Post by Ambrose on Apr 18, 2024 0:46:59 GMT -5
GENERAL INFORMATION
NAME: Mitama Regulus
ALIASES: Mitama
AGE: Six
GENDER: Female
COMPANION TYPE: Buddy
SPECIES: Bioandroid
Regeneration
Once per thread you may heal yourself for 60% damage. This may only be done at the end of your post.
Masterful Design
You can pick any additional third General Trait during character creation.
Assimilated Power
Pick one Optional Trait from any other species and you can use it as your own.
Sugar Coating
On character creation, select Light, Medium, or Heavy techniques. All non-sparking defensive techniques created at this tier start with +10% power.
(Selecting Heavy)
CHARACTER DESCRIPTIONS
APPEARANCE:
In the form she chooses to remain in, Mitama appears to be a young Tuffle girl standing no taller than 3'03". With blue hair that is as long as he is tall with an almost sugary sheen. One thick strand of this hair stands in a perpetual cowlick atop her head that seems to move with her emotive state. In this form she chooses to dress lightly in a small, loose dresses or clothing that fits the given locale and scenario. Her true form has only ever been seen by Ambrose to this point, but his documents record her standing just over six feet in height.
IMAGE CREDIT: Mitama, KamiKatsu
BACKGROUND:
Mitama was born to be one thing, a tool. Little more than a key to an ambitious man's schemes. Much of her life until this most recent year was behind a glass wall suspended in fluid as she watched this man and the woman that was by his side observe her, and modify her to their aims. For some this may have driven them to a brink, to facilitate a hatred for those who let them sit contained, unable to be free. But for this being, she wanted their love, their affection. For this she would endure anything that had to be done to set her free. And eventually that time would come to pass
In the sixth year, the being was let free from the vat and given the name Mitama by her father, this man who had brought her into the world. He would never explain to her why she was born, but that was enough to know she had to find her own purpose. And Mitama chose to be happy and to do so, she wanted to earn the love of her newfound parents. The woman seemed to harbour a greater deal of compassion than her father, but this did not dissuade the entity.
With youth still on her side, Mitama's only goal is to become accepted by her parents and find her own happiness.
COMBAT INFORMATION
TECHNIQUES: You start with Three Standard Technique Slots and One Sparking Slot that you can use any way you like. Some species start out with an slots. You also start with two additional Utility Technique Slots.
NAME: Mitama Regulus
ALIASES: Mitama
AGE: Six
GENDER: Female
COMPANION TYPE: Buddy
SPECIES: Bioandroid
Regeneration
Once per thread you may heal yourself for 60% damage. This may only be done at the end of your post.
Masterful Design
You can pick any additional third General Trait during character creation.
Assimilated Power
Pick one Optional Trait from any other species and you can use it as your own.
Sugar Coating
On character creation, select Light, Medium, or Heavy techniques. All non-sparking defensive techniques created at this tier start with +10% power.
(Selecting Heavy)
GENERAL TRAITS:
Raw Talent
Twice per thread, when using a Non-Heavy Standard technique, you may gain an additional 1 MP.
Impossible Recovery
You only suffer -75% HP when wounded instead of -100% HP. Once per thread you may use Second Wind even if you have already transformed.
Tenacious
Once per thread, a Non-Heavy Standard technique you use during combat costs -1 KP. This cannot make it cost 0 KP. It cannot have its power boosted in any way.
Raw Talent
Twice per thread, when using a Non-Heavy Standard technique, you may gain an additional 1 MP.
Impossible Recovery
You only suffer -75% HP when wounded instead of -100% HP. Once per thread you may use Second Wind even if you have already transformed.
Tenacious
Once per thread, a Non-Heavy Standard technique you use during combat costs -1 KP. This cannot make it cost 0 KP. It cannot have its power boosted in any way.
CHARACTER DESCRIPTIONS
APPEARANCE:
In the form she chooses to remain in, Mitama appears to be a young Tuffle girl standing no taller than 3'03". With blue hair that is as long as he is tall with an almost sugary sheen. One thick strand of this hair stands in a perpetual cowlick atop her head that seems to move with her emotive state. In this form she chooses to dress lightly in a small, loose dresses or clothing that fits the given locale and scenario. Her true form has only ever been seen by Ambrose to this point, but his documents record her standing just over six feet in height.
IMAGE CREDIT: Mitama, KamiKatsu
BACKGROUND:
Mitama was born to be one thing, a tool. Little more than a key to an ambitious man's schemes. Much of her life until this most recent year was behind a glass wall suspended in fluid as she watched this man and the woman that was by his side observe her, and modify her to their aims. For some this may have driven them to a brink, to facilitate a hatred for those who let them sit contained, unable to be free. But for this being, she wanted their love, their affection. For this she would endure anything that had to be done to set her free. And eventually that time would come to pass
In the sixth year, the being was let free from the vat and given the name Mitama by her father, this man who had brought her into the world. He would never explain to her why she was born, but that was enough to know she had to find her own purpose. And Mitama chose to be happy and to do so, she wanted to earn the love of her newfound parents. The woman seemed to harbour a greater deal of compassion than her father, but this did not dissuade the entity.
With youth still on her side, Mitama's only goal is to become accepted by her parents and find her own happiness.
COMBAT INFORMATION
TECHNIQUES: You start with Three Standard Technique Slots and One Sparking Slot that you can use any way you like. Some species start out with an slots. You also start with two additional Utility Technique Slots.
[HEAVY][DEFENSIVE] MITAMA BARRIERADDITIONAL NOTES: Change Starter Transformation to [Blue Shift]
Mitama throws a wad of her elastic hair that forms a barrier around those it comes into contact with.
Power: 90%
KP Cost: 5 KP
Variants: Distanced
[MEDIUM][OFFENSIVE] MITAMA'S DISMEMBERMENT CANNON
Mitama fires an underwhelming blast of energy from her single, upright strand of hair.
Power: 60%
KP Cost: 3 KP
Variants: N/A
[LIGHT][OFFENSIVE] MITAMA SUCKER PUNCH
A small, unexpected punch to a vital area.
Power: 20%
KP Cost: 2 KP
Variants: Exhausting
[LIGHT][OFFENSIVE][SPARKING] SUPER MITAMA CLOUDBREAKING OMEGA SUPREME EARTHSHATTERING ATMOSPHERE KICK
With the combined force a single terminal velocity MITAMA, your foe shall be felled.
Power: 50%
KP Cost: 1 KP
Variants: N/A
[UT] Herbivorous Form
The cells that make up Mitama invasively consume all plant life that touches her skin or hair directly.
[UT] Shapeshifting
Mitama hides her true form, choosing instead to appear as Ambrose's daughter. She can otherwise alter her form at will so long as it is no larger than her true form.