APPEARANCE: If you're unsure, we're worried. Two arms, two legs, usually two eyes (because being a triclops isn’t so rare here to be fair), a range of natural skin, hair and eye tones.
Some Earthlings take the form of bipedal animal-like creatures known as Zoanthropes; which range from canines, felines, reptiles, the works! However, the majority are the fleshy people we know today.
BACKGROUND: Earthlings are the dominant species on planet Earth, hence the name. They have been persistent and determined folk for as long as time would tell tales of them. Earthlings generally have the largest flexibility of beliefs and moralities in the galaxy.
Despite often seeming to be ‘weak’ to most others, they are anything but that by their spirit alone. This often results in rather exceptional Earthlings who’s spirit has permeated into their being, making them fearsome and strong in their own right, developing powerful abilities on the regular.
That said, those who do not come under that category often become exceptional in many other ways; be it intellectually or otherwise— resulting in many academics that invent and create new things that make life on Earth easier.
Age Ranges: Earthlings(both Zoan and Human) tend to be considered adults somewhere around when they are 18 to 21 years old, and have a general life expectancy of 90 to 100 years old. Earthlings age at a fairly consistent rate throughout their lives.
NAME EXAMPLES NAME PUN THEME: Various foods or Clothing, and some unique thematic items
CANON Yamcha, Tien, Krillin, Bulma, Tights, Videl, Mr. Satan
ORIGINAL Zardou, Tiriami, Danam, Vevelt, Elgan, Ms. Seraph
SPECIES TRAITS
CORE TRAITS
All earthlings have both of these Core Traits.
MAKAFUSHIGI ADVENTURE
You gain an additional 1/2/3 TP dependent on the tier of Sparking created (Light/Medium/Heavy). These Sparking techniques have a cost reduction of 1MP.
MARTIAL ARTIST
You start with four technique slots instead of the standard three. In addition you may choose a single standard technique from each tier (light/medium/heavy) and add 1 TP to each.
OPTION TRAITS
You may PICK ONE of these three traits!
CASH MONEY You gain Zeni twice as fast with a ZPW of 1 instead of 0.5.
CRANE SCHOOL SECRETS Once per thread, you may boost any non-sparking offensive technique by +50%. You will also take 50% damage in recoil.
TURTLE SCHOOL SECRETS You start with the Max Power technique for free during character creation. In addition, Max Power no longer drains momentum per turn, but you cannot generate MP naturally either.
TRANSFORMATIONS
TRANSFORMATION NAME
MULTIPLIER
PREREQUISITES
Intense Struggle
x3
Starter Transformation
Spirit Force
x5
50,000 PL
Ro'Shi
x16
100,000 PL
Enlightenment
x27
200,000 PL
Spiritual Mastery
x29
250,000 PL
Spiritual Ascension
x37
300,000 PL
Superhuman
x43
350,000 PL
All transformations can be renamed and re-flavored within reason for the species.
Apr 6, 2024 1:21:15 GMT -5
Lottus: Friendly reminder for new folks to check the rules regarding art claims - AI Art is not accepted on Sparking for character sheets.
Apr 17, 2024 14:43:28 GMT -5
Lottus: Hey folks, got a new phone, but verification is preventing me from downloading Discord for now
Apr 17, 2024 14:43:57 GMT -5
Lottus: I won't be available until I get home from work!
Apr 17, 2024 14:44:58 GMT -5
Lottus: Feel free to dm me if needed!
Apr 17, 2024 21:13:47 GMT -5
Dingo: I'll post what you've said here up in the discord so it doesn't get missed!
Apr 18, 2024 19:19:20 GMT -5
Yakito: I am the #1 Tenrec hater (Striker will be struck)