNUCKLE BRAWLER: If you enter a thread with no combat* items or consumables, your non-sparking Defensive Techniques that do not have the Evasive Variant gain +5% power. Being given an item mid-thread nullifies this trait.
>> IMPOSSIBLE RECOVERY: You only suffer -75% HP when wounded instead of -100% HP. Once per thread you may use Second Wind even if you have already transformed.
>> RAW TALENT: Twice per thread, when using a Non-Heavy Standard technique, you may gain an additional 1 MP.
STARTING PLANET: Earth
HOME REGION: Southern Tropics
CHARACTER DESCRIPTIONS
APPEARANCE: Exon is a Bio-Android of deliberate design, taking many physical attributes from insects and sea-dwelling creatures alike. He has darkened black 'skin,' red bulbous segments accented with black dots, and silvery accents in harder pieces like his mandible and chelae. In his zoea state, Exon is limited in terms of opposable fingers or limbs, relying on six pointed legs to scuttle about and claw-like chelae to grasp and manipulate objects.
The fledgling creature is heavily armored, nearly entirely covered in his natural red bulbous protection when viewed from above. A large locking mandible snaps shut like a mask around a much smaller, razor-sharp 'beak,' and a set of four reddish glowing eyes stare out from small gaps between the mandible and his head's armor.
His overall size is quite small, about that of a beagle.
BACKGROUND: Exon hatched from a genetically engineered egg in a nigh-dead laboratory. He had no programming, no internal mission, no desire or need to consume as many Bio-Androids did. He was lost. Confused. The incubator keeping him alive still hummed with careful warmth, and the doors to the facility opened just enough for the creature to squeeze through, but for all intents and purposes - the pristine, clean facility was empty. No other 'experiments,' no scientists, nothing.
His 'escape' was swift. A small alcove nestled in a cliffside overlooking the turbulent South Sea was where his creators had made home; on an abandoned island with no boat or plane. That was fine. Exon was an excellent swimmer... and hunter. For a week, he fed on small fish, clams, and algae, and simply swam in a direction with no particular goal. In his mind, he'd bump into something eventually.
Still. He was frustrated. Nothing was gleaned by pouring over records of his vitals and growth, nor the sparse logs kept in the facility. He saught purpose. Drive. Reason to exist - Exon was not some common animal that lived to eat and reproduce. When the shores of the mainland Southern Tropics were reached, Exon had decided: he would roam. Scour the Earth. Discover what he was meant to do - how and if he was intended to evolve further if barred from absorption.
COMBAT INFORMATION
TECHNIQUES: You start with Three Standard Technique Slots and One Sparking Slot that you can use any way you like. Some species start out with additional slots, or access to certain slot-based abilities for free. You also start with two additional Utility Technique Slots.
LIGHT ATTACK || BITEADDITIONAL NOTES: My x3 is 'Zoea' | x6 will eventually be Mysis (so i dont forgor)
Exon delivers a sharp, painful snap with his mandible.
Power: 20%
KP Cost: 1 KP
Variants: N/A
LIGHT ATTACK || AQUA BOOST
Exon's body is surrounded in swirling blue energy as he darts forward with incredible speed, aiming to ram an opponent.
Power: 40%
KP Cost: 2 KP
Variants: N/A
LIGHT DEFENSE || CHITIN GUARD
Exon takes the brunt of an enemy's attack with his reinforced chitin, reducing the damage.
Power: 20%
KP Cost: 1 KP
Variants: N/A
LIGHT DEFENSE || BUBBLE BARRIER [10,000]
A dense coat of soapy, thick bubbles coat Exon, dampening enemy attacks.
Power: 40%
KP Cost: 2 KP
Variants: N/A
SUPPORT || MAX POWER [FREE]
You may activate Max Power at the very start of your post, increasing the power of all of your techniques by +10% while active. This will drain Momentum at a cost of -1 MP per post and prevents you from gaining MP naturally, using evasive or escape techs, blocking escapes, and intercepting attacks meant for others. You can only turn it off at the end of a post, at the end your second post after activation at the earliest. You will still consume MP and not regain any MP on the post you turned it off on. If you run out of MP, you lose Max Power's effects at the end of your post and cannot gain any MP on your next turn.
Utility Technique || Ki Sensing
A technique that allows you to sense, measure, and differentiate the ki signatures of ki attacks and all living beings without the Anti-Sense trait. Higher ki signatures are easier to sense and can be sensed at greater distances than lower ones. This technique is passive and does not use KP.
Utility Technique || Ki Suppression
Skilled control over your ki allows you to suppress your Power Level to a minimum of 1 PL to either hide or use this lower PL to fight characters weaker than your full strength on even footing. This technique is passive and does not require KP use.
STARTING LOADOUT: 30,000 XP -> PL