Technique Type: Light Offensive Technique Name: Strong Force Palm
Description: A stronger version of the Force Palm, the user concentrates more of their ki than what is usually requires, increasing the attack's damage and its size to that of a softball.
TP Allocation: +3 TP to Power Total stats: 40% Power (3 TP); 2 KP
Technique Type: Heavy Offensive Technique Name: Deva Palm
Description: A full-powered version of the Force Palm. While the Force Palm harnesses ki into a concentrated force, the Deva Palm instead manifests as an intangible force. The user thrusts out their hand, seemingly empty, but uses this spectral ki to create an immense concussive force of pure air pressure, several times the height of an average humanoid, with enough energy to destroy a small mountain.
TP Allocation: +3 TP to Power; -2 TP to Cost Total stats: 80% Power (3 TP); 5 KP (2 TP)
Technique Type: Medium Defense Technique Name: Tearaway
Description: A thread-like strand of white ki wraps around Palibur's hilt and Fend's wrist. Fend throws Palibur somewhere, and uses the thread to quickly pull herself to its location akin to the function of a grappling hook. This is an all-or nothing dodge, Fend will take damage in full if the speed of this technique does not surpass the power of an oncoming attack.
TP Allocation: 2 TP spent for -1 KP, 2 TP spent for Evasive Variant Total stats: 3 KP, 70% PL Evasive Defense Slot: 20k PL
Technique Type: Medium Defensive Technique Name: Chaos Warp
Description: Phakk raises her hands towards an incoming attack, reality shifting around it as its very fabric momentarily destabilises and shifts erratically, reducing its overall impact.
Technique Type: Heavy Attack Technique Name: Soul Tear
Description: Phakk moves to press the flat of her palm against her target, before attempting to physically grip and tear out a portion of their soul, draining their life force and inflicting heavy damage.
TP Allocation: 100% (5/5 TP) Total stats: 6KP: 100%
Technique Type: Standard Heavy Defensive Technique Name: Super Zanzoken
Description: An upgraded version of Shakuhachi's Zanzoken. Just like before, Shakuhachi moves so fast he leaves behind traces which confuse the attacker, however the speed is much greater, and the traces left behind much more convincing. Though greater in power it is also much greater in cost
Technique Type: Light Offensive Technique Name: Nova Blast
Description: Delia raises her hands up and turns her palms outwards, then fires a number of small, fuchsia colored Ki blasts at an opponent! Though not very powerful, the attack isn't as draining as some of her other attacks!
TP Allocation: 1 TP in power, 2 TP in KP Reduction Total stats: 20% Power, 1 KP
Description: Though she cannot sense energy itself, throughout her many encounters, Zuqetta has gained the ability to sense ones morality to a certain degree; her primary use of this ability has been for sensing the incoming danger of an attack. (Does not affect those with Antisense)(Requires OOC approval for characters attempting to hide their moral intentions.)
Description: Although Zerori is using less power, Zerori has mastered being able to go pretty fast with less strain on her body AND she can zoom around with better control!
TP Allocation: 2 TP Spent for Evasion and 1 Tp Spent Power Upgrade Total stats: Dodge Up to 60% of her Power for 2 KP.
Description: Reaching new heights of power, Zerori has unlocked a rather interesting ability. Using her magic passively, Zerori is able to use her aura to create red-tinted and dark-outlined manifestations. This typically takes the form of four-fingered claws of varying size. With practice, Zerori is able to create an extra limb that sprouts out of her body - typically in the form of a retaliation or out of reflex.
Technique Type: Medium Offensive Technique Name: Roaming Misery
Description: Summoning a dark red ball of rotating magic, Zriracha creates a ‘roaming’ mine that will explode upon impact when instructed to do so. Such a powerful attack only lasts up to three turns and must be ‘instructed’ to make contact in that time.
TP Allocation: 2 TP into Stasis and 2 TP into Power Upgrade Total stats: Can deal up to 50% of her PL in damage for 4 KP
Description: Zriracha is well versed in the magical art of moving objects with her mind. From the gentle control to lift a grain of sand, the gargantuan strength being able to lift a building with ease... to the multitasking prowess of moving hundreds of hand-sized items.
TP Allocation: N/A Total stats: N/A
Tech Slot: N/A Items Used: ‘Ki For Dummy’s Guidebook’
Technique Type: Medium Attack . Technique Name: Kazawa blade first from : Patient Crescent.
Description: Paladion's blade is ready to strike the moment its oponent's guard falters. Unsheating the blade in an arc that aims to inflict an hindering wound rather than kill.
TP Allocation: 2 TP spent for stasis Variant. 2 TP spent for bleed variant.
Total stats: 30% bleed stasis Attack for 4 KP.
Tech Slot: 10000lp slot.
Technique Type: utility Technique Name: We are to serve master!
Description: The freezing horizon's optimization required the automization of the crew, for this, Paladion worked day and night to create the design for the Paladion-m2-mini-me crew team! These little androids can operate the full ship and comunicate via scouters, they have no combat abilities but they will do their best to serve you. They can also speak like normal human beings because they had the budget Paladion never had! They are about 2 feet tall, and rounder in shape than Paladion, they wear little aprons and have their black hair in a bun, to save ressource they do not have a facial structure but they do have a great smile painted on and a pair of functioning eyes to see stuff with. They can answer any questioons using Paladion's database but aren't as intelligent nor able of self upgrades.
Tech Slot: Item
Items Used: Ki training for dummies
Technique Type: utility
Technique Name: Vital information
Description: Paladion can obtain Azoth's status at any time and distance. (Requires consent.)
Tech Slot: Item
Items Used: Ki training for dummies
"I am Paladion, operational unit of conflict resolution and I am active."
Technique Type: Utility Technique Name: Incorporeal Form
Description: Rosemary's physical form exists somewhere between corporeality and non-. When damaged, she can magically mend her wounds at the cost of stamina. This ability does not provide mechanical healing, and costs no KP.
Description: Through practiced control of her otherworldly powers and Saiyan nature, Rosemary may forcefully draw out her latent power without physically transforming. In addition, even when in higher forms, she may become the Makyoozaru when it is strategically more appropriate without sacrificing power.
Technique Type: Utility Technique Name: Ki Evasion
Description: Taking a cue from their boss, Derry, Satanael has learned how to output a 'fake' Ki signature that is separate from their regular one. This is a constant overlay that hides their true Ki, but can be recognized if sensed twice while active like any regular signature.
Oct 20, 2024 18:31:30 GMT -5
Marimba: Yep. Better than ever too.
Oct 20, 2024 21:26:39 GMT -5
Rhuba: I wish I saw Marimba talk more in the Discord.
Oct 21, 2024 16:21:05 GMT -5
Yakito: Marimbus will perish by my hands.
Oct 22, 2024 2:13:57 GMT -5
Chomei: Marimbus will persevere by my hands.
Oct 22, 2024 4:38:31 GMT -5
Rhuba: Why is he preserving your hand?
Oct 22, 2024 15:18:52 GMT -5
Pom: Maybe he likes it?
Oct 22, 2024 17:04:34 GMT -5
Marimba: It'll come in handy some day
Oct 23, 2024 12:26:15 GMT -5
Mister Steel: Chomei's estate is vast, and marriage into the family can only benefit Marimba with access to cattle, pasture land, and much grain to feed his armies.