Post by Phakk on Mar 14, 2021 17:15:13 GMT -5
GENERAL INFORMATION
NAME: Phakknrrqfd 'Phakk'
ALIASES: Many, but all lost to time.
AGE: Predates the concept of Time
GENDER: Female
SPECIES: Shinjin (Mystic Arts | Kai Kai | Sour Fruit: Demonic Might)
GENERAL TRAITS: Vampirism | Trump Card
STARTING PLANET: Outer space, on a prison planet
HOME REGION: N/A for now, may change later.
CHARACTER DESCRIPTIONS
APPEARANCE:
BACKGROUND:
There are many tales found throughout every species in the universe, telling stories of an ancient evil that was heroically defeated by an unlikely champion in the name of good. And while the details vary, and the ethics depend on the species, one thing remains constant. It is found throughout the entirety of the known fables, providing the motivation necessary for the hero and for someone that the audience can fixate their dislike upon: The Villain. And, well, where there's smoke there's fire, as they say.
Ancient beyond the belief of all but a select few other beings in the galaxy, Phakknrrqfd is an evil that has long since plagued reality. A being of uncontrollable malice and raging insanity, she is the one spoken of in hushed whispers around a campfire, despite the truth of her existence and name being long since scrubbed from the memories of the mortal races. At the height of her power and the dawn of the universe she enacted a crusade of violence, death and corruption, carving a scar throughout the reality she found herself trapped within, with the eventual goal being the complete annihilation of all things.
Yet despite all of her power, there is really only one way for a tale like this to end. With Phakknrrqfd defeated and broken before the might of a Hero. A champion of all those she had hurt, staring into the face of madness without even the slightest flinch. And yet despite their power, even they were unable to completely kill the raging Beast, so expansive and invasive was her corruption. So instead she was locked away upon a no name planet and within an ingeniously enchanted prison. While at the time no physical structure could possibly contain her, an enchantment that convinced the woman that she wanted to stay within the confines of the structure certainly could. It instilled her with a fear of the outside, and a love for the luxuries of staying within an admittedly comfortable 'house'.
And just like that... She was forgotten, and the universe moved on.
Millennia passed in quiet solitude for Phakk, and over time her insanity began to fade with her memories. It took many years, and more pain than worth mentioning, but at some point the ancient evil disappeared and the girl emerged, with a love for videogames and all manner of unhealthy food. She wasn't sure why she was always inside, but... the outside was pretty scary. It was better to stay inside, and play the new Mega Break Siblings!
...So who was that knocking on her door?
COMBAT INFORMATION
TECHNIQUES:
MINION APPLICATION: N/A
NAME: Phakknrrqfd 'Phakk'
ALIASES: Many, but all lost to time.
AGE: Predates the concept of Time
GENDER: Female
SPECIES: Shinjin (Mystic Arts | Kai Kai | Sour Fruit: Demonic Might)
GENERAL TRAITS: Vampirism | Trump Card
STARTING PLANET: Outer space, on a prison planet
HOME REGION: N/A for now, may change later.
CHARACTER DESCRIPTIONS
APPEARANCE:
{Spoiler}{Spoiler}{Spoiler}
BACKGROUND:
There are many tales found throughout every species in the universe, telling stories of an ancient evil that was heroically defeated by an unlikely champion in the name of good. And while the details vary, and the ethics depend on the species, one thing remains constant. It is found throughout the entirety of the known fables, providing the motivation necessary for the hero and for someone that the audience can fixate their dislike upon: The Villain. And, well, where there's smoke there's fire, as they say.
Ancient beyond the belief of all but a select few other beings in the galaxy, Phakknrrqfd is an evil that has long since plagued reality. A being of uncontrollable malice and raging insanity, she is the one spoken of in hushed whispers around a campfire, despite the truth of her existence and name being long since scrubbed from the memories of the mortal races. At the height of her power and the dawn of the universe she enacted a crusade of violence, death and corruption, carving a scar throughout the reality she found herself trapped within, with the eventual goal being the complete annihilation of all things.
Yet despite all of her power, there is really only one way for a tale like this to end. With Phakknrrqfd defeated and broken before the might of a Hero. A champion of all those she had hurt, staring into the face of madness without even the slightest flinch. And yet despite their power, even they were unable to completely kill the raging Beast, so expansive and invasive was her corruption. So instead she was locked away upon a no name planet and within an ingeniously enchanted prison. While at the time no physical structure could possibly contain her, an enchantment that convinced the woman that she wanted to stay within the confines of the structure certainly could. It instilled her with a fear of the outside, and a love for the luxuries of staying within an admittedly comfortable 'house'.
