APPEARANCE: Herans stand with a similar appearance to most humanoid alien races of the galaxy, but are most often defined by their unique blue skin of different shades, coupled with their vibrant orange hair - though some Herans are known to bear different shades, and even use dyes to differentiate themselves. Additionally, all bear pointed ears similar to those of the Konatsians, and those who have ascended in power are said to have had their blue skin shift to a shade of green.
BACKGROUND: Herans are known across the galaxy for their might, and rival Saiyans in their strength and affinity for planetary conquest. While their race originates from Planet Hera, most have left their home planet behind in search of new worlds to conquer and rule under their name - it is practically a rite of passage for a young Heran to conquer a world in their own name before they are considered a fully-fledged adult warrior of their race. If you encounter one in the midst of their bloodlust, it is best to run unless you believe you have the strength to stand up to them in combat.
Age Ranges: Herans tend to be considered (at least, biologically) an adult by the time they are 18 years old. The oldest known Heran was almost 90 when they died of natural causes, though this is a rare age to reach for Herans.
NAME EXAMPLES NAME PUN THEME: Negative Emotions or Personality Traits
CANON Bojack, Bujin, Zangya, Bido
ORIGINAL Angus, Gantorra, Misechi, Ignes
SPECIES TRAITS
CORE TRAITS
All herans have both of these Core Traits.
THIRST FOR BATTLE
You start with the Max Power technique for free during character creation. In addition, Max Power no longer drains momentum, and you can gain up to 1 MP naturally per turn.
BLOODLUST
Whenever you have dealt a total of 80% damage to an opponent within 80% of your PL, instantly gain 1 KP and 1 MP. May only activate once on an opponent per thread.
OPTION TRAITS
You may PICK ONE of these three traits!
MOMENTOUS STRENGTH On dealing over 30% damage to an opponent within 80% of your PL in a single hit, gain 1 extra MP at the start of your next post, ignoring MP regeneration caps.
PURE POWER Your offensive techniques, when clashing against another offensive technique and winning, cannot be reduced below 60% of their original power.
GANG-UP If one of your allies has dealt at least 20% damage to an enemy within the past two turns they are marked as a 'target'. Your offensive techniques against this target gain the Overflowing variant. Any allies dealing damage to the target refreshes the duration. You can only gain this benefit against one target at a time.
TRANSFORMATIONS
TRANSFORMATION NAME
MULTIPLIER
PREREQUISITES
Anger Point
x4
Starter Transformation
Rising Rage
x6
50,000 PL
Focused Fury
x14
100,000 PL
High Tension
x23
150,000 PL
Will of Wrath
x34
250,000 PL
Calamity
x41
300,000 PL
All transformations can be renamed and re-flavored within reason for the species.
Apr 6, 2024 1:21:15 GMT -5
Lottus: Friendly reminder for new folks to check the rules regarding art claims - AI Art is not accepted on Sparking for character sheets.
Apr 17, 2024 14:43:28 GMT -5
Lottus: Hey folks, got a new phone, but verification is preventing me from downloading Discord for now
Apr 17, 2024 14:43:57 GMT -5
Lottus: I won't be available until I get home from work!
Apr 17, 2024 14:44:58 GMT -5
Lottus: Feel free to dm me if needed!
Apr 17, 2024 21:13:47 GMT -5
Dingo: I'll post what you've said here up in the discord so it doesn't get missed!
Apr 18, 2024 19:19:20 GMT -5
Yakito: I am the #1 Tenrec hater (Striker will be struck)