Post by Amara on May 6, 2023 13:12:18 GMT -5
GENERAL INFORMATION
NAME: JAD3-Neo
ALIASES: Jaden
AGE: 2 (Initially Constructed) | Couple Weeks (Active)
GENDER: Female Presenting
SPECIES: Android
>> OVERDRIVE: All momentum effects have their requisite cost reduced by 1. Does not include Sparkings or Max Power.
>> LOCKED & LOADED: You may use one 30% offensive attack technique and one 30% defensive barrier technique for free, once per thread each. These cannot have their power boosted in any way.
>> STEEL SKIN: Increases the total damage you can sustain by 20%, and increases your Critical Damage Threshold by 30%.
GENERAL TRAITS -
>> BARE-KNUCKLE BRAWLER: If you enter a thread with no combat* items or consumables, your non-sparking Defensive Techniques that do not have the Evasive Variant gain +5% power. Being given an item mid-thread nullifies this trait.
>> QUICK LEARNER: You gain technique slots every 8,000 PL instead of every 10,000 PL.
CHARACTER DESCRIPTIONS
APPEARANCE: Pictures and/or descriptions work for this.
BACKGROUND: Explain your character's history, and what made them the person they are today.
COMBAT INFORMATION
TECHNIQUES: You start with Three Standard Technique Slots and One Sparking Slot that you can use any way you like. Some species start out with additional slots, or access to certain slot-based abilities for free. You also start with two additional Utility Technique Slots.
NAME: JAD3-Neo
ALIASES: Jaden
AGE: 2 (Initially Constructed) | Couple Weeks (Active)
GENDER: Female Presenting
SPECIES: Android
>> OVERDRIVE: All momentum effects have their requisite cost reduced by 1. Does not include Sparkings or Max Power.
>> LOCKED & LOADED: You may use one 30% offensive attack technique and one 30% defensive barrier technique for free, once per thread each. These cannot have their power boosted in any way.
>> STEEL SKIN: Increases the total damage you can sustain by 20%, and increases your Critical Damage Threshold by 30%.
GENERAL TRAITS -
>> BARE-KNUCKLE BRAWLER: If you enter a thread with no combat* items or consumables, your non-sparking Defensive Techniques that do not have the Evasive Variant gain +5% power. Being given an item mid-thread nullifies this trait.
>> QUICK LEARNER: You gain technique slots every 8,000 PL instead of every 10,000 PL.
CHARACTER DESCRIPTIONS
APPEARANCE: Pictures and/or descriptions work for this.
BACKGROUND: Explain your character's history, and what made them the person they are today.
COMBAT INFORMATION
TECHNIQUES: You start with Three Standard Technique Slots and One Sparking Slot that you can use any way you like. Some species start out with additional slots, or access to certain slot-based abilities for free. You also start with two additional Utility Technique Slots.
Technique Type || Technique NameADDITIONAL NOTES:
Description
Power: __%
KP Cost: _ KP
Variants:
Technique Type || Technique Name
Description
Power: __%
KP Cost: _ KP
Variants:
Technique Type || Technique Name
Description
Power: __%
KP Cost: _ KP
Variants:
Technique Type || Technique Name
Description
Power: __%
KP Cost: _ KP
Variants:
Utility Technique || Utility Technique Name
Description
Utility Technique || Utility Technique Name
Description