Post by Gandigan on Dec 23, 2022 22:15:32 GMT -5
History --- Threads --- Traits --- Techniques --- NPCs
King of the North - Gandigan attempts to become King of the Mazoku. Many of his friends arrive to support him, while others come just to watch. (Cabasa, Gira, Zuci, Marimba, Ticoga, Treses, Nero)
dbsparking.freeforums.net/thread/3261/wrong-step-open
dbsparking.freeforums.net/thread/3159/friends-enemies-open
dbsparking.freeforums.net/thread/3197/village-assault-open
dbsparking.freeforums.net/thread/3172/bite-eat-open
dbsparking.freeforums.net/thread/4080/final-countdown-apexle
dbsparking.freeforums.net/thread/4017/third-times-charm-shroom
dbsparking.freeforums.net/thread/3990/new-limits-open
dbsparking.freeforums.net/thread/4050/first-announcement-open
dbsparking.freeforums.net/thread/4185/scene-taori
Appearance: Gandigan is short and slender, standing at just around 170cm tall while weighing between 80 and 90 kilograms. Though not large Gandigan does appear muscular, living with a rigorous training schedule. His skin is a darker and sicklier looking green compared to the others of his kind, with the patches across his body appearing yellow instead of pink. In the past he wore tattered blue pants, traditional brown Namekian shoes and a red silk belt across his waist, though now he mostly wears his Kai clothing.
History: Gandigan's history is unknown, even to himself. A few months ago, he found himself kidnapped by a group of rogue Mazoku who took their kind's connection to Demons more seriously than others. Making a pact with one of these Oni, they were given a parasitic creature who acted as a vessel to this Demon, named Amon. They implanted this into Gandingan, which upon awaking gave the Namekian a strong hunger for flesh. Gandigan, in a state of shock, fled the planet and went to Konats, where he asked the Kashvar to wipe his memory, hoping he'd feel better.
As it turned out, this did him little good. Despite his efforts, Gandigan found himself unable to resist his desires, and consumed upon all manor of living creatures on Namek, including his own kind. Upon some memories returning to him, Gandigan traveled back to Konats and tracked down the Kashvar who took his memories. There was a struggle between them, with Gandigan ultimately fleeing the planet. Eventually the parasite within Gandigan would grow powerful to take over his mind, which left Gandigan trapped in his own body. During the battle at the Shrine of Porunga, this parasite found itself facing off against foes too powerful to overcome.
It detached itself from Gandigan and tried to latch onto Marimba, who instead destroyed it. Gandigan was out for a while, and upon awaking he found a grizzly, enormous wound upon his chest which refused to heal. With the memories of what he had done haunting him, he decided he wanted to go back to Konats, to have his memory wiped again... that was until he decided to change his mind. Unwilling to give up his memories, Gandigan abandoned his plan and headed back to Namek, where he was ignited with a new kind of fervor. His goal now was to restore the old Namekian castle and build a city around it to help unite his people.
After speaking to follow Namekian Marimba, Gandigan was encourage to pursue the title of King of the Mazoku, uniting his people under his rule. Recruiting help from the other notables on Namek, Gandigan called together a great council of Mazoku lords and claimed the title of King. The Mazoku Elders eventually granted this request, hailing the start of what was supposed to be a new era for his people which would unfortunately come to a quick end. Seeking to right a past wrong, Gandigan sought out the Saiyan Lottus and challenged him to a duel which he lost, resulting in the Mazoku King's death.
After speaking to follow Namekian Marimba, Gandigan was encourage to pursue the title of King of the Mazoku, uniting his people under his rule. Recruiting help from the other notables on Namek, Gandigan called together a great council of Mazoku lords and claimed the title of King. The Mazoku Elders eventually granted this request, hailing the start of what was supposed to be a new era for his people which would unfortunately come to a quick end. Seeking to right a past wrong, Gandigan sought out the Saiyan Lottus and challenged him to a duel which he lost, resulting in the Mazoku King's death.
Action Threads
Destati - Usumidori attempts to attack the Shrine of Porunga but is repelled by a group of Heroes. Amon's parasite attempts to escape Gandigan's body, but is defeated. (Griselda, Cambia, Rho, Moire, Dosu, Erebos, Mollusc, Ward, Marimba, Nero, Zhalla, Apexle, Marrow)King of the North - Gandigan attempts to become King of the Mazoku. Many of his friends arrive to support him, while others come just to watch. (Cabasa, Gira, Zuci, Marimba, Ticoga, Treses, Nero)
On Distant Stars - Gandigan tracks down the Saiyan Lottus in the midst of destroying a planet. There he attempts to kill the Saiyan once and for all, but is defeated and killed. (Lottus)
Finished Threads
Fearsome Dragon - Gandigan attempts to ambush Mollusc, but the two are interrupted by Griselda. A battle ensures, with Griselda coming out victorious. Gandigan then takes Griselda to a nearby village where they slaughter it. (Mollusc, Griselda)
To Conquer Oneself is to Conquer All - Gandigan attempts to better understand himself and what's happening to him by seeking the wisdom of Tambo. (Tambo)
Potential - While exploring Namek, Gandigan comes upon the Majin Moire for the first time. Gandigan attempts to eat Moire, and fails quite badly. (Moire)
Into the Light - Ramen and Acerola have happened upon the corpse of some creation. When Gandigan comes along he wants to eat the creature, but is rebuffed. (Ramen, Acerola)
Another Visitor - When meditating at the Shrine of Porunga, Gandigan comes upon a new visitor to Namek: The Arcosian Verst, and converses with him for a while. (Verst)
To Conquer Oneself is to Conquer All - Gandigan attempts to better understand himself and what's happening to him by seeking the wisdom of Tambo. (Tambo)
Potential - While exploring Namek, Gandigan comes upon the Majin Moire for the first time. Gandigan attempts to eat Moire, and fails quite badly. (Moire)
Into the Light - Ramen and Acerola have happened upon the corpse of some creation. When Gandigan comes along he wants to eat the creature, but is rebuffed. (Ramen, Acerola)
Another Visitor - When meditating at the Shrine of Porunga, Gandigan comes upon a new visitor to Namek: The Arcosian Verst, and converses with him for a while. (Verst)
