Post by Deleted on Aug 18, 2022 13:54:53 GMT -5
GENERAL INFORMATION
NAME: Violin
AGE: Fourteen
GENDER: Male
COMPANION TYPE: Minion
SPECIES: Namekian
TRAITS -
>> MAZOKU: While in your strongest available form, you may activate 10% MP Power Boosts on all of your Attack Techniques for free. This halts your momentum regeneration for that turn. However, you may not use any Power or Ki Boosts on defensive techniques with your MP in your strongest available form.
>> BATTLE WISDOM: Once per thread, you may add on any non-sparking variant besides Piercing to a Light or Medium offensive technique. Cannot exceed two variants on one technique.
CHARACTER DESCRIPTIONS
APPEARANCE - (owned art)
BACKGROUND: The meat and potatoes. The bread and butter. The apples and oranges of your application to create a character. This is where you explain your character's history, and what made them the person they are today. Companion apps don't need to be as in-depth as character apps, but you're free to make it as complex or simple as you like.
COMBAT INFORMATION
TECHNIQUES: You start with Three Standard Technique Slots and One Sparking Slot that you can use any way you like. Some species start out with an slots. You also start with two additional Utility Technique Slots.
NAME: Violin
AGE: Fourteen
GENDER: Male
COMPANION TYPE: Minion
SPECIES: Namekian
TRAITS -
>> MAZOKU: While in your strongest available form, you may activate 10% MP Power Boosts on all of your Attack Techniques for free. This halts your momentum regeneration for that turn. However, you may not use any Power or Ki Boosts on defensive techniques with your MP in your strongest available form.
>> BATTLE WISDOM: Once per thread, you may add on any non-sparking variant besides Piercing to a Light or Medium offensive technique. Cannot exceed two variants on one technique.
CHARACTER DESCRIPTIONS
APPEARANCE - (owned art)
BACKGROUND: The meat and potatoes. The bread and butter. The apples and oranges of your application to create a character. This is where you explain your character's history, and what made them the person they are today. Companion apps don't need to be as in-depth as character apps, but you're free to make it as complex or simple as you like.
COMBAT INFORMATION
TECHNIQUES: You start with Three Standard Technique Slots and One Sparking Slot that you can use any way you like. Some species start out with an slots. You also start with two additional Utility Technique Slots.
LIGHT OFFENSIVE || SOUMASENADDITIONAL NOTES: Violin's x5 is 'Red Glare'
A dual eye-laser of white-yellow energy. Quick to fire for exceptional damage.
Power: 40%
KP Cost: 2 KP
Variants: N/A
MEDIUM OFFENSIVE || EXPLOSIVE DEMON WAVE
Pouring energy into one of his arms, Violin unleashes a mega-powerful blast of energy that explodes violently on contact.
Power: 70%
KP Cost: 4 KP
Variants: N/A
MEDIUM OFFENSIVE || BURNING DEMON WAVE
A variation of the Explosive Demon Wave that creates sickly green fire, sticking to an enemy to sap away at their life force.
Power: 50%
KP Cost: 4 KP
Variants: Bleed
MEDIUM OFFENSIVE SPARKING || SPECIAL BEAM BARRAGE
An offshoot of 'Special Beam Cannon' which sacrifices maximum power for speed and energy efficiency. Violin places two finger to his head, breifly charging before unleashing a spiraling purple-yellow blast of energy.
Power: 120%
KP Cost: 4 KP
Variants: N/A
Utility Technique || Flight
By some means, usually through a skillful application of your ki, you are able to fly through the air.
Utility Technique || Four Witches
You grow two additional arms on your back for even better grappling and punching power! This technique is passive and does not require KP.