Post by Deleted on Apr 8, 2021 22:37:51 GMT -5
GENERAL INFORMATION
NAME: Freige Feran
ALIASES: CEO of Feran Industries, Director Feran
AGE: 202
GENDER: Male
MINION TYPE: Minion
SPECIES: Arcosian | Durability & Resilience
CHARACTER DESCRIPTIONS
APPEARANCE:
BACKGROUND: It would not be inaccurate to claim that Arcose and its denizens are in a constant war. A war of politics and mindgames, personal gain and the trampling of others. Such was the way of the Arcosians, beings born with immense power and prestige yet destined to seemingly squabble it away through infighting and greed. For untold centuries this was how the planet was ruled by those of high standing. 'Old Money', as it were, held much more sway over politics than any newcomer could hope to grasp. At least that's how the system had functioned. Over times, cracks began to form in the thought that only those of pure blood should gain high standing. The opening and spread of Arcosian companies and goods slowly across the known galaxy helped give rise to a new class of those in power: merchants. No longer did one have to focus entirely on domestic control, effort, and lineage to gain influence. With the will, a starting fund, and a good idea it seemed almost any Arcosian could suddenly become wealthy beyond imagination. Freige's own family had been slowly working away at growing their own business over hundreds of years. Territory and natural resource acquisition was a slow-burn task. Yet their efforts finally culminated in Freige, an ambitious and business-centric individual with ideas of grandeur for all of Arcose. Not only did he manage to bloom Feran Industries into a rising galatic power, but his sights and goals expanded and started to even affect parts of Arcose itself.
With the throne having been vacated in recent times, an obvious vacuum of power went unchecked upon his home planet. To even try and fill in for the smallest part of what was considered a royal duty as nothing more than a middling noble would have been once considered ridiculous to the highest degree. Yet in recent times the favor of some had shifted away from the typical Empire and towards that of those like Freige. Monolithic corporations that held enough resources, wealth, and soldiers to facilitate themselves as their own factions entirely. And Freige was at the head of one of the largest. His ambitions to instill a new era of Arcose, one focused on prosperity and extreme meritocracy will not be received with open arms by all. Yet in his eyes, change is a necessary event if the Arcosians wish to move past their status as powerful bickering children, Compromises must be made, deals must be forged, and above all his vision must be enacted - there is no other way that Arcose could hope to prosper. Yet his aim is not necessarily set on the throne for himself. No, Freige takes enjoyment in his position as a powerful leader in other ways. His 'son', his prodigy, and his partner Surtr shall be placed upon the throne to help enact his vision further.
COMBAT INFORMATION
TECHNIQUES: You start with Three Standard Technique Slots and One Sparking Slot that you can use any way you like. Some species start out with an slots. You also start with two additional Utility Technique Slots.
NAME: Freige Feran
ALIASES: CEO of Feran Industries, Director Feran
AGE: 202
GENDER: Male
MINION TYPE: Minion
SPECIES: Arcosian | Durability & Resilience
CHARACTER DESCRIPTIONS
APPEARANCE:
BACKGROUND: It would not be inaccurate to claim that Arcose and its denizens are in a constant war. A war of politics and mindgames, personal gain and the trampling of others. Such was the way of the Arcosians, beings born with immense power and prestige yet destined to seemingly squabble it away through infighting and greed. For untold centuries this was how the planet was ruled by those of high standing. 'Old Money', as it were, held much more sway over politics than any newcomer could hope to grasp. At least that's how the system had functioned. Over times, cracks began to form in the thought that only those of pure blood should gain high standing. The opening and spread of Arcosian companies and goods slowly across the known galaxy helped give rise to a new class of those in power: merchants. No longer did one have to focus entirely on domestic control, effort, and lineage to gain influence. With the will, a starting fund, and a good idea it seemed almost any Arcosian could suddenly become wealthy beyond imagination. Freige's own family had been slowly working away at growing their own business over hundreds of years. Territory and natural resource acquisition was a slow-burn task. Yet their efforts finally culminated in Freige, an ambitious and business-centric individual with ideas of grandeur for all of Arcose. Not only did he manage to bloom Feran Industries into a rising galatic power, but his sights and goals expanded and started to even affect parts of Arcose itself.
With the throne having been vacated in recent times, an obvious vacuum of power went unchecked upon his home planet. To even try and fill in for the smallest part of what was considered a royal duty as nothing more than a middling noble would have been once considered ridiculous to the highest degree. Yet in recent times the favor of some had shifted away from the typical Empire and towards that of those like Freige. Monolithic corporations that held enough resources, wealth, and soldiers to facilitate themselves as their own factions entirely. And Freige was at the head of one of the largest. His ambitions to instill a new era of Arcose, one focused on prosperity and extreme meritocracy will not be received with open arms by all. Yet in his eyes, change is a necessary event if the Arcosians wish to move past their status as powerful bickering children, Compromises must be made, deals must be forged, and above all his vision must be enacted - there is no other way that Arcose could hope to prosper. Yet his aim is not necessarily set on the throne for himself. No, Freige takes enjoyment in his position as a powerful leader in other ways. His 'son', his prodigy, and his partner Surtr shall be placed upon the throne to help enact his vision further.
COMBAT INFORMATION
TECHNIQUES: You start with Three Standard Technique Slots and One Sparking Slot that you can use any way you like. Some species start out with an slots. You also start with two additional Utility Technique Slots.
Light Offensive || Creeping ColdADDITIONAL NOTES: Only list his x6, please call it Vanguard
Freige chills the very air around an enemy, slowing their movements and vitality. If successfully hit, the target's next technique has a -10% power reduction.
Power: 20%
KP Cost: 2 KP
Variants: Exhausting
Light Offensive || Cold Shock
Freige attacks with a flashy burst of energy which potentially distracts or blinds an enemy. If the attack lands Freige may choose an ally who then gains +20% to their next attack against the same target.
Power: 20%
KP Cost: 2 KP
Variants: Inspiring
Heavy Offensive || Mistral Beam
Freige fires a beam of icy cold energy which can meld with and empower other technique to pierce defenses, ignoring 50% of barriers.
Power: 30%
KP Cost: 6 KP
Variants: Merging, Piercing
Heavy Offensive Sparking || Diamond Dust
Freige unleashes a shimmering powder of razor-sharp Ki-laced ice that pierces an opponent, causing continual pain and draining their energy. Upon a successful hit, the target's next technique has a -20% power reduction. Additionally Freige may choose an ally, whose next technique targeting the same foe will gain a +20% to their next attack. If the attack does at least 30% damage, the target also loses 1 KP.
Power: 50%
KP Cost: 6 KP
Variants: Exhausting+, Inspiring, Fatigue
Energy Suppression
Freige can hide or set his power to a lower level
Flight
Freige can fly