Post by Amara on Jan 24, 2023 22:00:29 GMT -5
Reflavoring techs in tune with Amara's developments in leaning more toward hardlight and 'bright energy' rather than her natural electrical force
CANDELA WAVE || L. OFFENSIVE || FREE SLOT 1
Amara gathers a small pocket of condensed light, releasing it in a scorching beam.
Power: 20%
KP Cost: 1 KP
Variants: N/A
LUCENT BLADE || L. OFFENSIVE || COUPON #6
Amara attacks with the Claimh Solais, striking with the sword or slashing to send a crescent blade beam at a distant enemy.
Power: 40%
KP Cost: 2 KP
Variants: N/A
BLUE FLARE || L. OFFENSIVE || TECH SLOT 8
A dazzling ball of hot-blue fire wrapped around a white-blue core. It sticks to an enemy, sapping their strength and stamina without actually burning them.
Power: 30%
KP Cost: 2 KP
Variants: Bleed
SHINE || L. OFFENSIVE || COUPON #1
Amara coats her palms in bright energy, catching and reversing enemy attacks.
Power: 10%
KP Cost: 1 KP
Variants: Overflowing
RADIANT BURST || L. OFFENSIVE || FREE SLOT 2
Amara counters an enemy technique with extreme precision and agility, lashing out with a quick but weakened attack.
Power: 30%
KP Cost: 2 KP
Variants: Overflowing
SHADOWCAST || L. OFFENSIVE || COUPON #8
Every light casts a shadow. Remnants from her time with Erebos, Amara makes use of darkness to pierce an enemy's defense.
Power: 30%
KP Cost: 2 KP
Variants: Piercing
CORUSCATION || M. OFFENSIVE || COUPON #7
Amara illuminates her Claimh or a nearby object, empowering it to strike at an enemy.
Power: 50%
KP Cost: 3 KP
Variants: N/A
PHOTON GEYSER || M. OFFENSIVE || FREE SLOT 3
A rapid barrage attack of multiple beams or slashes aimed at a single target.
Power: 70%
KP Cost: 4 KP
Variants: N/A
FUSION FLARE || M. OFFENSIVE || COUPON #5
Amara forms a volatile, fiery orb or energy - merging it alongside an allies' technique for a devastating combo.
Power: 50%
KP Cost: 4 KP
Variants: Merging
BRIGHT BARRIER || L. DEFENSIVE || COUPON #9
A weak barrier of light, projected in a small circular shape.
Power: 20%
KP Cost: 1 KP
Variants: N/A
DISTORTION || L. DEFENSIVE || TECH SLOT 1
A shimmering, twisting defense that is especially effective at dispersing energy.
Power: 10%
KP Cost: 1 KP
Variants: Shield
LUSTER MAIL || L. DEFENSIVE || COUPON #10
Amara projects her power atop her body/suit, creating a shiny second layer of light.
Power: 40%
KP Cost: 2 KP
Variants: N/A
LIGHT'S EMBRACE || L. DEFENSIVE || TECH SLOT 6
A surge of light envelops an ally, increasing their speed and strength temporarily to ward off attacks.
Power: 30%
KP Cost: 2 KP
Variants: Distanced
DIFFRACTION || L. DEFENSIVE || COUPON #3
A fractal, kaleidoscopic wall of light that heavily disperses the energy of attacks.
Power: 30%
KP Cost: 2 KP
Variants: Shield
SACRED SHIELD || L. DEFENSIVE || COUPON #2
Amara summons an etched kite-shield of bright energy, tossing it to an ally so they may withstand even the greatest attack.
Power: 10%
KP Cost: 2 KP
Variants: Distanced, Shield
JUSTICE FLASH || L. DEFENSIVE || TECH SLOT 5
A repulsive wave of bright energy that catches an enemy's attack before flinging it back at them.
Power: 30%
KP Cost: 2 KP
Variants: Reflective
LUX GUARD || M. DEFENSIVE || TECH SLOT 7
A layered wall of bright energy that can withstand immense punishment and be morphed to suit angles at a moment's notice.
Power: 70%
KP Cost: 4 KP
Variants: N/A
BLADE BARRIER || H. DEFENSIVE || COUPON #4
Amara hefts her Claimh, holding it's light as the final line of defense against overwhelming odds.
Power: 80%
KP Cost: 6 KP
Variants: Shield
THE LIGHT THAT BURNS THE SKY || H. OFFENSIVE SPARKING || SPARK SLOT 1
An all-encompassing ball of pure bright; Amara absorbs any excess energy to form layers of protection before unleashing it upon her enemies.
Power: 110%
KP Cost: 6 KP / 5 MP
Variants: Back-Up Plan, Counter
FLASH STEP || L. DEFENSIVE || TECH SLOT 2
Amara dodges a single attack with a momentary blip, temporarily fading away in a bright blue flash.
Power: 50%
KP Cost: 1 KP
Variants: Evasive
FLASH FADE || L. DEFENSIVE || TECH SLOT 4
The same principles behind Flash Step on a larger scale.
Power: 80%
KP Cost: 2 KP
Variants: Evasive
FLASH POINT || L. DEFENSIVE || TECH SLOT 9
A further increase from Flash Step, Amara's body temporarily breaks down into a cloud of charged atoms, appearing to vanish briefly to dodge attacks.
Power: 110%
KP Cost: 4 KP
Variants: Evasive
RADIANCE || SUPPORT || TECH SLOT 3
Allows use of the 'Bulking' technique which gives +10% to all techniques used at the cost of restricting the use of evasive or escape type techniques in addition to replacing passive MP gain with a -1 passive drain per turn.
Power: N/A
KP Cost: N/A
Variants: N/A