Post by Baz on Aug 2, 2022 14:25:08 GMT -5
GENERAL INFORMATION
NAME: Baz
ALIASES: Bee
AGE: 25
GENDER: Male
SPECIES: Namekian
REGENERATION
Once per thread, you may heal yourself for 60% damage. This may only be done at the end of your post.
CLANSMEN
Warrior Clan: While in your strongest available form, you may activate 10% MP Power Boosts on all of your Defense Techniques for free. This halts your momentum regeneration for that turn. However, you may not use any Power or Ki Boosts on attack techniques with your MP in your strongest available form.
CAUTIOUS FIGHTER
Your Second Wind heals you by an additional +5% per Momentum spent.
GENERAL TRAITS:
RESTRAINED MIGHT
Gain a bonus of +10% to all techniques when fighting below your final transformation.
Quick Learner
You gain technique slots every 8,000 PL instead of every 10,000 PL.
STARTING PLANET: Namek
HOME REGION: Northern Scar
CHARACTER DESCRIPTIONS
APPEARANCE:
BACKGROUND: Baz was born to the Warrior Clan of Namekians and spent a majority of his youth honing and sharpening his combat skills. His tribe instilled many values about upholding peace above all; overseeing many negotiations, peace treaties, trade disputes, and so on. They also were one of the oldest tribes to settle so close to the Northern Scar. However the location was ideal given that they migrated from the Dragon Isles to allow share the land with Offworlders.
When many of his fellow younglings matured, they joined the ranks of the other Warriors. Some moving on to join other tribes in need of protection. Baz on the other hand wasn't as fortunate as others. His growth being stunted abnormally up until age 12, in which he grew beyond even the largest Namekians. But being a late bloomer had its perks, allowing him to further study under his mentors. And with these advanced lessons and his massive size, he proved to be a worthy member.
Some may see him as stoic and often withdrawn. He's not much of an initiator due to his naturally gentle nature. He prefers tending to his crops, cabbages, fishing, and training the younglings. When there is no work to be done, in secrecy, he'll often travel to Dend to buy new imported trinkets and gizmos from Earth. But fear of judgement forces him to travel incognito. He's been quite interested in visiting the blue marvel someday. Spending the money he earns from trades and his services to build himself a starship.
He has Volute to thank for these new hobbies, the raucous Namekian has shown a passion or maybe an obsession with intergalactic commerce. Believing Namek has the potential to become a trading powerhouse. Ambitions aside Baz never viewed him as the troublesome type. Ever since their fateful meeting in Dend, he's tagged along with Volute on many of his escapades. Often keeping him safe and watching over him, much like a big brother would.
He felt that if he kept around Volute, it would teach them both a greater appreciation of their age-old traditions. Although, it's a constant battle to remind Volute of this. That their traditions are just as important as innovation. But this wasn't to say he felt the Old Ways were better, only that for there to be harmony, these ideals both must be fully understood to be accepted.
A lesson that his late Mentor Rine instilled in all of his students. Rine was a good person, sometimes even referred to as foolish. Never looked at others with skepticism, not even the outsiders. He earned the respect of many tribes, from the Dragons to the Mazokus. He saw to it that his closest pupil understood these morales, and stood for those who lacked the ability to stand for themselves.
COMBAT INFORMATION
TECHNIQUES: You start with Three Standard Technique Slots and One Sparking Slot that you can use any way you like. Some species start with additional slots or access to certain slot-based abilities for free. You also start with two additional Utility Technique Slots.
STARTING LOADOUT: 8,000 PL, Spending 2,000Z on a Spacepod and Training Weights
COMPANION APPLICATION:
NAME: Baz
ALIASES: Bee
AGE: 25
GENDER: Male
SPECIES: Namekian
REGENERATION
Once per thread, you may heal yourself for 60% damage. This may only be done at the end of your post.
CLANSMEN
Warrior Clan: While in your strongest available form, you may activate 10% MP Power Boosts on all of your Defense Techniques for free. This halts your momentum regeneration for that turn. However, you may not use any Power or Ki Boosts on attack techniques with your MP in your strongest available form.
CAUTIOUS FIGHTER
Your Second Wind heals you by an additional +5% per Momentum spent.
GENERAL TRAITS:
RESTRAINED MIGHT
Gain a bonus of +10% to all techniques when fighting below your final transformation.
