Post by Gemmul on Mar 15, 2021 14:34:36 GMT -5
GENERAL INFORMATION
NAME: Gemmul
ALIASES: The Goddess of Destruction, The Bringer of Chaos, The Harbinger of Death, The Scion of Despair
AGE: Complicated (She believes herself to be eons old but was only created a few months ago)
GENDER: Female
SPECIES: Biodroid | Regeneration, Masterful Design, Demonic Might
GENERAL TRAITS: Restrained Might, Tactician, Quick Learner
STARTING PLANET: Earth
HOME REGION: Southern Tropics
CHARACTER DESCRIPTIONS
In a panic, the village turned towards the one place they knew may have the resources they needed in order to give offering to the goddess: modern civilization. They grabbed the first three things they could find: a Namekian child that had gotten lost, a young Earthling who was by herself at the playground, and a Demon who had fallen asleep on a bench. The three were tied up and taken back to the village, where the rest of the villagers had been preparing a concoction in a large cauldron through which the sacrifices could be performed: the blood sacrifices. While initially they had been planning on just tossing the three's entire bodies into the boiling liquid and calling it a day, they felt bad when they all saw how cute the Namekian child was. Instead, a bit of blood was pricked from each of their fingers, and the three were then released to go back on their way.
However, when their blood was added to the concoction, something strange happened: the magical Demon blood, mixed with the regenerative properties of the Namekian's blood began to create something, and the Earthling girl's DNA was used as the building block for which this monstrosity would be born. After the three had fused and formed within the concoction, a few birds that the tribe had managed to hunt that day were added to the mix to increase the bounty of their sacrifice, and the cauldron was boiled, the tribe hoping that this blood and prey offering would be enough to appease Gemmul and not instill her wrath upon them. The liquid boiled and bubbled, the magical blood churned and expanded - and exploded. A massive explosion engulfed the tribe and killed nearly all who were present for the sacrifice, and their essences were absorbed into the blast. When the smoke had cleared, where the cauldron had once been now stood a creature that vaguely resembled the a young human girl, with pale skin, feathered hair and crimson eyes.
The newly born being was confused at first, as the essences of those the explosion had engulfed swarmed around inside her, and those who had survived the explosion cowered in fear. The one thing she was able to pick up from the voices that screamed both inside her head and from the survivors was that she must have been Gemmul, The Goddess of Destruction, and that she had arrived to rain death upon these mere mortals for their pathetic offerings. And if everyone around her was saying it, then it must have been true! Gemmul made short work of the survivors with her inherited power, and raided one of their wardrobes for some clothes that fit. She then set off, with her purpose clear in her mind: Reign and rule this galaxy and bring death upon all who failed to appease her, as The Bringer of Chaos, The Harbinger of Death, The Scion of Despair; The Goddess of Destruction, Gemmul.
COMBAT INFORMATION
TECHNIQUES:
STARTING LOADOUT: Starting with 5,000 PL and 2,000 Zeni!
NAME: Gemmul
ALIASES: The Goddess of Destruction, The Bringer of Chaos, The Harbinger of Death, The Scion of Despair
AGE: Complicated (She believes herself to be eons old but was only created a few months ago)
GENDER: Female
SPECIES: Biodroid | Regeneration, Masterful Design, Demonic Might
GENERAL TRAITS: Restrained Might, Tactician, Quick Learner
STARTING PLANET: Earth
HOME REGION: Southern Tropics
CHARACTER DESCRIPTIONS
APPEARANCE
BACKGROUND: Deep in the jungles of the Southern Tropics once existed a tribe of Earthlings, cut off from the rest of modern society and highly spiritual, with their own beliefs and hierarchies of gods. One of such gods, the one they feared most of all, was Gemmul, the Goddess of Destruction. She went by many names other than just that, though: The Bringer of Chaos, The Harbinger of Death, The Scion of Despair. In short, she was the goddess to fear, and fear her they did, for they believed she would one day arise and bring ruin to the universe. To appease her wrath, every year the tribe would offer up sacrifices in her name, be it livestock or some of their crop yield, and every year these seemed to keep her from bringing them harm. However, a terrible storm wracked their village one night just before the offerings were due, and most, if not all their crops and livestock were destroyed or set free by the damage it caused.In a panic, the village turned towards the one place they knew may have the resources they needed in order to give offering to the goddess: modern civilization. They grabbed the first three things they could find: a Namekian child that had gotten lost, a young Earthling who was by herself at the playground, and a Demon who had fallen asleep on a bench. The three were tied up and taken back to the village, where the rest of the villagers had been preparing a concoction in a large cauldron through which the sacrifices could be performed: the blood sacrifices. While initially they had been planning on just tossing the three's entire bodies into the boiling liquid and calling it a day, they felt bad when they all saw how cute the Namekian child was. Instead, a bit of blood was pricked from each of their fingers, and the three were then released to go back on their way.
