Post by Rath on Nov 19, 2021 0:26:04 GMT -5
GENERAL INFORMATION
NAME: Rath
ALIASES:
AGE: 31
GENDER: Male
SPECIES: Heran (Cunning Cutthroat, Durability, Thirst for Battle)
GENERAL TRAITS: Impossible Recovery, Quick Learner
STARTING PLANET: Plant
HOME REGION: None yet
CHARACTER DESCRIPTIONS
APPEARANCE: Pictures and/or descriptions work for this.
BACKGROUND: Explain your character's history, and what made them the person they are today.
COMBAT INFORMATION
TECHNIQUES: You start with Three Standard Technique Slots and One Sparking Slot that you can use any way you like. Some species start out with additional slots, or access to certain slot-based abilities for free. You also start with two additional Utility Technique Slots.
STARTING LOADOUT: 6000 PL, 1000 Zeni, Attack Pod
NAME: Rath
ALIASES:
AGE: 31
GENDER: Male
SPECIES: Heran (Cunning Cutthroat, Durability, Thirst for Battle)
GENERAL TRAITS: Impossible Recovery, Quick Learner
STARTING PLANET: Plant
HOME REGION: None yet
CHARACTER DESCRIPTIONS
APPEARANCE: Pictures and/or descriptions work for this.
BACKGROUND: Explain your character's history, and what made them the person they are today.
COMBAT INFORMATION
TECHNIQUES: You start with Three Standard Technique Slots and One Sparking Slot that you can use any way you like. Some species start out with additional slots, or access to certain slot-based abilities for free. You also start with two additional Utility Technique Slots.
Light Attack Technique || Momentum SwingADDITIONAL NOTES: If you'd like a starter form renamed, or have anything else we need to know regarding your combat information, let us know.
Rath puts his hands together, reels for an attack and swings at the opponent, rotating a full 360 degrees before connecting the hit.
Power: 20%
KP Cost: 1 KP
Variants:
Medium Attack Technique || Third Impact Slam
Rath charges ki into his fists before rushing the opponent. He opens with a jab, follows through with an uppercut, and finishes with a downward slam with both hands.
Power: 40%
KP Cost: 4 KP
Variants: Piercing
Heavy Attack Technique || Dread Spiral
Rath crosses his arms while charging his ki. After fully charged, he drops his hand to his waist before thrusting his arms forward and launching a large spiraling beam at the opponent.
Power: 80%
KP Cost: 6 KP
Variants: Overflowing
Sparking Heavy Attack Technique || Relentless Fury Combo
Rath loses himself in rage as he is covered in an overflowing cloak of blood red ki. While in this state, he rushes the opponent and grabs for the opponent's face and throws the opponent downward, slamming them into the ground if they are on or near the ground. If the opponent is grounded, Rath will pummel their face into the ground by launching 10 hits. If the opponent is flying through the air, Rath will follow them and continue to punch them in the face 10 times, which the last hit launching them downward even faster. The cloak of ki lingers for a short time to protect Rath from damage before fully dissipating. In the case of interacting with defensive techniques, the grab is ommitted and Rath launches the 10 punches directly, with only the last hit having a downward trajectory.
Power: 110%
KP Cost: 6 KP
Variants: Homing, Back-Up Plan
Support Technique || MAX Power
You may activate Max Power at the very start of your post, increasing the power of all of your techniques by +10% while active. This will drain Momentum at a cost of -1 MP per post and prevents you from gaining MP naturally, using evasive or escape techs, blocking escapes, and intercepting attacks meant for others. You can only turn it off at the end of a post, at the end your second post after activation at the earliest. You will still consume MP and not regain any MP on the post you turned it off on. If you run out of MP, you lose Max Power's effects at the end of your post and cannot gain any MP on your next turn. [Thirst For Battle: You start with the Max Power technique for free during character creation. In addition, Max Power no longer drains momentum per turn, but you can not gain momentum either.]
Utility Technique || Flight
By some means, usually through a skillful application of your ki, you are able to fly through the air.
Utility Technique || Ki Sensing
A technique that allows you to sense, measure, and differentiate the ki signatures of ki attacks and all living beings without the Anti-Sense trait. Higher ki signatures are easier to sense and can be sensed at greater distances than lower ones. This technique is passive and does not use KP.
STARTING LOADOUT: 6000 PL, 1000 Zeni, Attack Pod