Post by Ant on May 29, 2023 18:25:04 GMT -5
GENERAL INFORMATION
NAME: Dr. Bee
ALIASES: Doc, Bee
AGE: 56
GENDER: M
COMPANION TYPE: Minion
SPECIES: Earthling
MAKAFUSHIGI ADVENTURE
You gain an additional 1/2/3 TP dependent on the tier of Sparking created (Light/Medium/Heavy). These Sparking techniques have a cost reduction of 1MP.
MARTIAL ARTIST
You start with four technique slots instead of the standard three. In addition you may choose a single standard technique from each tier (light/medium/heavy) and add 1 TP to each.
CRANE SCHOOL SECRETS
Once per thread, you may boost any non-sparking offensive technique by +50%. You will also take 50% damage in recoil.
CHARACTER DESCRIPTIONS
APPEARANCE:
For many years Dr. Bee had worked at Corp Co, developing many weapons, devices and slice of slice optimizers but often he was left unfulfilled. One day he met Dr. Shamoy, a colleague who he knew was also involved in some other nefarious types of work. Dr. Shamoy was an environmentalist, but also an extremist and the two mixed in some evil of ways. Dr. Bee was aware of Dr. Shamoy's invention of Item-11, aka Ant and he disagreed with it wholeheartedly because of its violent nature and lack of care for true living beings.
As years passed by and Dr. Bee continued his research and progress within Corp Co, Dr. Shamoy had gone to the extreme's with Item-11, there were torturous sessions of durability and duress that the Doctors witnessed, but Dr. Bee couldn't take it any longer. He had grown close to the giant worm, the culmination of dreams and mechanical prowess. Dr. Bee saw himself in Ant, on paper a total success but at the core unfulfilled and longing for a different existence.
One night, Dr. Bee snuck into Dr. Shamoy's quarters and dispatched of him in cold blood. His remains were tossed to Item-11 who devoured him in an instant. Dr. Bee then set the necessary sequences in order to facilitate Ant's 'escape'. Shortly afterwards, Dr. Bee leads the one man rescue team designed to retrieve Corp Co's major investment. Despite his pleasure in freeing the creation, the murder weighs heavily on the doctor and changes him daily.
COMBAT INFORMATION
TECHNIQUES:
NAME: Dr. Bee
ALIASES: Doc, Bee
AGE: 56
GENDER: M
COMPANION TYPE: Minion
SPECIES: Earthling
MAKAFUSHIGI ADVENTURE
You gain an additional 1/2/3 TP dependent on the tier of Sparking created (Light/Medium/Heavy). These Sparking techniques have a cost reduction of 1MP.
MARTIAL ARTIST
You start with four technique slots instead of the standard three. In addition you may choose a single standard technique from each tier (light/medium/heavy) and add 1 TP to each.
CRANE SCHOOL SECRETS
Once per thread, you may boost any non-sparking offensive technique by +50%. You will also take 50% damage in recoil.
GENERAL TRAITS:
ANTISENSE
Your ki is invisible to energy sensing and scouters, even in the midst of combat - this can be toggled on and off. In addition, escape techniques have a boost of +20% to their total effectiveness and your first escape technique per thread costs no KP.
MIMICRY
Once per thread, if a standard or support technique has been used by another character in your thread, you may use that technique as if it was your own. Does not apply to Sparking or Merging Techniques and does not carry over to future threads.
ANTISENSE
Your ki is invisible to energy sensing and scouters, even in the midst of combat - this can be toggled on and off. In addition, escape techniques have a boost of +20% to their total effectiveness and your first escape technique per thread costs no KP.
MIMICRY
Once per thread, if a standard or support technique has been used by another character in your thread, you may use that technique as if it was your own. Does not apply to Sparking or Merging Techniques and does not carry over to future threads.
CHARACTER DESCRIPTIONS
APPEARANCE:
5'7, Disheveled
(Ouran High School - Anime)
BACKGROUND: (Ouran High School - Anime)
For many years Dr. Bee had worked at Corp Co, developing many weapons, devices and slice of slice optimizers but often he was left unfulfilled. One day he met Dr. Shamoy, a colleague who he knew was also involved in some other nefarious types of work. Dr. Shamoy was an environmentalist, but also an extremist and the two mixed in some evil of ways. Dr. Bee was aware of Dr. Shamoy's invention of Item-11, aka Ant and he disagreed with it wholeheartedly because of its violent nature and lack of care for true living beings.
As years passed by and Dr. Bee continued his research and progress within Corp Co, Dr. Shamoy had gone to the extreme's with Item-11, there were torturous sessions of durability and duress that the Doctors witnessed, but Dr. Bee couldn't take it any longer. He had grown close to the giant worm, the culmination of dreams and mechanical prowess. Dr. Bee saw himself in Ant, on paper a total success but at the core unfulfilled and longing for a different existence.
One night, Dr. Bee snuck into Dr. Shamoy's quarters and dispatched of him in cold blood. His remains were tossed to Item-11 who devoured him in an instant. Dr. Bee then set the necessary sequences in order to facilitate Ant's 'escape'. Shortly afterwards, Dr. Bee leads the one man rescue team designed to retrieve Corp Co's major investment. Despite his pleasure in freeing the creation, the murder weighs heavily on the doctor and changes him daily.
COMBAT INFORMATION
TECHNIQUES:
Heavy Defensive Type || Wall DeviceStarting PL: 1
Dr. Bee sets a device upon the floor that creates an instant indestructible wall surrounded by an aura of energy similar to that of the strongest ki.
Power: 100%
KP Cost: 6KP
Variants: N/A
Light Offensive Type || Pistol +1 TP
Dr. Bee shoots you.
Power: 30%
KP Cost: 2KP
Variants: Bleed
Heavy Offensive Type || Detonated Explosion +1 TP
Dr. Bee sets a miniature bomb beside his target and once cleared from the area he detonates it for maximum effect and no risk.
Power: 110%
KP Cost: 6KP
Variants: N/A
Heavy Offensive Sparking || Nuclear Explosion +3 TP
Dr. Bee sets a very big bomb next to his target and runs very far away or in a vehicle. Once clear and safe Dr. Bee detonates the bomb destroying everything around, especially the target.
Power: 160%
KP Cost: 6KP
Variants: Disappointment
Support Technique || Solar Flare
You release a blinding flash of light, replicating the sun's rays. This allows you to attempt to escape any thread or travel between splits in an Action Thread more safely. This technique valued at 60% of your total power and requires 2 KP to use. In order to stop you, a player must use an attack that is superior in power to your Solar Flare. You cannot undo your escape via Solar Flare if you are successful, but you can use KP to defend if it is overcome
Utility Technique || Tools & Measurements (Ki Sensing)
A technique that allows you to sense, measure, and differentiate the ki signatures of ki attacks and all living beings without the Anti-Sense trait. Higher ki signatures are easier to sense and can be sensed at greater distances than lower ones. This technique is passive and does not use KP.
Utility Technique || Satelite Communication (Planetary Telepathy)
By using the company's satellite system, Dr. Bee is able to tap into nearby devices and intranets to shoot audio of his voice to a target like a telephone system.