Wandering in the Woods - Gandigan comes across Apexle and Striker in the Aster Woods. The group discuss the situation for a while before leaving. (Apexle, Striker)
The Horror - Gandigan explores the ruins of Dharatan alongside the Konatsians Crotona and Cambia. The group is attacked by the hordes of monsters living there, where they are able to barely escape with their lives. (Crotona, Cambia)
Reclaiming the Past - With the help of Apexle, Gandigan goes back to Nasibu City and attempts to regain the memories stolen from him by the Kashvar. (Apexle)
Deadly Dealings - Gandigan slaughters and eats a tribe of aliens, and is come upon by Dosu. Amon eventually wrestles control of Gandigan and fights against the Heran. (Dosu)
Broken Dragon - After their prior battle, Gandigan attempts to get information out of Mollusc that might help him with his curse, before trying to recruit him into his plan with Griselda. (Mollusc)
Revisiting Old Memories - Returning to the castle ruins where he was transformed, Gandigan runs into the android Rho and mistakes him for being apart of the gang that had captured him. (Rho)
Beginning of the End - Gandigan comes upon the Saiyan Tomoma while travelling through the Northern Scar. There he and the Saiyan fight against the Mazoku gang that kidnapped him. (Tomoma)
Break - Zaffran and Gandigan meet at the Shrine of Porunga. Gandigan discusses his current situation with the Demon, while attempting to glean Zaffran's allegiances. (Zaffran)
A New Development - Gandigan and Apexle hunt down a fragment of the Mazoku gang that implanted Gandigan with Amon's parasite, stealing Guiding Candles along the way. (Apexle)
One Last Chances for Answers - Gandigan and Marimba meet for the first time. Gandigan ends up falling under the will of Amon and does battle with the Mazoku. (Marimba)
Learning to Heal - At this point Gandigan has been fully taken over by Amon. Here comes upon the same Konatsian woman whom he had encountered on Konats in Dharatan. (Cambia)
Put Back Together - After the attack on the Shrine of Porunga, Moire is left in bad shape. Shroom attempts to take advantage of this before Gandigan arrives. (Shroom, Moire)
Secret in the Leaves - The Namekians Orchestra and Namorel are engaged in a philosophical discussion within Guru's forest when Gandigan encounters them. (Orchestra, Namorel)
To The Test - The Majin Mundo attacks a defenseless Namekian village. When Gandigan comes across this he is enraged, and vows to destroy the Majin. (Majin Mundo)
A Sparring Call - Heading over to the Trial of Peace tournament grounds, Gandigan meets back up with the Arcosian Verst, before sparring with him and a Fauxbian by the name of Tinker. (Verst, Tinker)
Hunting Ground - Gandigan meets back up with the Heran Dosu, who he last saw during the attack on Porunga. The two discuss their lives since their last encounter. (Dosu)
Beachside Brunch - While exploring Earth, Gandigan decides to visit a beach where he comes upon Tunic, however due to her clothing he mistakes her for Derry. (Tunic)
Hive Mentality - In the depths of Hell, Ant and Bee wallow away. Gandigan, who is on the hunt for Amon, comes across the duo and enlists their help. (Ant)
Home Remedy - Gandigan attempts to recover with the use of homemade medicine. While doing so he encounters the Arcosian Gelus, where the two chat about his ice business. (Gelus)
Hunting A Mirage - While on Konats, Gandigan picked up a job from the locals to hunt down a group of bandits that had been threatening them. Along the way he met Cipher, and the two discussed the bandit situation. (Cipher)
Anabasis - Gandigan returns to Konats to have his memories wiped again, enlisting the help of a Saiyan mercenary named Delia. Before he can go through with it Gandigan chances his mind and leaves. (Delia)
A Race Against Time - While attempting to travel back home, Gandigan found his ship pulled into an uncharted world. While searching for a way to get off the world he came across the odd Nervan, who helped him uncover the planet's secret. (Nervan)
Homecoming - With a new desire to help his people, Gandigan asks Nero for help in constructing his new city, as well as asking the Nero to heal Amon's poison. (Nero)
Brother - Returning from Earth after exploring some of the galaxy, Gandigan attempts to smooth things over with Mollusc and inform him of his news plans for Namek. (Mollusc)
In Search of Hope - Gandigan begins his efforts to build a new city in the Outer Plait, and is in search of tribes which can help populate the city. He encounters the Mazoku Treses, who after some discussion agrees to go along with Gandigan's plans. (Treses)
All Along The Watchtower - Gandigan encounters the mercenary Jango while preparing to build a new city, where the two discuss the upcoming events. (Jango)
Who Will Descend Into the Abyss - While praying at the Shrine of Porunga for the first time, Gandigan encounters the Namekian Omin, where the two discuss their lives. (Omin)
Shame, or the First Step Forward - Gandigan attempts to right some of the wrongs he committed while under the influence of Amon, which includes apologizing to a village he attacked. (Zhalla)
Misunderstanding - Gandigan attempts to recruit more Mazoku clans to his cause. Along the way he encounters the Saiyan Gira, which leads to the two sparring. (Gira)
Here and Now - Gandigan tells Marimba of his plans, only to be shot down. Marimba instead suggests that Gandigan should try and claim the title of King of the Mazoku, which Gandigan accepts. (Marimba)
A Second Impression - Against his better judgement, Gandigan attempts to give Shroom a second chance and asks for his help. This backfires, with Gandigan vowing to kill Shroom. (Shroom)
Ruby Red Sugar Rush! - The Mazoku Gandigan once again travels to Hell in search of his enemy Amon. Down there he comes across Zerori, and attempts to cut a deal with the Demon. (Zerori)
Nasibu Nightmare - Gandigan and Marimba travel to Konats where they attempt to infiltrate a facility which is housing many magical items, which includes Guiding Candles. (Marimba)
Returning to Namek - Gandigan discovers his old friend Apexle has returned to Namek. He and the two discuss everything that has passed before heading to the old Castle to discuss future plans. (Apexle)
Learning from the Best - Gandigan travels to Plant in an attempt to learn more about Saiyans and the Saiyan monarchy. Along the way he meets Zuci and posses a number of questions to her. (Zuci)