Quick Learner
You gain technique slots every 8,000 PL instead of every 10,000 PL.
STARTING PLANET: Namek
HOME REGION: Northern Scar
CHARACTER DESCRIPTIONS
APPEARANCE:
BACKGROUND: Baz was born to the Warrior Clan of Namekians and spent a majority of his youth honing and sharpening his combat skills. His tribe instilled many values about upholding peace above all; overseeing many negotiations, peace treaties, trade disputes, and so on. They also were one of the oldest tribes to settle so close to the Northern Scar. However the location was ideal given that they migrated from the Dragon Isles to allow share the land with Offworlders.
When many of his fellow younglings matured, they joined the ranks of the other Warriors. Some moving on to join other tribes in need of protection. Baz on the other hand wasn't as fortunate as others. His growth being stunted abnormally up until age 12, in which he grew beyond even the largest Namekians. But being a late bloomer had its perks, allowing him to further study under his mentors. And with these advanced lessons and his massive size, he proved to be a worthy member.
Some may see him as stoic and often withdrawn. He's not much of an initiator due to his naturally gentle nature. He prefers tending to his crops, cabbages, fishing, and training the younglings. When there is no work to be done, in secrecy, he'll often travel to Dend to buy new imported trinkets and gizmos from Earth. But fear of judgement forces him to travel incognito. He's been quite interested in visiting the blue marvel someday. Spending the money he earns from trades and his services to build himself a starship.
He has Volute to thank for these new hobbies, the raucous Namekian has shown a passion or maybe an obsession with intergalactic commerce. Believing Namek has the potential to become a trading powerhouse. Ambitions aside Baz never viewed him as the troublesome type. Ever since their fateful meeting in Dend, he's tagged along with Volute on many of his escapades. Often keeping him safe and watching over him, much like a big brother would.
He felt that if he kept around Volute, it would teach them both a greater appreciation of their age-old traditions. Although, it's a constant battle to remind Volute of this. That their traditions are just as important as innovation. But this wasn't to say he felt the Old Ways were better, only that for there to be harmony, these ideals both must be fully understood to be accepted.
A lesson that his late Mentor Rine instilled in all of his students. Rine was a good person, sometimes even referred to as foolish. Never looked at others with skepticism, not even the outsiders. He earned the respect of many tribes, from the Dragons to the Mazokus. He saw to it that his closest pupil understood these morales, and stood for those who lacked the ability to stand for themselves.
COMBAT INFORMATION
TECHNIQUES: You start with Three Standard Technique Slots and One Sparking Slot that you can use any way you like. Some species start with additional slots or access to certain slot-based abilities for free. You also start with two additional Utility Technique Slots.
Medium Defensive || Dig in BlockADDITIONAL NOTES: N/A
Crossing his arms in the symbol of an 'X', Baz will intercept and endure a single attack.
Power: 50%
KP Cost: 4 KP
Variants: Shield
Medium Defensive || Hold the Line
Baz will use his hands to catch a technique aimed at a target and attempt to redirect it back at its origin.
Power: 30%
KP Cost: 4 KP
Variants: Reflective, Taunt
Heavy Defensive || Warrior's Pride
Baz will erect a large barrier capable of withstanding a large amount of damage.
Power: 60%
KP Cost: 6 KP
Variants: Sustained, Shield
Medium Offensive || Dragon Cross
Typically used as a last resort to retaliate against forces that he simply can't wear down. Baz will draw his hand back, focusing a large amount of ki into one single point in his palm before firing it off as a extra large beam.
Power: 50%
KP Cost: 4 KP
Variants: Overflowing
Heavy Offensive Sparking || Super Dragon Cross
In every sense of the word this technique is used to completely blow away anyone who stands in his way. When Baz has given up all hope of reason he unleashes this destructive energy wave to wash his opponents away.
Power: 90%
KP Cost: 6 KP
Variants: Exhaust, Fatigue, Disappointment
Utility Technique || Flight
By some means, usually through a skillful application of your ki, you are able to fly through the air.
Utility Technique || Ki Sensing
A technique that allows you to sense, measure, and differentiate the ki signatures of ki attacks and all living beings without the Anti-Sense trait. Higher ki signatures are easier to sense and can be sensed at greater distances than lower ones. This technique is passive and does not use KP.
STARTING LOADOUT: 8,000 PL, Spending 2,000Z on a Spacepod and Training Weights
COMPANION APPLICATION: