Post by onira on Oct 12, 2022 18:58:48 GMT -5
GENERAL INFORMATION
NAME: Onira Mizuhi
ALIASES: None
AGE: 208 years old - 21 in Human years.
GENDER: Female
SPECIES: ANCIENT KNOWLEDGE:
You gain Sparking Techniques every 70k PL instead of the standard 100k PL. You also start with four technique slots instead of three.
DARK DEPARTURE:
Once per month, you may travel instantaneously from one planet to another with up to 5 others. This also provides a free 50% evasive defense technique, useable once per thread, and it cannot have its power boosted in any way. You can also post freely in the Otherworld boards even if you are not dead.
OTHERWORLD TRAINING:
You may use multiple Offensive techniques in a single post, to a maximum of three. This is usable once per thread, and will only work with Standard Techniques.
GENERAL TRAITS:
TRUMP CARD:
Sparking Techniques created using Light Techniques can be used an additional time. You must use the same Sparking Technique used the first time, and it costs an additional 1 MP on its second use.
VAMPIRIC
Once per thread, you may designate a Standard Attack as ‘Vampiric.’ If this attack deals any damage, you may recover 1 KP from its use. If it was free or you recover the KP in another manner, this has no effect.
STARTING PLANET: Konats
HOME REGION: Devil's Hideaway
CHARACTER DESCRIPTIONS
APPEARANCE:
BACKGROUND:
Born in Age 814, 14 years after the establishment of the Coryndyr Kingdom, Onira was born to a a family loyal to the war cause. A pair whom had found each other by circumstance during the expansionary flight from the beginning of the war till this moment. As territory was claimed, land settled, they'd deemed it fit to sit and conquer this new land for the Kingdom. Their life would be this for the next 150 Years, well into the adolescent age of their child. It was in this time that the young oni would form into her life.
It was in this time of formation that most of the Oni her age were sent to prove themselves in the wastes, to brave the unknown and to learn among the veterans of the war. To prepare for more and more conflict, and it was at this time, that she'd begin training under the blade, A style that was taught to her by her family in the art of the old ways; the Ogre Blade Style. It was odd, as the path allowed her to walk a more gentle road, yet still maximized her damage. Which led to her being considered odd among her peers whom used raw emotion and potent feeling to empower their blows.
It was in the field she'd learned to use the techniques that would keep her safe. The basics of her craft. Yet it was a chance encounter that led to her falling deep into the pits of Hell, in the otherworld.
A Routine mission into the savage wastes that led to the Corydyr kingdoms border expansion had led to the discovery of a sandpit that seemed to drain into nothing. Quicksand that, accidently, was fallen into by the young girl, and when she awoke she was in Hell, particularly in the Devils Hideaway. Confused, and clearly not dead, the Oni fit in with the other denizens and demons therein for a time, having feared the retribution of her presence being mistaken by the legendary King Yemma - whose rage had filled the legends of her people for generations.
It was hear that she'd get together with a handful of souls whom had died and been setn down. A brigand group of some kind that taught her more of the ways of the blade then anyone else could. They claimed to be from the land of Konats - a planet she'd never heard of. For thirty years, she'd train with these men, live with these men, become one with them. Regaled by the story of their homeland. It was soon after a journey into the wastes that she'd find her way back to the living realm. A sword, buried deep within hells pit, was found, and claimed by the Living woman - the only reason being was her life versus their soul forms. When grabbed she'd teleported away and landed on the planet she'd desired most.
Konats.
For the rest of her life, she'd live in secret, in the desert, only coming to town rarely to interact. Becoming a myth to local populace for her horned form.
COMBAT INFORMATION
TECHNIQUES: You start with Three Standard Technique Slots and One Sparking Slot that you can use any way you like. Some species start out with additional slots, or access to certain slot-based abilities for free. You also start with two additional Utility Technique Slots.
STARTING LOADOUT: You start with 8,000 XP that can be turned into PL at a 1:1 rate or kept as raw XP to buy items with. You also start with 2,000 Zeni you can use to buy Zeni items with.
NAME: Onira Mizuhi
ALIASES: None
AGE: 208 years old - 21 in Human years.
GENDER: Female
SPECIES: ANCIENT KNOWLEDGE:
You gain Sparking Techniques every 70k PL instead of the standard 100k PL. You also start with four technique slots instead of three.
DARK DEPARTURE:
Once per month, you may travel instantaneously from one planet to another with up to 5 others. This also provides a free 50% evasive defense technique, useable once per thread, and it cannot have its power boosted in any way. You can also post freely in the Otherworld boards even if you are not dead.
OTHERWORLD TRAINING:
You may use multiple Offensive techniques in a single post, to a maximum of three. This is usable once per thread, and will only work with Standard Techniques.
GENERAL TRAITS:
TRUMP CARD:
Sparking Techniques created using Light Techniques can be used an additional time. You must use the same Sparking Technique used the first time, and it costs an additional 1 MP on its second use.