Disinfected Depths - While searching for some answers on Destron, Gandigan runs into the Saiyan Zuqetta hanging out in the empty depths, who is happy to answer some of the Namekian's questions. (Zuqetta)
The Once and Future King - Having heard of the Super Saiyan who attacked Hatchi, Gandigan seeks out Lottus. After doing battle the two hash out an uneasy alliance. (Lottus)
The Last Few Nights of Peace - Gandingan seeks out the Guru Nero so that he can update him on his new plans in regards to him seeking out the title of King. (Nero)
A Warm Welcome - Gandigan attempts to covertly travel to Arcose and arrange a meeting with the emperor, Ticoga. To do so he makes contact with an Arcosian soldier. (Honenashi)
Wanton Beast Arrives - While roaming though space Gandigan picks up on a disturbing energy sources. He quickly travels back to Namek where he discovers the beast Cabasa has arrived. (Cabasa)
Roll Call - Gandigan meets with his most trusted ally: Marimba. There he gives the Mazoku a few items that he had collected, as well as discussing plans for the future. (Marimba)
The Legend Lives On - Believing that he had killed Cabasa, Gandigan is surprised to discover the Mazoku still alive. What's more is that it knows of his plans and wants to be a part of them. (Cabasa)
Lessons I - Gandigan meets back up with Gira. After a quick prayer at the Shrine of Porunga the two spar with each other, gauging how much progress they've made since the first they fought. (Gira)
Slayer - Having acquired Guiding Candles to return to the Afterlife, Gandigan and Marimba set out to restore the honor of the Mazoku and to kill the Demon Amon. (Marimba)
Hash It Out - Gandigan invites Ticoga to the Shrine of Porunga to discuss future plans. The two engage in a spar before further discussing their ideas for the future. (Ticoga)
Battle Tactics - During sparring with some local Mazoku, Gandigan comes upon the rogue Maxsuz who swears fealty. After giving him the name Otama they two test each other's abilities. (Maxsuz)
Stumbling on the Past - While travelling into the Whistling Caves, Gandigan encounters the elder Mazoku Cello and frees him from imprisonment. (Cello)
Follow the Leader - After his coronation, Gandigan decided to make contact with Cabasa once more in order to test out the new strength the Mazoku had gained. (Cabasa)
Vigilance - While working on some watchtowers for the Outer Plait, Gandigan comes across the Saiyan Zuci. The two discuss things for a while before heading off to deal with a little rebellion. (Zuci)
Scouring the Outskirts - While searching for someone with any idea of how to beat Lottus, Gandigan comes across the Demon Zerori again, who reveals that she had fought against the Saiyan before. (Zerori)
Lessons II - Gandigan informs Gira that he must depart to hunt the Saiyan Lottus. After that the two spar for a little, and test what new limits they're capable of. (Gira)
Let Thy Numbers Grow - Seeking help in his battle against Lottus, Gandigan attempts to recruit the mercenary Zenos to help escort him to his upcoming battle. (Zenos)
Saiba Sighting - While searching for Saiba-Ban among his people, Gandigan comes across the Saiyan Zuqetta again. The two head back to her home and eventually tame a Saibaman. (Zuqetta)
The Castle Wakes at Night (Non-Canon) - During Gandigan's funeral, Gira and Mollusc find that the celebration being held at the passing of Gandigan has an uninvited Guest. (Mollusc, Gira)
Day One - On Gandigan's first day as a dead person he travels to the Blood Sea in hopes of finding some sort of guidance. Eventually he does, but in the form of the Shinjin Vale. (Vale)
Break Out - Travelling down Snake Way, Gandigan meets Prophos for the first time. While avoiding some Ogres the two discuss the Dragon Balls. (Prophos)
Send Off - Gandigan drags Cabasa in the Afterlife. The two do battle a final time before they search for a way to send Cabasa back to the living realm. (Cabasa)
Drag Me to Hell - The Hexfist Cello is taken into the Afterlife by Gandigan, so that the two can discuss things before sparring with each other. (Cello)
Whispers of Another World - While searching for a method to escape from the Afterlife, Gandigan encounters the Demon Imugi, who claims to have been there when Lottus revived. (Imugi)
Across the Border - Gandigan travels to the world of the Kais where he encounters the Shinjin Patience. The two discuss affairs in the moral realm. (Patience)
The Dragon and the Slug - When Slayg, a Dragon, is taken into the Afterlife by one of the rifts Gandigan's investigates, before agreeing to train with him. (Slayg)
Get the Job Done - When the Ogres detect another portal opened up into Hell, Gandigan and the lot go to investigate where they meet with another mortal who has fallen though: Monster. (Yogu)
Cyclical Lords - The Arcosian's Emperor Ticoga travels to Hell to meet with Gandigan so the two can discuss their own plans for the future in regards to Plant. (Ticoga)
Across the Veil - Gira travels to the Otherworld and meets with Gandigan, where she is formally inducted into the Mazoku and given details on their next plans. (Gira)
Into the Unknown - With a Saiyan falling into the Afterlife, Gandigan is desperate for answers on Plant's current situation. Zukkah doesn't have much to offer on the way of information, but he does agree to help Gandigan with some tracking. (Zukkah)
Walk with Me in Hell - Down in the Devil's Hideaway again, Gandigan comes across a woman named Estelle who was sent to him by the Ogres. After hearing her story he agrees to help find her a way out of Hell. (Estelle)
Ash and Dust - Jango uses a Guiding Candle to visit Gandigan down in Hell. The two discuss Gandigan's plans for the future before engaging in a spar. (Jango)
Random Portals Arc - While taking a visit to Heaven, a group of mercenaries lead by someone called Ryugan is escorted out of Heaven and into Hell. (Ryugan)
Renewal of Purpose - Gandigan visits the Shinjin home world where he meets with Karach. The two go over some of Gandigan's fears about the horsemen and others. (Karach)
What Comes Next - Stumbling upon the Bramble Woods, Gandigan finds who he believes is another dead Namekian, only to be decieved by something far worse. (Sitri)
The Demon Times Are Upon Us - Gandigan goes back to the world of the Kais in the hope of finding out more information that could help him, where he meets Ezian. (Azarath)
dbsparking.freeforums.net/thread/4285/fruit-soul-nasu || Nasu
dbsparking.freeforums.net/thread/4367/growing-contingent-kassava || Kassava
dbsparking.freeforums.net/thread/4474/truth-vale || Vale
dbsparking.freeforums.net/thread/4473/forged-fire-slayg || Slayg
