Post by Dahlia & Flambréra on Apr 24, 2023 7:52:13 GMT -5
INTRODUCTION
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[PTab=General Information]Commissioned art done by Aclyr
MARBLE OTTER | 632 | FEMALE (SHE/THEY/IT) | 7'3" | WATER WARRIOR 10,000 POWER LEVEL | HOME REIGON: DECIDING... |
Brief overview of the character
- Epic fact 1
- Epic fact 2
- Played by Dingo!
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Commissioned art done by Aclyr
>>@usertag
Summary here |
>>@charactertag
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>>@charactertag
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BUDDING RELATIONS
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[PTab=Thread Timeline]
ARC I: Title |
{Spoiler}{Spoiler}
[/PTab]THREAD LINK PARTICIPANTS: SUMMARY |
THREAD LINK PARTICIPANTS: SUMMARY |
THREAD LINK PARTICIPANTS: SUMMARY |
THREAD LINK PARTICIPANTS: SUMMARY |
THREAD LINK PARTICIPANTS: SUMMARY |
THREAD LINK PARTICIPANTS: SUMMARY |
THREAD LINK PARTICIPANTS: SUMMARY |
THREAD LINK PARTICIPANTS: SUMMARY |
THREAD LINK PARTICIPANTS: SUMMARY |
THREAD LINK PARTICIPANTS: SUMMARY |
THREAD LINK PARTICIPANTS: SUMMARY |
THREAD LINK PARTICIPANTS: SUMMARY |
THREAD LINK PARTICIPANTS: SUMMARY |
[PTab=Battle Data / Items]
TRAITS |
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[WEAPONS MASTER] TRAVELER'S OCARINA: This instrument was lovingly sculpted from gemstone, refined and cut to play perfect melodies. Songs that come from it have soothing properties. Heals for 40% on either self or willing target. This can affect any character twice, but the second charge will be half as effective. SAGE'S STAFF |
[EFFICIENT ADAPTATION] Twice per thread, you may reduce the cost of a Standard Technique by 1 KP. This can not make techniques free, and you cannot use both uses on the same technique. Additionally, you gain a third General Trait during character creation. |
BATTLE BUDDY: [GENERAL] - Standard Technique slots are now shared across you and all Buddies instead of each individual Buddy gaining slots, you and all Buddies have access to each others Standard Techniques.
ANTI-SENSE: [GENERAL] - [From Efficient Adaptation] Your ki is invisible to energy sensing and scouters, even in the midst of combat - this can be toggled on and off. In addition, escape techniques have a boost of +20% to their total effectiveness and your first escape technique per thread costs no KP.
AVENGER: [GENERAL] - Once per thread, upon the defeat of an ally, you regain all your momentum. For your next three posts, all momentum effects are boosted as follows:
Power Boost - Additional +10%
Transformation Boost - Increase your current PL by +15% for two posts instead of one.
Ki Boost - Subtract an additional -1 KP from cost.
If a Companion is defeated and their base PL is not within 50% of your base PL, Avenger is not triggered. Guardians are exempt from this.
ANTI-SENSE: [GENERAL] - [From Efficient Adaptation] Your ki is invisible to energy sensing and scouters, even in the midst of combat - this can be toggled on and off. In addition, escape techniques have a boost of +20% to their total effectiveness and your first escape technique per thread costs no KP.
AVENGER: [GENERAL] - Once per thread, upon the defeat of an ally, you regain all your momentum. For your next three posts, all momentum effects are boosted as follows:
Power Boost - Additional +10%
Transformation Boost - Increase your current PL by +15% for two posts instead of one.
Ki Boost - Subtract an additional -1 KP from cost.
If a Companion is defeated and their base PL is not within 50% of your base PL, Avenger is not triggered. Guardians are exempt from this.
LIGHT TECHNIQUES |
> OFFENSE | LIGHT | ON TAP
Dahlia hits her opponent with a more basic strike attack from her ki-infused water sword that feels like getting hit by a bucket of water infused with ki!
POWER: 20%
KP COST: 1 KP
VARIANTS: N/A
> OFFENSE | LIGHT | TECH NAME
TECH DESCRIPTION
POWER: --%
KP COST: - KP
VARIANTS: N/A
> OFFENSE | LIGHT | TECH NAME
TECH DESCRIPTION
POWER: 20%
KP COST: - KP
VARIANTS: N/A
> OFFENSE | MEDIUM | AS SWIFT AS THE COURSING RIVER
Dahlia channels ki throughout her marble body and all the way to her magical water hair in order to lengthen its size till the point of making it into a sort of mini-river full of powerful ki, from this point she can whip it around to whack an opponent with all the force of a great typhoon. If this technique deals at least 10% damage a chosen character other than yourself gains the Emboldened Status effect.
POWER: 60%
KP COST: 4 KP
VARIANTS: Inspiring
> OFFENSE| MEDIUM | COLLIDING CURRENTS
Like the River meeting the Sea this technique of Dahlia's is water based like most all her others but in a special way in that it can combine with up to two other techniques, these techniques will be considered as a single technique for damage calculations and may carry a single additional variant from one of the techniques used to merge.
POWER: 60%
KP COST: 4 KP
VARIANTS: Merging
> OFFENSE| MEDIUM | TECH NAME | --K SLOT
Tech description
POWER: --%
KP COST: - KP
VARIANTS: N/A
> OFFENSE| HEAVY | TECH NAME
Dahlia hits her opponent with a more basic strike attack from her ki-infused water sword that feels like getting hit by a bucket of water infused with ki!
POWER: 20%
KP COST: 1 KP
VARIANTS: N/A
> OFFENSE | LIGHT | TECH NAME
TECH DESCRIPTION
POWER: --%
KP COST: - KP
VARIANTS: N/A
> OFFENSE | LIGHT | TECH NAME
TECH DESCRIPTION
POWER: 20%
KP COST: - KP
VARIANTS: N/A
MEDIUM TECHNIQUES |
> OFFENSE | MEDIUM | AS SWIFT AS THE COURSING RIVER
Dahlia channels ki throughout her marble body and all the way to her magical water hair in order to lengthen its size till the point of making it into a sort of mini-river full of powerful ki, from this point she can whip it around to whack an opponent with all the force of a great typhoon. If this technique deals at least 10% damage a chosen character other than yourself gains the Emboldened Status effect.
POWER: 60%
KP COST: 4 KP
VARIANTS: Inspiring
> OFFENSE| MEDIUM | COLLIDING CURRENTS
Like the River meeting the Sea this technique of Dahlia's is water based like most all her others but in a special way in that it can combine with up to two other techniques, these techniques will be considered as a single technique for damage calculations and may carry a single additional variant from one of the techniques used to merge.
POWER: 60%
KP COST: 4 KP
VARIANTS: Merging
> OFFENSE| MEDIUM | TECH NAME | --K SLOT
Tech description
POWER: --%
KP COST: - KP
VARIANTS: N/A
HEAVY TECHNIQUES |
POWER: --%
KP COST: - KP
VARIANTS: N/A
> OFFENSE | HEAVY | TECH NAME | --K SLOT
Tech description
POWER: --%
KP COST: - KP
VARIANTS: N/A
DEFENCE TECHNIQUES |
> DEFENCE | MEDIUM | SHIMMERING SHORES | 20K SLOT
In using her trusty magic water shield and infusing it with even more strength through the use of her ki Dahlia is able to help protect herself from oncoming attacks, any point of the water shield that comes into collision with something else will light up in response.
POWER: 60%
KP COST: 3 KP
VARIANTS: N/A
> DEFENCE | MEDIUM | HOLD BACK THE RIVER | 10K SLOT
Made as a protector as well as a destroyer Dahlia uses the full force of her magic water based arm shield, causing the shield to glow with the symbol of her now fallen kingdom in amongst its waves and empowering it with the strength needed to defend against oncoming attacks. This technique will reduce any bleed-through from a failed defence by 30% if her PL is within 60% of the attack's remaining PL
POWER: 60%
KP COST: 4 KP
VARIANTS: Shield
> DEFENCE| LIGHT | TECH NAME | -- K SLOT
Tech description
POWER: --%
KP COST: - KP
VARIANTS: N/A
> DEFENCE| MEDIUM | TECH NAME
Tech Description
POWER: --%
KP COST: - KP
VARIANTS: N/A
> DEFENCE| MEDIUM | TECH NAME
Tech description
POWER: --%
KP COST: - KP
VARIANTS: N/A
SUPPORT TECHNIQUES |
> SUPPORT | TECH NAME
TECH DESCRIPTION
> SUPPORT | TECH NAME | --K SLOT
Tech description
SPARKING TECHNIQUES |
> OFFENSE | HEAVY | PERILOUS DEPTHS
Dahlia enters the Charging state for up to two turns. For each turn she spends in Charging her technique gains +30% (For up to 60% total). KP and MP is spent when she initially enters Charging but her technique can be boosted on the turn it is fired on. Dahlia charges up enough of her ki to create her own tsunami-like attack in order to try and drown or flush out an opponent! This water is made of the same magic as the rest of her water is and packs an extra punch for every wave that might crash down upon her opponents, the longer she charges the bigger the wave!
POWER: 150%
KP COST: 6 KP
VARIANTS: Preparation
> OFFENSE | HEAVY | TECH NAME
Tech description
POWER: ---%
KP COST: - KP
VARIANTS: -
Dahlia enters the Charging state for up to two turns. For each turn she spends in Charging her technique gains +30% (For up to 60% total). KP and MP is spent when she initially enters Charging but her technique can be boosted on the turn it is fired on. Dahlia charges up enough of her ki to create her own tsunami-like attack in order to try and drown or flush out an opponent! This water is made of the same magic as the rest of her water is and packs an extra punch for every wave that might crash down upon her opponents, the longer she charges the bigger the wave!
POWER: 150%
KP COST: 6 KP
VARIANTS: Preparation
> OFFENSE | HEAVY | TECH NAME
Tech description
POWER: ---%
KP COST: - KP
VARIANTS: -
UTILITY TECHNIQUES |
> UTILITY | HYDROKINESIS
Dahlia is able to control water as well as create water from her own body through ki. She consistently uses this to portray her hair but also commonly uses it to form her weapons and shields as well. This control comes from the use of her own ki and typically is portrayed through very vibrantly blue water. She tends to also use this ability to pack extra bite behind her hits.
This requires no KP to use.
> UTILITY | TELEPATHY
Allows use of telepathic communication between nearby or familiar characters on the same planet as Dahlia, letting her and others converse internally.
This technique is passive and does not require KP.
> UTILITY | TECH NAME
TECH DESCRIPTION
> UTILITY | TECH NAME
TECH DESCRIPTION
> UTILITY | TECH NAME
TECH DESCRIPTION
TRANSFORMATIONS |
> AQUA ULTIMA (x3): Description
> NAME (x6): Description
> NAME (x16): Description
> NAME (x28): Description
> NAME (x39): Description
> NAME (x46): Descripiton
> NAME (xMULTIPLIER): Description
ITEMS |
> Item name/flavorSummary> Item name/flavorSummary
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