And just like that... She was forgotten, and the universe moved on.
Millennia passed in quiet solitude for Phakk, and over time her insanity began to fade with her memories. It took many years, and more pain than worth mentioning, but at some point the ancient evil disappeared and the girl emerged, with a love for videogames and all manner of unhealthy food. She wasn't sure why she was always inside, but... the outside was pretty scary. It was better to stay inside, and play the new Mega Break Siblings!
...So who was that knocking on her door?
COMBAT INFORMATION
TECHNIQUES:
Attack Light Technique || Corruptive TouchSTARTING LOADOUT: 5000 PL, 0 XP, 2000 Zeni
Phakk momentarily taps into something that lurks at the back of her mind, throwing her arms out towards a target, which momentarily crackle and shift into two extending tentacles. Upon contact with her target she leaves her ancient corruption in her wake, debilitating them as their very form is momentarily disrupted.
Power: 20%
KP Cost: 2 KP
Variants: Exhausting
Light Attack Technique || Karate Punch!
Phakk throws a punch!
Power: 20%
KP Cost: 1KP
Variants: N/A
Light Defensive Technique || PLEASEDON'THITMEI'MSORRY
Phakk ducks out of the way of an oncoming attack, covering her head and cowering.
Power: 60%
KP Cost: 2 KP
Variants: Evasive
Medium Attack Technique || Maddening Whispers
Clapping her hands together, Phakk exudes a black mist towards her target, enveloping them as it seeps into their body. Upon doing so, their mind is assailed by a barrage of whispers, the voices of her past victims, as they distract her enemy and open them up for an attack.
Power: 30%
KP Cost: 4 KP
Variants: Exhausting, Inspiring
Medium Defence Technique || Evil's Presence
Phakk shies away from an attack, her magic surging forward to protect her as the opponent is faced with a wall of darkness between them. Those that view it are, momentarily, opened to an ancient madness from a time before time. While long banished, should the darkness not be broken, it lingers with them long enough to distract them for retaliation.
Power: 50%
KP Cost: 4KP
Variants: Taunt
Medium Defence Technique || Chaos Warp
Phakk raises her hands towards an incoming attack, reality shifting around it as its very fabric momentarily destabilises and shifts erratically, reducing its overall impact.
Power: 30%
KP Cost: 3KP
Variants: Shield
Heavy Attack Technique || Soul Tear
Phakk moves to press the flat of her palm against her target, before attempting to physically grip and tear out a portion of their soul, draining their life force and inflicting heavy damage.
Power: 100%
KP Cost: 6KP
Variants: N/A
Heavy Attack Technique || Equinox
Created in concert with Ward to mix their individual strengths and powers to form a singular strong technique. Alone the technique acts similar to Phakk's Maddening Whispers, but when mingled with Ward's power it grows in power.
Power: 60%
KP Cost: 6KP
Variants: Merging - Piercing
Heavy Attack Technique || Hope Breaker
Phakk's arms cover themselves in shadowy essence, becoming two massive claw like appendages, before she swings wildly at her enemies.
Power: 80%
KP Cost: 5KP
Variants: N/A
Sparking Light Attack Technique || Decay
Phakk radiates an explosion of negative energy around her, washing over a target as her natural corruption saps their strength and sanity temporarily.
Power: 10%
KP Cost: 2KP
Variants: Exhausting+, Disappointment
Utility || Flight
Phakk can tap into her instinctive knowledge of a universe she once watched form, and fly.
Utility || Corruption
Phakk's magic is corruptive down to the very fabric of reality, warping both mind and body. With OOC permission, she is capable of warping those she touches, potentially warping one's morality or making possible edits to one's form.
Utility || Ki Sensing
Despite her new sanity, a small part of Phakk is still capable of detecting the Ki of sentient life around her.
Utility || Dark Sense
Phakk is inherently aware of negative emotions. Rage, pain, hatred, envy, that sort of thing. The more intensely experienced, or the greater the number of people, the easier it is to feel. Requires OOC permission when used on players.
Utility || Maddenning Whispers
Phakk reaches out to touch a target, and infest them with a sliver of her madness. As opposed to Corruption, this technique instead fills them with hallucinations designed to create fear and prompt them to random violence. Requires OOC permission.
Utility || Void Magic
Phakk manipulates the Void between reality. As opposed to the base shadow magic she typically employs, this magic abuses the link she has to a time before creation. To when there wasn't even darkness, let alone light. This magic allows her to bring forth concussive blasts, shambling horrors, and a multitude of other effects.
MINION APPLICATION: N/A