dbsparking.freeforums.net/thread/4508/onward-ashen-realm-gandigan-pankaa || Cabasa, Pankaa
dbsparking.freeforums.net/thread/4512/push-gira-max || Gira, Max
dbsparking.freeforums.net/thread/4472/history-cello || Cello
dbsparking.freeforums.net/thread/4272/last-encounter || Marimba
dbsparking.freeforums.net/thread/4543/demon-tournament-invited || Ryugan
dbsparking.freeforums.net/thread/4537 || Zuqetta
The Horror - Gandigan explores the ruins of Dharatan alongside the Konatsians Crotona and Cambia. The group is attacked by the hordes of monsters living there, where they are able to barely escape with their lives. (Crotona, Cambia)
Reclaiming the Past - With the help of Apexle, Gandigan goes back to Nasibu City and attempts to regain the memories stolen from him by the Kashvar. (Apexle)
Deadly Dealings - Gandigan slaughters and eats a tribe of aliens, and is come upon by Dosu. Amon eventually wrestles control of Gandigan and fights against the Heran. (Dosu)
Broken Dragon - After their prior battle, Gandigan attempts to get information out of Mollusc that might help him with his curse, before trying to recruit him into his plan with Griselda. (Mollusc)
Revisiting Old Memories - Returning to the castle ruins where he was transformed, Gandigan runs into the android Rho and mistakes him for being apart of the gang that had captured him. (Rho)
Beginning of the End - Gandigan comes upon the Saiyan Tomoma while travelling through the Northern Scar. There he and the Saiyan fight against the Mazoku gang that kidnapped him. (Tomoma)
A New Development - Gandigan and Apexle hunt down a fragment of the Mazoku gang that implanted Gandigan with Amon's parasite, stealing Guiding Candles along the way. (Apexle)
One Last Chances for Answers - Gandigan and Marimba meet for the first time. Gandigan ends up falling under the will of Amon and does battle with the Mazoku. (Marimba)
Learning to Heal - At this point Gandigan has been fully taken over by Amon. Here comes upon the same Konatsian woman whom he had encountered on Konats in Dharatan. (Cambia)
Banding Together for Namek - Gandigan is summoned by Nero, alongside Marimba and Mollusc to help shape the future of Namek and make sure it's protected. (Nero, Marimba, Mollusc)
Secret in the Leaves - The Namekians Orchestra and Namorel are engaged in a philosophical discussion within Guru's forest when Gandigan encounters them. (Orchestra, Namorel)
To The Test - The Majin Mundo attacks a defenseless Namekian village. When Gandigan comes across this he is enraged, and vows to destroy the Majin. (Majin Mundo)
A Sparring Call - Heading over to the Trial of Peace tournament grounds, Gandigan meets back up with the Arcosian Verst, before sparring with him and a Fauxbian by the name of Tinker. (Verst, Tinker)
Hunting Ground - Gandigan meets back up with the Heran Dosu, who he last saw during the attack on Porunga. The two discuss their lives since their last encounter. (Dosu)
Beachside Brunch - While exploring Earth, Gandigan decides to visit a beach where he comes upon Tunic, however due to her clothing he mistakes her for Derry. (Tunic)
Hive Mentality - In the depths of Hell, Ant and Bee wallow away. Gandigan, who is on the hunt for Amon, comes across the duo and enlists their help. (Ant)
Home Remedy - Gandigan attempts to recover with the use of homemade medicine. While doing so he encounters the Arcosian Gelus, where the two chat about his ice business. (Gelus)
Hunting A Mirage - While on Konats, Gandigan picked up a job from the locals to hunt down a group of bandits that had been threatening them. Along the way he met Cipher, and the two discussed the bandit situation. (Cipher)
Anabasis - Gandigan returns to Konats to have his memories wiped again, enlisting the help of a Saiyan mercenary named Delia. Before he can go through with it Gandigan chances his mind and leaves. (Delia)
A Race Against Time - While attempting to travel back home, Gandigan found his ship pulled into an uncharted world. While searching for a way to get off the world he came across the odd Nervan, who helped him uncover the planet's secret. (Nervan)
Homecoming - With a new desire to help his people, Gandigan asks Nero for help in constructing his new city, as well as asking the Nero to heal Amon's poison. (Nero)
Brother - Returning from Earth after exploring some of the galaxy, Gandigan attempts to smooth things over with Mollusc and inform him of his news plans for Namek. (Mollusc)
In Search of Hope - Gandigan begins his efforts to build a new city in the Outer Plait, and is in search of tribes which can help populate the city. He encounters the Mazoku Treses, who after some discussion agrees to go along with Gandigan's plans. (Treses)
All Along The Watchtower - Gandigan encounters the mercenary Jango while preparing to build a new city, where the two discuss the upcoming events. (Jango)
Who Will Descend Into the Abyss - While praying at the Shrine of Porunga for the first time, Gandigan encounters the Namekian Omin, where the two discuss their lives. (Omin)
Shame, or the First Step Forward - Gandigan attempts to right some of the wrongs he committed while under the influence of Amon, which includes apologizing to a village he attacked. (Zhalla)
Misunderstanding - Gandigan attempts to recruit more Mazoku clans to his cause. Along the way he encounters the Saiyan Gira, which leads to the two sparring. (Gira)
Here and Now - Gandigan tells Marimba of his plans, only to be shot down. Marimba instead suggests that Gandigan should try and claim the title of King of the Mazoku, which Gandigan accepts. (Marimba)
A Second Impression - Against his better judgement, Gandigan attempts to give Shroom a second chance and asks for his help. This backfires, with Gandigan vowing to kill Shroom. (Shroom)
Ruby Red Sugar Rush! - The Mazoku Gandigan once again travels to Hell in search of his enemy Amon. Down there he comes across Zerori, and attempts to cut a deal with the Demon. (Zerori)
Nasibu Nightmare - Gandigan and Marimba travel to Konats where they attempt to infiltrate a facility which is housing many magical items, which includes Guiding Candles. (Marimba)
Returning to Namek - Gandigan discovers his old friend Apexle has returned to Namek. He and the two discuss everything that has passed before heading to the old Castle to discuss future plans. (Apexle)
Learning from the Best - Gandigan travels to Plant in an attempt to learn more about Saiyans and the Saiyan monarchy. Along the way he meets Zuci and posses a number of questions to her. (Zuci)
