Post by Dab on Aug 17, 2022 18:52:55 GMT -5
GENERAL INFORMATION
NAME: Dab [Lit.; CaDABra]
ALIASES: N/a
AGE: 127
GENDER: Male
SPECIES:
Majin; Durability, Perpetual Regeneration, Absorption
GENERAL TRAITS:
Restrained Might, Mimicry
STARTING PLANET: Konats
HOME REGION: N/a
CHARACTER DESCRIPTIONS
APPEARANCE:
flexx
BACKGROUND:
Dab's origin stems from one of the many attempts made by the Kashvar in hopes to create a super weapon to use against their mortal enemies, the Konatsians. In this Dab would be conjured out of pure malicious intent and evil blood magic, unknowingly drawing out the darkside of a Majin elsewhere in the galaxy. Given physical form this Evil Majin would be given the name Dab and would be unleashed upon the Konatsians in tandem with other special forces, Dab was strong, but he wasn't wasting entire battalions by himself. Eventually, this unadulterated violence would become so wild that Dab would strike out on his creators themselves. Yet, things would amp up even more when Dab's original Majin or the "good" portion would arrive on Konats targeting it's Evil counterpart without hesitation, seeking to cure the illness it's other half had spread.
Clashing in a spectacle enjoyed by both Konatsians and the Kashvar Clan the two Majin would be left exhausted, albeit unable to truly kill one another. It was in this that the Kashvar Clan sought to seal away what they had lost control of, sealing Dab within a clay pot and sending his good half to the planet's Moon sealed in a metal urn. It would be roughly twenty years later that the underground vault his clay pot was placed within was damaged ever so slightly, a thin crack allowing spent ki within the area above to leak in slowly, but surely over the next several decades. It was due to this, namely the recent tournament that had taken place, that Dab was finally able to force his way free from his magical tomb. Imploding from the clay pot and then bringing down the vault that had imprisoned him for so long Dab would come to life with a more egotistical or methodical mindset. He was less of a mindless brute and more of a being who enjoyed the chaos that they stirred, relishing the wrath that he dished out rather than hooting and hollering while he did so.
Dab has no goals or aspirations in joining a faction, a team, or even really making any allies [though the latter isn't impossible], but does seek to throw the universe into eternal madness.
COMBAT INFORMATION
TECHNIQUES:
[/font][/blockquote]ADDITIONAL NOTES:
Maestro Dab [Replacing Dai Majin]
Plasma Dab [Replacing Wonder Majin]
Evil/Good Dab
Super Dab
Wonderful Dab
Pure Dab
STARTING LOADOUT:
8,000PL
2,000 Zeni
NAME: Dab [Lit.; CaDABra]
ALIASES: N/a
AGE: 127
GENDER: Male
SPECIES:
Majin; Durability, Perpetual Regeneration, Absorption
GENERAL TRAITS:
Restrained Might, Mimicry
STARTING PLANET: Konats
HOME REGION: N/a
CHARACTER DESCRIPTIONS
APPEARANCE:
flexx
BACKGROUND:
Dab's origin stems from one of the many attempts made by the Kashvar in hopes to create a super weapon to use against their mortal enemies, the Konatsians. In this Dab would be conjured out of pure malicious intent and evil blood magic, unknowingly drawing out the darkside of a Majin elsewhere in the galaxy. Given physical form this Evil Majin would be given the name Dab and would be unleashed upon the Konatsians in tandem with other special forces, Dab was strong, but he wasn't wasting entire battalions by himself. Eventually, this unadulterated violence would become so wild that Dab would strike out on his creators themselves. Yet, things would amp up even more when Dab's original Majin or the "good" portion would arrive on Konats targeting it's Evil counterpart without hesitation, seeking to cure the illness it's other half had spread.
Clashing in a spectacle enjoyed by both Konatsians and the Kashvar Clan the two Majin would be left exhausted, albeit unable to truly kill one another. It was in this that the Kashvar Clan sought to seal away what they had lost control of, sealing Dab within a clay pot and sending his good half to the planet's Moon sealed in a metal urn. It would be roughly twenty years later that the underground vault his clay pot was placed within was damaged ever so slightly, a thin crack allowing spent ki within the area above to leak in slowly, but surely over the next several decades. It was due to this, namely the recent tournament that had taken place, that Dab was finally able to force his way free from his magical tomb. Imploding from the clay pot and then bringing down the vault that had imprisoned him for so long Dab would come to life with a more egotistical or methodical mindset. He was less of a mindless brute and more of a being who enjoyed the chaos that they stirred, relishing the wrath that he dished out rather than hooting and hollering while he did so.
Dab has no goals or aspirations in joining a faction, a team, or even really making any allies [though the latter isn't impossible], but does seek to throw the universe into eternal madness.
COMBAT INFORMATION
TECHNIQUES:
SPARKING Heavy Attack || Wig-splitter[/b].
Using his natural Majin elasticity Dab will work his way into ensnaring his opponent and then drawing himself close into them or them to him. There, belly to belly, the pair will be forced face to face as Dab brings the pair high into the air, to nearly into or actually reaching a planet's atmosphere before turning and proceeding to descend back to the planet's surface in a free fall. Chuckeling and sneering all the while the wild Dab might even attempt to bite at his target's face or spit at them for further terror.
Power: 100%
KP Cost: 6 KP
Variants: Homing, Piercing
HEAVY Attack || Paparapapa What?
Raising his hands and calling out "Paparapapa" as if to perform some magical feat Dab will use his Ki to surround a nearby structure or object and bring it forward with due haste. Except it will crash into him first, always, causing the object to explode into smaller pieces and debris before they all along with Dab then crash into the target.
Power: 80%
KP Cost: 6 KP
Variants: Bleed
MEDIUM Attack || Candys' For Pansies!
Dab summons a flurry of small sparkling spheres of Ki before lobbing them indiscreetly at his target. Going off into small explosions, whether they hit the target or not matters little as it's more meant to carrel them as Dab seeks to land heavy melee blows enhanced by Ki that might surround his fist, knee, or boot as he attacks. On contact these Ki "enhancements" too will explode in hopes of causing more damage.
Power: 50%
KP Cost: 3 KP
Variants:
LIGHT Attack || Failsafe Fusilade
Simply put this is Dab's version of the Continuous Ki Blast technique with a bit more flavor to it in the fact that about 1/3rd of these attacks are aimed at just causing collateral damage. to the surrounding area just for the Hell/chaos of it.
Power: 40%
KP Cost: 2 KP
Variants:
Utility Technique || Flight Technique
Dab has magical origins, he can't explain how or why he can fly, he just does.
Utility Technique || Majin Marking / Mind Break
While Dab has no thoughts or goals in joining a group or team nor does he seek to lead one he did learn how to cast a "Majin Mark" upon more vile or outright evil folk. In this he can "awaken their potential" boosting their abilities while also drawing out the true darkness in their heart allowing them to become more chaotic and mad in the process. Dab's lack of mastering this ability, as well as his lack of interest in doing so, means he cannot control those that bear his Majin Marking, he is only merely capable of helping them in hopes that they help him by bringing the universe into maddening chaos [requires player's: permission
[/font][/blockquote]ADDITIONAL NOTES:
Maestro Dab [Replacing Dai Majin]
Plasma Dab [Replacing Wonder Majin]
Evil/Good Dab
Super Dab
Wonderful Dab
Pure Dab
STARTING LOADOUT:
8,000PL
2,000 Zeni