Post by Bel on Apr 10, 2023 17:07:10 GMT -5
GENERAL INFORMATION
NAME: Bêl
ALIASES: n/a
AGE: Pushing five centuries at this point.
GENDER: Female (she/her)
SPECIES: Demon
GENERAL TRAITS:
STARTING PLANET: Earth
HOME REGION: To be decided later.
CHARACTER DESCRIPTIONS
APPEARANCE: A tall humanoid creature clad in pure white and gold clothing, her face hidden behind a mask – the watchful visage of what earthlings would call a barn owl. No one know what is hidden under the fabric, for all that is visible is a pair of horns peaking out of her hood, black and glossy like polished obsidian, as well as an equally as dark tail ending in a tuft of fur, both attributes giving away her demonic nature. There is something eerie about the way she moves around, a ghostly elegance in her mannerism that can be off-putting to some.
Her delivery is monotone for the the most part, her husky voice partially muffled by the mask; the lack of variation in her tone often confuses or unnerves whoever she’s talking to – a fact she’s well aware of.
BACKGROUND: Who Bêl used to be is of little consequences.
A being clothed in dust and ash, wandering aimlessly through Hell, never to settle anywhere for very long. A lonely existence of her own making, her own choice. After all, she needed no home for idleness was the enemy of the mind, and hers was as wild as her appearance; faces and names forgotten once out of sight, thoughts constantly as if out of focus.
Anything but a beast in spite of her uncivilized exterior, she would spend every waking hour wondering about what it meant to exist, what the point of being was; if the order of things could be changed by sheer force of will or simply words. Existential questions that would find no answers, not until she met them.
A tall figure draped in stark white cloth, their face stern and their mannerism stiff – Berith was the name. A name that spelled curiosity in her mind, one that would offer her more than answers. A purpose, they said, something that would give meaning to her life. That day, she laughed in their face, claiming she needed neither for she already had it all. Her life, as she put it, was hers to shape and the grime of the Otherworld suited her just right.
Yet, Bêl followed them.
That day, she met those who called themselves the Scribes: a small group of people intent on archiving the history of the worlds around them, as unbiased narrators – she would now describe them as fanatics. However, the impossibility of their task made it all the more enticing to the demon, so much so that she joined their ranks.
Shedding the dirt for their immaculate garb, her face now concealed from prying eyes, Bêl was born anew. A ghostly figure silently watching, thinking, writing. For a time, it was enough to silence her thoughts, bury them under the novelty of her new-found task. And there was so much to write, so many events to catalog!
It was, however, nothing but a brief respite.
Unbiased history was a lie. She knew it, they all did even while claiming otherwise. The truth they'd been so diligently laying down, pages after pages, whether it be on parchment, recordings or binary data, was just that : their truth. One that would stay widely unknown, as few knew of their existence or even cared. A thankless duty, an exercise in futility. Many times Berith had told her that recognition wasn't their goal, and all that mattered was their belief in the work, that one day it would mean something. None of this pleased her, and from that displeasure were born the seeds of dissent. Small at first, but quickly growing into hungry vines, coiling around her every thoughts and ideas.
What was truth, really? Did the veracity of a fact truly matter in the grand scheme of things? And wouldn't anything become de facto true if there was nothing to disprove it, no one to say otherwise? She could do it. Alter the truth just a little, reshape events in her writing and see what would happen, when those words would become the only tangible proof of these happenings. The only thing she lacked was reach, a means to drag their work out of obscurity. She would find a way.
The demon knew her peers would disavow her actions, expected it even. However, she cared very little for their opinion on the matter, and each dispute only served to steel her resolve, convinced she was set on the right path.
Bêl had thoughts of grandeur – a delusion if you will.
COMBAT INFORMATION
TECHNIQUES: You start with Three Standard Technique Slots and One Sparking Slot that you can use any way you like. Some species start out with additional slots, or access to certain slot-based abilities for free. You also start with two additional Utility Technique Slots.
STARTING LOADOUT: 22,000 PL, 9078 XP (transfer) and 2,000 Zeni.
COMPANION APPLICATION: //
NAME: Bêl
ALIASES: n/a
AGE: Pushing five centuries at this point.
GENDER: Female (she/her)
SPECIES: Demon
Core Trait || Life Leech
When you have dealt 60%/80%/150% Cumulative damage to an enemy, upon the enemy being KO'd/wounded/killed in the same split/thread, you regain 1(60%)/2(80%)/3(150%) KP & MP.
Core || Otherworld Training
You may use multiple Offensive techniques in a single post, to a maximum of three. This is usable twice per thread, and will only work with Standard Techniques. You can also post freely in the Otherworld boards even if you are not dead. In addition, once per month, you may travel instantaneously from one planet to another with up to 5 others.
Option || Curseweaver
Usable twice per thread, extend the duration of an active Standard Technique debuff by 1 turn, cannot be the same debuff in a row.
GENERAL TRAITS:
General Trait || Antisense
Your ki is invisible to energy sensing and scouters, even in the midst of combat - this can be toggled on and off. In addition, escape techniques have a boost of +20% to their total effectiveness and your first escape technique per thread costs no KP.
General Trait|| Mimicry
Once per thread, if a standard or support technique has been used by another character in your thread, you may use that technique as if it was your own. Does not apply to Sparking or Merging Techniques and does not carry over to future threads.