Disinfected Depths - While searching for some answers on Destron, Gandigan runs into the Saiyan Zuqetta hanging out in the empty depths, who is happy to answer some of the Namekian's questions. (Zuqetta)
The Once and Future King - Having heard of the Super Saiyan who attacked Hatchi, Gandigan seeks out Lottus. After doing battle the two hash out an uneasy alliance. (Lottus)
The Last Few Nights of Peace - Gandingan seeks out the Guru Nero so that he can update him on his new plans in regards to him seeking out the title of King. (Nero)
A Warm Welcome - Gandigan attempts to covertly travel to Arcose and arrange a meeting with the emperor, Ticoga. To do so he makes contact with an Arcosian soldier. (Honenashi)
Wanton Beast Arrives - While roaming though space Gandigan picks up on a disturbing energy sources. He quickly travels back to Namek where he discovers the beast Cabasa has arrived. (Cabasa)
Roll Call - Gandigan meets with his most trusted ally: Marimba. There he gives the Mazoku a few items that he had collected, as well as discussing plans for the future. (Marimba)
The Legend Lives On - Believing that he had killed Cabasa, Gandigan is surprised to discover the Mazoku still alive. What's more is that it knows of his plans and wants to be a part of them. (Cabasa)
Lessons I - Gandigan meets back up with Gira. After a quick prayer at the Shrine of Porunga the two spar with each other, gauging how much progress they've made since the first they fought. (Gira)
Slayer - Having acquired Guiding Candles to return to the Afterlife, Gandigan and Marimba set out to restore the honor of the Mazoku and to kill the Demon Amon. (Marimba)
Hash It Out - Gandigan invites Ticoga to the Shrine of Porunga to discuss future plans. The two engage in a spar before further discussing their ideas for the future. (Ticoga)
Battle Tactics - During sparring with some local Mazoku, Gandigan comes upon the rogue Maxsuz who swears fealty. After giving him the name Otama they two test each other's abilities. (Maxsuz)
Stumbling on the Past - While travelling into the Whistling Caves, Gandigan encounters the elder Mazoku Cello and frees him from imprisonment. (Cello)
Follow the Leader - After his coronation, Gandigan decided to make contact with Cabasa once more in order to test out the new strength the Mazoku had gained. (Cabasa)
Vigilance - While working on some watchtowers for the Outer Plait, Gandigan comes across the Saiyan Zuci. The two discuss things for a while before heading off to deal with a little rebellion. (Zuci)
Scouring the Outskirts - While searching for someone with any idea of how to beat Lottus, Gandigan comes across the Demon Zerori again, who reveals that she had fought against the Saiyan before. (Zerori)
Lessons II - Gandigan informs Gira that he must depart to hunt the Saiyan Lottus. After that the two spar for a little, and test what new limits they're capable of. (Gira)
Let Thy Numbers Grow - Seeking help in his battle against Lottus, Gandigan attempts to recruit the mercenary Zenos to help escort him to his upcoming battle. (Zenos)
Saiba Sighting - While searching for Saiba-Ban among his people, Gandigan comes across the Saiyan Zuqetta again. The two head back to her home and eventually tame a Saibaman. (Zuqetta)
The Castle Wakes at Night (Non-Canon) - During Gandigan's funeral, Gira and Mollusc find that the celebration being held at the passing of Gandigan has an uninvited Guest. (Mollusc, Gira)
Day One - On Gandigan's first day as a dead person he travels to the Blood Sea in hopes of finding some sort of guidance. Eventually he does, but in the form of the Shinjin Vale. (Vale)
Break Out - Travelling down Snake Way, Gandigan meets Prophos for the first time. While avoiding some Ogres the two discuss the Dragon Balls. (Prophos)
Send Off - Gandigan drags Cabasa in the Afterlife. The two do battle a final time before they search for a way to send Cabasa back to the living realm. (Cabasa)
Drag Me to Hell - The Hexfist Cello is taken into the Afterlife by Gandigan, so that the two can discuss things before sparring with each other. (Cello)
Whispers of Another World - While searching for a method to escape from the Afterlife, Gandigan encounters the Demon Imugi, who claims to have been there when Lottus revived. (Imugi)
Across the Border - Gandigan travels to the world of the Kais where he encounters the Shinjin Patience. The two discuss affairs in the moral realm. (Patience)
The Dragon and the Slug - When Slayg, a Dragon, is taken into the Afterlife by one of the rifts Gandigan's investigates, before agreeing to train with him. (Slayg)
Get the Job Done - When the Ogres detect another portal opened up into Hell, Gandigan and the lot go to investigate where they meet with another mortal who has fallen though: Monster. (Yogu)
Cyclical Lords - The Arcosian's Emperor Ticoga travels to Hell to meet with Gandigan so the two can discuss their own plans for the future in regards to Plant. (Ticoga)
Across the Veil - Gira travels to the Otherworld and meets with Gandigan, where she is formally inducted into the Mazoku and given details on their next plans. (Gira)
Into the Unknown - With a Saiyan falling into the Afterlife, Gandigan is desperate for answers on Plant's current situation. Zukkah doesn't have much to offer on the way of information, but he does agree to help Gandigan with some tracking. (Zukkah)
Walk with Me in Hell - Down in the Devil's Hideaway again, Gandigan comes across a woman named Estelle who was sent to him by the Ogres. After hearing her story he agrees to help find her a way out of Hell. (Estelle)
Ash and Dust - Jango uses a Guiding Candle to visit Gandigan down in Hell. The two discuss Gandigan's plans for the future before engaging in a spar. (Jango)
Random Portals Arc - While taking a visit to Heaven, a group of mercenaries lead by someone called Ryugan is escorted out of Heaven and into Hell. (Ryugan)
Renewal of Purpose - Gandigan visits the Shinjin home world where he meets with Karach. The two go over some of Gandigan's fears about the horsemen and others. (Karach)
What Comes Next - Stumbling upon the Bramble Woods, Gandigan finds who he believes is another dead Namekian, only to be decieved by something far worse. (Sitri)
The Demon Times Are Upon Us - Gandigan goes back to the world of the Kais in the hope of finding out more information that could help him, where he meets Ezian. (Azarath)
Solo Threads
Dream Weaver I - Gandigan attempts to find whatever lost memories still remain to him. He travels into the Outer Plait and comes across the Muru Clan in hopes of finding someone who can help.