VAMPIRIC
Once per thread, you may designate a Standard Attack as ‘Vampiric.’ If this attack deals any damage, you may recover 1 KP from its use. If it was free or you recover the KP in another manner, this has no effect.
STARTING PLANET: Konats
HOME REGION: Devil's Hideaway
CHARACTER DESCRIPTIONS
APPEARANCE:
BACKGROUND:
Born in Age 814, 14 years after the establishment of the Coryndyr Kingdom, Onira was born to a a family loyal to the war cause. A pair whom had found each other by circumstance during the expansionary flight from the beginning of the war till this moment. As territory was claimed, land settled, they'd deemed it fit to sit and conquer this new land for the Kingdom. Their life would be this for the next 150 Years, well into the adolescent age of their child. It was in this time that the young oni would form into her life.
It was in this time of formation that most of the Oni her age were sent to prove themselves in the wastes, to brave the unknown and to learn among the veterans of the war. To prepare for more and more conflict, and it was at this time, that she'd begin training under the blade, A style that was taught to her by her family in the art of the old ways; the Ogre Blade Style. It was odd, as the path allowed her to walk a more gentle road, yet still maximized her damage. Which led to her being considered odd among her peers whom used raw emotion and potent feeling to empower their blows.
It was in the field she'd learned to use the techniques that would keep her safe. The basics of her craft. Yet it was a chance encounter that led to her falling deep into the pits of Hell, in the otherworld.
A Routine mission into the savage wastes that led to the Corydyr kingdoms border expansion had led to the discovery of a sandpit that seemed to drain into nothing. Quicksand that, accidently, was fallen into by the young girl, and when she awoke she was in Hell, particularly in the Devils Hideaway. Confused, and clearly not dead, the Oni fit in with the other denizens and demons therein for a time, having feared the retribution of her presence being mistaken by the legendary King Yemma - whose rage had filled the legends of her people for generations.
It was hear that she'd get together with a handful of souls whom had died and been setn down. A brigand group of some kind that taught her more of the ways of the blade then anyone else could. They claimed to be from the land of Konats - a planet she'd never heard of. For thirty years, she'd train with these men, live with these men, become one with them. Regaled by the story of their homeland. It was soon after a journey into the wastes that she'd find her way back to the living realm. A sword, buried deep within hells pit, was found, and claimed by the Living woman - the only reason being was her life versus their soul forms. When grabbed she'd teleported away and landed on the planet she'd desired most.
Konats.
For the rest of her life, she'd live in secret, in the desert, only coming to town rarely to interact. Becoming a myth to local populace for her horned form.
COMBAT INFORMATION
TECHNIQUES: You start with Three Standard Technique Slots and One Sparking Slot that you can use any way you like. Some species start out with additional slots, or access to certain slot-based abilities for free. You also start with two additional Utility Technique Slots.
Light Standard Attack ||HyakorankuADDITIONAL NOTES: If you'd like a starter form renamed, or have anything else we need to know regarding your combat information, let us know.
This is a technique where the sword is slashed downward with such force an energy arc is formed, soaring towards an enemy like a boomerang, capable of flying at high speeds and long distances to hit the opponent.
Power:40%
KP Cost: 2 KP
Variants: None
Light Defense Variant || Twister Slice
This is a technique where the user turns their body in the direction of their opponents attack, using physical momentum to simultaneously guard against it and take advantage of the opening to attack immediately. Against energy attacks, the body coats itself in a sheen of energy to protect.
Power: 20%
KP Cost: 2 KP
Variants: Reflective
Light Variant Attack || Moonlight Cutter
A Physical Attack where the user uses ki and strength to cut through an enemies defenses and leave a bloodied gash in their form.
Power: 20%
KP Cost: 2 KP
Variants: Bleed
Light Sparking Attack || Shishikin Hyakou
A powerful energy based slash and upgrade of the Moonlight Cutter and Hyakoranku, that focuses the users will into their blade. Upon slashing down and releasing the cut, horizontally, the cut will widen and widen before shattering into a thousand pieces as if glass, and firing at the enemy in a barrage to cut and slice into them from all angles.
Power: 40%
KP Cost: 2 KP
Variants: Bleed, Bleed+
Utility Technique || Flight
By some means, usually through a skillful application of your ki, you are able to fly through the air.
Utility Technique ||Ki Sensing
A technique that allows you to sense, measure, and differentiate the ki signatures of ki attacks and all living beings without the Anti-Sense trait. Higher ki signatures are easier to sense and can be sensed at greater distances than lower ones. This technique is passive and does not use KP.
STARTING LOADOUT: You start with 8,000 XP that can be turned into PL at a 1:1 rate or kept as raw XP to buy items with. You also start with 2,000 Zeni you can use to buy Zeni items with.