Post by Deleted on Oct 5, 2022 3:48:18 GMT -5
GENERAL INFORMATION
NAME: Jaaxa
ALIASES:
AGE: 19
PRONOUNS: She/Her
STARTING PLANET: Plant
HOME REGION: Saiba Wastes
CHARACTER DESCRIPTIONS
APPEARANCE:
Height: 170 cm
Weight: 62 kg
BACKGROUND: Explain your character's history, and what made them the person they are today.
COMBAT INFORMATION
TECHNIQUES:
STARTING LOADOUT: 8,000 PL / 2,000 Zeni
COMPANION APPLICATION: N/A
NAME: Jaaxa
ALIASES:
AGE: 19
PRONOUNS: She/Her
SPECIES: Heran || [ Cunning Cutthroat | Durability | Bloodlust ]
Cunning Cutthroat - Once per thread, Jaaxa may select a single non-Super item from an opponent's inventory. That opponent may not use or trade away that item for the duration of the thread, or until Jaaxa is knocked out/defeated. She must be within 60% of the target's PL to use this. |
Durability - Once per thread, after all other damage reductions, Jaaxa may reduce an incoming attack's power by an additional 40%. |
Bloodlust - If Jaaxa deals over 60% damage to an opponent in a single hit, she regains half the KP used to activate the attack to a minimum of 1. Rounds down if used with an odd-numbered attack. Once per thread. May stack with similar effects. |
GENERAL TRAITS: [ Trump Card | Quick Learner ]
Trump Card - Sparking Techniques created using Light Techniques can be used an additional time. Jaaxa must use the same Sparking Technique used the first time, and it costs an additional 1 MP on its second use. |
Quick Learner - Jaaxa gains technique slots every 8,000 PL instead of every 10,000 PL. |
HOME REGION: Saiba Wastes
CHARACTER DESCRIPTIONS
APPEARANCE:
Art by Aclyr
Height: 170 cm
Weight: 62 kg
BACKGROUND: Explain your character's history, and what made them the person they are today.
COMBAT INFORMATION
TECHNIQUES:
Standard Light Attack || Rising Hawk || Starter TechniqueADDITIONAL NOTES: nada
Jaaxa attacks her opponent with a series of high-speed kicks, ending the combo with an upward knee strike.
Power: 20%
KP Cost: 1 KP
Variants: N/A
Standard Medium Attack || Blue Monday || Starter Technique
Jaaxa charges a cyan-coloured energy sphere in her palm. She then fires the sphere at an opponent in the form of an energy wave.
Power: 40%
KP Cost: 2 KP
Variants: N/A
Standard Medium Attack || Blue Holiday || Starter Technique
A double-handed variation of Blue Monday. Jaaxa gathers energy in both hands, thrusting her palms outwards and firing the spheres as a single cyan-coloured energy wave for almost double the damage.
Power: 70%
KP Cost: 4 KP
Variants: N/A
Standard Light Defense || Haze Step || (Quick Learner 8k PL Slot)
Jaaxa moves at high speed, leaving behind an identical afterimage that may be used to avoid an attack. This all-or-nothing evasion gambit is nullified by attacks that are stronger than 60% power or able to ignore Evasion techniques.
Power: 60%
KP Cost: 2 KP
Variants: Evasive
SPARKING Light Attack || Cyan Shrike || Starter Technique
Jaaxa locks onto an opponent and launches into a flurry of rapid blows, pursuing them relentlessly if they attempt to disengage. The combo ends with a sequence of vicious jabs to various pressure points, compromising the opponent's ability to circulate energy. This technique completely ignores Defense techniques that have the Evasive variant. If Jaaxa successfully deals at least 30% damage to her opponent, their KP is reduced by 1. Only activates on one target.
Power: 30%
KP Cost: 2 KP
MP Cost: 3 MP
Variants: Homing | Ki Cripple
Utility Technique || Flight || Starter Technique
Skillful ki manipulation allows Jaaxa to fly through the air.
Utility Technique || Energy Sensing || Starter Technique
A technique that allows Jaaxa to sense, measure, and differentiate the ki signatures of ki attacks and all living beings without the Anti-Sense trait. Higher ki signatures are easier to sense and can be sensed at greater distances than lower ones. This technique is passive and does not use KP.
STARTING LOADOUT: 8,000 PL / 2,000 Zeni
COMPANION APPLICATION: N/A