Dream Weaver II - Within the Muru Clan, Gandigan finds the sage Balum who offers to help with his problems. Ingesting a potion the sage created, Gandigan travels back into his old memories.
Dream Weaver III - Deep inside his old dreams, Gandigan finds himself captured by Amon. He is pulled back to the moral realm but is betrayed by his own Clan. After that his memories come to an end.
Recruitment: The Ubric Clan - Gandigan attempts to build his case for King of the Mazoku by recruiting more help. After a speech and a display of power the Ubric Clan confirmed their loyalty.
Recruitment: The Tapete Clan - Gandigan returns to the Tapete Clan and asks for their support. Balafon challenges Gandigan but is soundly defeated before submitting.
Dream Weaver II - Within the Muru Clan, Gandigan finds the sage Balum who offers to help with his problems. Ingesting a potion the sage created, Gandigan travels back into his old memories.
Dream Weaver III - Deep inside his old dreams, Gandigan finds himself captured by Amon. He is pulled back to the moral realm but is betrayed by his own Clan. After that his memories come to an end.
Recruitment: The Ubric Clan - Gandigan attempts to build his case for King of the Mazoku by recruiting more help. After a speech and a display of power the Ubric Clan confirmed their loyalty.
Recruitment: The Tapete Clan - Gandigan returns to the Tapete Clan and asks for their support. Balafon challenges Gandigan but is soundly defeated before submitting.
The Three Wisemen of Namek - Up within the furthest reaches of Heaven, Gandigan encounters three dead Namekians on their own world before beginning training with them.
The Mazoku - Gandigan reaches out to the dead Mazoku Venova and asks to train with him. The Mazoku agrees and teaches Gandigan a new technique.
The Warrior - Gandigan trains with the dead warrior clansman Remin, who travels with Gandigan to another world where they collect ingredients for a new weapon.
The Dragon - Gandigan meets with the dead dragon clansman Sheng, who tells him the history of the staff he wields, before taking Gandigan to acquire a weapon for his own.
The Dragon - Gandigan meets with the dead dragon clansman Sheng, who tells him the history of the staff he wields, before taking Gandigan to acquire a weapon for his own.
Ongoing Threads
dbsparking.freeforums.net/thread/4181/ducks-row-nero || Nerodbsparking.freeforums.net/thread/4285/fruit-soul-nasu || Nasu
dbsparking.freeforums.net/thread/4367/growing-contingent-kassava || Kassava
dbsparking.freeforums.net/thread/4474/truth-vale || Vale
dbsparking.freeforums.net/thread/4473/forged-fire-slayg || Slayg
dbsparking.freeforums.net/thread/4508/onward-ashen-realm-gandigan-pankaa || Cabasa, Pankaa
dbsparking.freeforums.net/thread/4512/push-gira-max || Gira, Max
dbsparking.freeforums.net/thread/4472/history-cello || Cello
dbsparking.freeforums.net/thread/4272/last-encounter || Marimba
dbsparking.freeforums.net/thread/4543/demon-tournament-invited || Ryugan
dbsparking.freeforums.net/thread/4537 || Zuqetta
Open Threads
dbsparking.freeforums.net/thread/3159/friends-enemies-open
dbsparking.freeforums.net/thread/3197/village-assault-open
dbsparking.freeforums.net/thread/3172/bite-eat-open
dbsparking.freeforums.net/thread/4080/final-countdown-apexle
dbsparking.freeforums.net/thread/4017/third-times-charm-shroom
dbsparking.freeforums.net/thread/3990/new-limits-open
dbsparking.freeforums.net/thread/4050/first-announcement-open
dbsparking.freeforums.net/thread/4185/scene-taori
Species Traits
Regeneration: Once per thread, you may heal yourself for 60% damage. This may only be done at the end of your post.
Mazoku Clan: While in your strongest available form, you may activate 10% MP Power Boosts on all of your Attack Techniques for free. This halts your momentum regeneration for that turn. However, you may not use any Power or Ki Boosts on defensive techniques with your MP in your strongest available form.
Improved Constitution: Your Second Wind heals you by an additional +5% per Momentum spent. In addition, increase healing from outside sources (healing items, heals from other players) by an extra 10%.
General Traits
Aftermarket Contracts: You gain a 20% discount when purchasing consumables with Zeni, reduced to 5% if you have Salvage.
Impossible Recovery: You only suffer -75% HP when wounded instead of -100% HP. Once per thread you may use Second Wind even if you have already transformed.
Offensive
Standard Light Offensive || Claw Strike
Gandigan's Mazoku mutations gifted the Namekian with the ability to grow claws from his fingernails, sharp enough to shred skin with breaking. Using these deadly instruments, Gandigan is able to rush forward with a quick pace and strike viscously at his foe with either claw, some times with a furious onslaught, and other times with one heavy strike.