STARTING PLANET: Earth
HOME REGION: To be decided later.
CHARACTER DESCRIPTIONS
APPEARANCE: A tall humanoid creature clad in pure white and gold clothing, her face hidden behind a mask – the watchful visage of what earthlings would call a barn owl. No one know what is hidden under the fabric, for all that is visible is a pair of horns peaking out of her hood, black and glossy like polished obsidian, as well as an equally as dark tail ending in a tuft of fur, both attributes giving away her demonic nature. There is something eerie about the way she moves around, a ghostly elegance in her mannerism that can be off-putting to some.
Her delivery is monotone for the the most part, her husky voice partially muffled by the mask; the lack of variation in her tone often confuses or unnerves whoever she’s talking to – a fact she’s well aware of.
BACKGROUND: Who Bêl used to be is of little consequences.
A being clothed in dust and ash, wandering aimlessly through Hell, never to settle anywhere for very long. A lonely existence of her own making, her own choice. After all, she needed no home for idleness was the enemy of the mind, and hers was as wild as her appearance; faces and names forgotten once out of sight, thoughts constantly as if out of focus.
Anything but a beast in spite of her uncivilized exterior, she would spend every waking hour wondering about what it meant to exist, what the point of being was; if the order of things could be changed by sheer force of will or simply words. Existential questions that would find no answers, not until she met them.
A tall figure draped in stark white cloth, their face stern and their mannerism stiff – Berith was the name. A name that spelled curiosity in her mind, one that would offer her more than answers. A purpose, they said, something that would give meaning to her life. That day, she laughed in their face, claiming she needed neither for she already had it all. Her life, as she put it, was hers to shape and the grime of the Otherworld suited her just right.
Yet, Bêl followed them.
That day, she met those who called themselves the Scribes: a small group of people intent on archiving the history of the worlds around them, as unbiased narrators – she would now describe them as fanatics. However, the impossibility of their task made it all the more enticing to the demon, so much so that she joined their ranks.
Shedding the dirt for their immaculate garb, her face now concealed from prying eyes, Bêl was born anew. A ghostly figure silently watching, thinking, writing. For a time, it was enough to silence her thoughts, bury them under the novelty of her new-found task. And there was so much to write, so many events to catalog!
It was, however, nothing but a brief respite.
Unbiased history was a lie. She knew it, they all did even while claiming otherwise. The truth they'd been so diligently laying down, pages after pages, whether it be on parchment, recordings or binary data, was just that : their truth. One that would stay widely unknown, as few knew of their existence or even cared. A thankless duty, an exercise in futility. Many times Berith had told her that recognition wasn't their goal, and all that mattered was their belief in the work, that one day it would mean something. None of this pleased her, and from that displeasure were born the seeds of dissent. Small at first, but quickly growing into hungry vines, coiling around her every thoughts and ideas.
What was truth, really? Did the veracity of a fact truly matter in the grand scheme of things? And wouldn't anything become de facto true if there was nothing to disprove it, no one to say otherwise? She could do it. Alter the truth just a little, reshape events in her writing and see what would happen, when those words would become the only tangible proof of these happenings. The only thing she lacked was reach, a means to drag their work out of obscurity. She would find a way.
The demon knew her peers would disavow her actions, expected it even. However, she cared very little for their opinion on the matter, and each dispute only served to steel her resolve, convinced she was set on the right path.
Bêl had thoughts of grandeur – a delusion if you will.
COMBAT INFORMATION
TECHNIQUES: You start with Three Standard Technique Slots and One Sparking Slot that you can use any way you like. Some species start out with additional slots, or access to certain slot-based abilities for free. You also start with two additional Utility Technique Slots.
Light Defensive || Hypnagogic FragmentsADDITIONAL NOTES: Sparking slot saved for later. XP transfer from Meringue. I would like the starter renamed to Anathema, please & thank you.
Bêl creates illusory copies of herself to mislead her opponent. The illusions vanish if she gets hit.
Power: 60%
KP Cost: 2 KP
Variants: Evasive
Medium Defensive || Caliginous Shelter
Bêl raises a shield seemingly made of glossy black matter, solid enough to protect her from an incoming attack.
Power: 50%
KP Cost: 4 KP
Variants: Shield. Your technique will reduce any bleed-through from a failed defense by 30%, if your PL is within 60% of the attack's remaining PL.
Support Technique || Eosphorus
Using her trusty handheld lantern, Bêl attempts to blind her opponent and escape from her predicament. Allows an attempt at escaping an Action Thread. In order to stop you, the opponent must use an attack superior in power to this support technique. It cannot be cancelled if successful, but KP can be used in defense in case of it being overcome.
Power: 60%
KP Cost: 2 KP
Variants: //
Utility Technique || Magic Materialization
While Bêl prefers to keep most of her abilities under wraps, this is one of the few skills she will use liberally; from pens to the ornate lantern she often carries, she plucks objects out of thin air as easily as she sets down words on paper. Characters with magical abilities can conjure objects or structures. Larger or more complicated things will take more energy and focus to create. This technique is passive and does not require KP.
Utility Technique || Flight
Why go through the hassle of walking when you can simply fly to you destination? By some means, usually through a skillful application of your ki, you are able to fly through the air.
STARTING LOADOUT: 22,000 PL, 9078 XP (transfer) and 2,000 Zeni.
COMPANION APPLICATION: //