Post by Black Hearth on Mar 19, 2021 23:35:28 GMT -5
Black Hearth the Death Eater
Biodroid • 47 • Male • ETC • ETC
Biodroid • 47 • Male • ETC • ETC
TECHNIQUES
Heavy Defensive || Hearth's Shield
Black Hearth raises a hand to create a magical barrier of purple energy to protect any two allies of his choosing.
Power: 60%
KP Cost: 6 KP
Variants: Splitting, Shield
Light Offensive || Hearth's Blade
Black Hearth attacks a foe with his flaming sword, inspiring fear to his enemies and empowering his allies.
Power: 20%
KP Cost: 2 KP
Variants: Inspiring
Support || Hearth's Flame [Solar Flare]
An incredibly bright flame explodes from Black Hearth's lower body, creating an incredibly bright flash that could allow him to escape. This allows you to attempt to escape any thread or travel between splits in an Action Thread more safely. This technique valued at 60% of your total power and requires 2 KP to use. In order to stop you, a player must use a technique that is superior in power to your Solar Flare. You cannot undo your escape via Solar Flare if you are successful, but you can use KP to defend if it is overcome
Medium Sparking Offensive || Death Mark
Black Hearth fires a blazing beam of red energy from his index finger with the intention of wounding a target rather then killing them. This softens them up for his robotic minions.
Power: 70%
KP Cost: 4 KP
Variants: Bleed, Bleed+
Utility Technique || Dark Creation
Characters with magical abilities can conjure objects or structures. Larger or more complicated things will take more energy and focus to create. This technique is passive and does not require KP.
Utility Technique || Flight
Black Hearth's metal body can fly through use of an ancient flying spell.
Utility Technique || Paparapapa!
Black Hearth is capable of using an ancient spell to enforce his will on others! He is able to unleash true darkness in individual's hearts, increasing their strength, but also gaining their service. Black Hearth can use this ability to create Non-PL NPCs that fight on his behalf. He can also use this on other players, with consent. Paparapapa has no mechanical benefits in combat.
Minions and Techs
(As a NOTE here. Black Hearth's minions will all always share the same Power Levels and techniques.)Necrodrones:
Necromandos:
Light Offensive || Energy Blast
The Necrobot charges either a blaster rifle or shoulder cannon before firing a red ki bolt from it.
Power: 20%
KP Cost: 1 KP
Variants: N/A
Medium Offensive || Energy Blast Volley
The Necrobot unleashes a rapid fire volley of red energy blasts from their their rifle or shoulder cannon.
Power: 50%
KP Cost: 4 KP
Variants: Merging
Support || Quad Multiform
You split into four copies, dividing your power evenly between yourself and a single copy (25% each). Multiforms operate as their own fighters- they manage KP, MP, and use techniques as if they were two separate people! They can merge back together after responding defensively to any attacks your foe may have thrown, but take the damage from the most damaged copy and take KP and MP from the copies with the least in each stat. One-use techniques, items, or traits can only be used once per thread regardless of which copy uses the technique.
Heavy Sparking Offensive || Firing Line
The Necrodrones can overclock the power of their energy blasters, firing a devastating volley of shots.
Power: 110%
KP Cost: 6 KP
Variants: Merging, Merging+
Ki Detection [Ki Sense]
Necrobots can detect the energy signatures of living beings, with the exclusion of other androids.
Planetary Comms [Planetary Telepathy]
Necrodrones have planetary-level communicators which they can use to relay information to Black Hearth and his ship.