- Power: 20%
- Cost: 1KP
- Variant: N/A
Standard Light Offensive || Beatdown
Gandigan rushes his enemy down, launching a barrage of quick strikes aimed to overwhelm and tire out his foe more than directly hurting them. These strikes can range from punches, kicks, elbows or knees.
- Power: 20%
- Cost: 2KP
- Variant: Exhausting
Standard Light Offensive || Shatter Strike
A weaker variant of Gandigan's Renzokuken technique. Here Gandigan creates a small blade of ki which resonates around his hand. With this power Gandigan is able to concentrate his energy into one singular attack, compared to the Renzokuken's dozens of weaker strikes. With this attack Gandigan is able to pierce through his opponents defense.
- Power: 20%
- Cost: 2KP
- Variant: Piercing
Standard Light Offensive || Razor Disc
Gandigan raises his arm above his head, and spreads his hand out flat. From here the Namekian channels his energy through his body and up into his hand, forcing it out into a saucer above his head. Gandigan then throws the disc at his enemy, using his hands to push and pull the disc to track his foe.
- Power: 20%
- Cost: 2KP
- Variant: Homing
Standard Light Offensive || Shugeki Wave
An old technique which is common among the Mazoku Namekians. Gandigan assumes a wide stance, spreading his legs apart while pulling his arms down to his side. From here the Mazoku takes in several deep breaths, each one expanding his chest out further and further. During this process Gandigan is gathering energy into his chest, and one fully charged he fires a purple energy wave from his mouth.
- Power: 40%
- Cost: 2KP
- Variant: N/A
Standard Medium Offensive || Shoyu Wave
Similar to his Shugeki Wave, Gandigan channels his energy into his throat. But rather than firing it right away he instead stores it away in his body, allowing him to hold onto it until he sees an opening. Once he does he fires from the mouth.
- Power: 40%
- Cost: 3KP
- Variant: Stasis
Standard Medium Offensive || Busuto Blitz
Gandigan rushes forward and strikes his opponent with a quick barrage of punches, kicks, elbows and knees. Some of the energy generated by this rush is then transferred to a nearby ally, increasing the power of their next attack.
- Power: 40%
- Cost: 3KP
- Variant: Inspiring
Standard Medium Offensive || Shredder Strike
Gandigan rushes at his foe and strikes at this with a barrage of claw attacks. The claws tear away at any clothing, digging down into his opponent's flesh, leaving behind terrible marks all over. Although not piercing deep enough to cause damage to any organs, the wounds still sting and bleed.
- Power: 40%
- Cost: 3KP
- Variant: Bleed
Standard Medium Offensive || Soul Drain
A secret technique learned by Gandigan during his time in Otherworld. Digging through the physical body and into the spirit, the Mazoku drains life from the spirit and passes it on to someone else.
- Power: 40%
- Cost: 4KP
- Variant: Exhaust, Inspiring
Standard Medium Offensive || Split Beam
Gandigan channels his ki through his body and into his hands, creating large sphere of energy in between them. The sphere continues to grow until it's as wide as Gandigan's chest. At that point Gandigan pulls his hands apart, ripping the sphere into two smaller ones which surround each hand. From here Gandigan fires two separate, equally powerful energy beams.
- Power: 50%
- Cost: 3KP
- Variant: Splitting
Standard Medium Offensive || Savage Bite
Gandigan possesses powerful teeth, imparted to him by the parasite of Amon. The Demon required flesh to eat, and so forced this mutation upon the Mazoku. Gandigan has learned to make the most of this, and has worked this biting technique into his arsenal. Gandigan most often tries to catch his opponent off guard with this attack.
- Power: 60%
- Cost: 3KP
- Variant: N/A
Standard Medium Offensive || Maji Wave
Pulling his arms behind his back, Gandigan channels Ki into a sphere between his hands. Once fully charged he thrusts his arms forward in unison, producing a large energy wave. This energy wave is designed to be combined with other energy attacks, combing all of their power into one.
- Power: 60%
- Cost: 4KP
- Variant: Merging
Standard Medium Offensive || Nerugi Wave
A simple energy wave. Gandigan charges up then fires this black energy beam from either hand. In order to stabilize the beam he typically holds the wrist of his firing arm with his free hand.
- Power: 60%
- Cost: 4KP
- Variant: Overflowing
Standard Medium Offensive || Double Tap
Gandigan creates a sphere of energy between his hands before splitting it in two, sending them in opposite directions, setting them against two separate foes.
- Power: 70%
- Cost: 4KP
- Variant: Splitting
Standard Medium Offensive || Maelstrom
This attack requires that Gandigan be in the air, or at least capable of suspending himself over an opponent. Once in the air Gandigan, quickly gathers energy and launches a chaotic barrage of weaker ki blasts, aiming to completely cover the ground below. Although not very accurate, the technique is designed to brute force his way into damaging an often quicker opponent.
- Power: 80%
- Cost: 4KP
- Variant: N/A
Standard Heavy Offensive || Hades Cluster Bomb
Using his basic knowledge of herbs and potion creation, Gandigan is able to brew together a debilitating concoction which acts as both an acid which burns through the skin and a poison which seeps in through the wounds left behind, weakening the Namekian's opponent's future attacks. To use Gandigan must simply throw his flask and hit his foe.
- Power: 80%
- Cost: 6KP
- Variant: Bleed, Exhaust
Standard Heavy Offensive || Kosengan
Gandigan can fire powerful energy beams from each one of his eyes. Splitting the beams up into two weakens the power by half, but with two instead of one these laser beams can be used to target different enemies. This technique is only effect so long as both of his targets are within sight of Gandigan.
- Power: 90%
- Cost: 5KP
- Variant: Splitting
Standard Heavy Offensive || Head Smash
This is another technique that requires Gandigan to have height over his opponent. Once in the air, instead of using a ki attack the Namekian drops. While falling Gandigan gathers speed and momentum, only using his flight ability so that he may properly aim himself. The attack ends with the Mazoku using himself as a battering ram, slamming into his foe head first. This is more accurate that the Maelstrom and is favored by Gandigan against slower but larger opponents.