However, when their blood was added to the concoction, something strange happened: the magical Demon blood, mixed with the regenerative properties of the Namekian's blood began to create something, and the Earthling girl's DNA was used as the building block for which this monstrosity would be born. After the three had fused and formed within the concoction, a few birds that the tribe had managed to hunt that day were added to the mix to increase the bounty of their sacrifice, and the cauldron was boiled, the tribe hoping that this blood and prey offering would be enough to appease Gemmul and not instill her wrath upon them. The liquid boiled and bubbled, the magical blood churned and expanded - and exploded. A massive explosion engulfed the tribe and killed nearly all who were present for the sacrifice, and their essences were absorbed into the blast. When the smoke had cleared, where the cauldron had once been now stood a creature that vaguely resembled the a young human girl, with pale skin, feathered hair and crimson eyes.
The newly born being was confused at first, as the essences of those the explosion had engulfed swarmed around inside her, and those who had survived the explosion cowered in fear. The one thing she was able to pick up from the voices that screamed both inside her head and from the survivors was that she must have been Gemmul, The Goddess of Destruction, and that she had arrived to rain death upon these mere mortals for their pathetic offerings. And if everyone around her was saying it, then it must have been true! Gemmul made short work of the survivors with her inherited power, and raided one of their wardrobes for some clothes that fit. She then set off, with her purpose clear in her mind: Reign and rule this galaxy and bring death upon all who failed to appease her, as The Bringer of Chaos, The Harbinger of Death, The Scion of Despair; The Goddess of Destruction, Gemmul.
COMBAT INFORMATION
TECHNIQUES:
Medium Offensive Technique || Harbinger's WrathADDITIONAL NOTES: I'd like Gemmul's x2 to be named "Child of the Forest"!
Gemmul extends some of her dark malice forth as a weapon, with her evil energy blasting ahead in a beam that only grows stronger if it is contested by its target.
Power: 50%
KP Cost: 4 KP
Variants: Overflowing
Medium Defensive Technique || Divine Protection
The dark aura that empowers Gemmul comes to her defense as it forms a protective barrier around her entire body and bolsters her form's natural sturdiness if the barrier is destroyed.
Power: 30%
KP Cost: 3 KP
Variants: Shield
Light Offensive Technique || Forceful Shun
The Goddess Gemmul needs not exert much power to dispose of the lowly mortals that may contest her. She need merely turn up her nose at them for a wave of energy to be dispersed forward as an attack.
Power: 20%
KP Cost: 1 KP
Medium Defensive Sparking Technique || You Dare Defy The Goddess?
In response to an attack, Gemmul erects a barrier before her that serves to mitigate its damage. In response to this slight against her, her wrath only grows, as does her power.
Power: 50%
KP Cost: 3 KP
Variants: Taunt+
Utility Technique || Divine Intuition
Gemmul's divinity grants her a good idea of how powerful the mortals around her are. She can gauge an enemy's strength, so long as they have no form of antisense.
Utility Technique || Repressed Might
The Goddess of Destruction need not go all out at all times. She is capable of lowering her power level so as not to wreak havoc when she doesn't necessarily mean to. Additionally, as she grows in might, this allows her to tap into her previous forms' power multipliers without changing to appear as she had when they were her maximum power.
STARTING LOADOUT: Starting with 5,000 PL and 2,000 Zeni!