- Power: 100%
- Cost: 5KP
- Variant: N/A
Standard Heavy Offensive || Omoisenkō
Gandigan places one hand on top of the other, palms facing out, before raising both above his head. Once in position he gathers energy up through his body into his front palm, producing a red sphere of energy. Once fully charged Gandigan brings his arms down in front of him and fires the energy wave.
- Power: 100%
- Cost: 6KP
- Variant: Overflowing
Standard Heavy Offensive || Renzokuken
One of Gandigan's most powerful attacks, which he created himself. The Namekian starts by producing a long blade of ki which hovers around his arm. From there he unleashes a torrent of strikes and slashes at his opponent. Each stroke causes a much larger ki blade to expel from Gandigan's arm, launching itself forward at the enemy.
- Power: 120%
- Cost: 6KP
- Variant: N/A
Sparking Medium Offensive || Annihilator
Using his claws, Gandigan strikes at his foe with a furious onslaught of strikes, aiming to tear away at their armor and flesh. Unlike his other claw strikes, Gandigan puts everything he had into this attack, dedicating all of his energy to it.
- Power: 80%
- Cost: 4KP
- Variant: Bleed+
Defensive
Standard Light Defensive || Guard
The most basic defense that anyone can do. When an attack is incoming, and Gandigan doesn't have the time or the energy to produce anything more powerful he will use his arms and legs to try and cover wherever his foe is striking at. Although not very effective, it is energy efficient and easy to pull of.
- Power: 20%
- Cost: 1KP
- Variant: N/A
Standard Light Defensive || Shield
A basic shield produced from ki. Gandigan leans back and extends both arms out, producing a barrier in the shape of a crescent around the front of his body. If the attacks attempts to strike at Gandigan from a different angle the Namekian is able to turn his body and bring the shield with him.
- Power: 20%
- Cost: 2KP
- Variant: Shield
Standard Light Defensive || Cover Shield
A technique devised by Gandigan after he realized he may be fighting among allies in time. This ability uses his energy to produce a small energy shield around one of his allies. The shield mimics Gandigan's own shield, except it completely engulfs someone else's body in his ki, protecting them from incoming attacks.
- Power: 20%
- Cost: 2KP
- Variant: Distanced
Standard Light Defensive || Heavy Guard
A more powerful version of a basic guard defense. The technique itself looks mostly similar: whenever someone attacks, Gandigan will attempt to use his limbs to protect himself. The difference here is that with more time and energy Gandigan is able to channel some ki into his limbs, providing a greater defense.
- Power: 40%
- Cost: 2KP
- Variant: N/A
Standard Light Defensive || Zanzoken
Gandigan moves and evades his opponent's attacks with such speed that he leaves behind an image made of his own image, providing cover as a decoy while he moves out of harms way.
- Power: 60%
- Cost: 2KP
- Variant: Evasive
Standard Heavy Defensive || Heavy Prism
A defensive shield, though rather than producing a shield around himself as he normally would, Gandigan focuses his energy and creating a spherical barrier around his opponent, forcing their attacks to reflect back at them.
- Power: 100%
- Cost: 6KP
- Variant: Reflective
Sparking Medium Defensive || Ancestor Spirit
Gandigan, having made a conscious effort to learn the history of his people as well as himself, has learned to call upon his fallen ancestors to form an Aegis around his body. These spirits protect Gandigan from incoming fire, and should they remain after protecting the Mazoku warrior Gandigan is able to absorb them into own soul, replenishing his lifeforce and enhancing his power.
- Power: 60%
- Cost: 3KP
- Variant: Taunt, Mending
Support/Utility
Support || Max Power
You may opt to increase all techniques by 10%. This will drain Momentum at a cost of 1 per turn and prevents you from using evasive techniques, escapes, and blocking escapes. You will be unable to gain any momentum during this effect. If you run out of MP while using MAX Power, you lose its effects immediately and can not gain any MP on your next turn. You may only deactivate MAX Power at the conclusion of your turn. You will still lose MP for the turn you turned it off on.
Utility || Ki Sensing
Gandigan has the ability to detect energy levels of those people around him.
Utility || Ki Suppression
Gandingan can reduce his power level anywhere from his maximum down to one.
Utility || Flight
Gandigan can manipulate his ki to allow himself to fly.
Utility || Planetary Telepathy
Gandigan has the ability to send his voice into the minds of others.
Utility || Magic Materialization
Gandigan has begun training in magic, being able to conjure basic objects through it's power.
NPCs (Free to use)
Balum - A sage for the Muru Clan. Is upwards of three hundred years old, and has a strong knowledge when it comes to mind altering potions. Is primarily concerned with the advancement of science and magic over the wellbeing of others.
Balafon - Warrior of the Tapete Clan. A Mazoku in the prime of his youth. He was in the past the primary defender of the Tapete Clan, and attempted to fight Gandigan to prove himself worthy as a potential King. After being humbled by Gandigan he quickly become one of his most fierce loyalists.
Kalimba - Gandigan's father, although the Mazoku doesn't know it. He was presented as the leader of the Mazoku Elders who gave Gandigan his crown. He is cunning and ruthless, though often presents himself as kind and wise to others.
Zill - A staunch opponent of Gandigan's claim to being King. Zill sore the last survivor of the Tultum Clan who Gandigan slaughtered with Usumidori, and hates the cannibal for it.
Balafon - Warrior of the Tapete Clan. A Mazoku in the prime of his youth. He was in the past the primary defender of the Tapete Clan, and attempted to fight Gandigan to prove himself worthy as a potential King. After being humbled by Gandigan he quickly become one of his most fierce loyalists.
Kalimba - Gandigan's father, although the Mazoku doesn't know it. He was presented as the leader of the Mazoku Elders who gave Gandigan his crown. He is cunning and ruthless, though often presents himself as kind and wise to others.
Zill - A staunch opponent of Gandigan's claim to being King. Zill sore the last survivor of the Tultum Clan who Gandigan slaughtered with Usumidori, and hates the cannibal for it.